Player Matchup

Yemoja
Yemoja
FlatColt5685673
Yemoja
Level 99
God Stats
11W - 9L
1,729 SR
Queue Stats
98W - 94L
1,534 Elo+
Solo
Bastet
Bastet
Hobgob
Bastet
Level 77
God Stats
1W - 2L
1,630 SR
Queue Stats
41W - 31L
1,596 Elo+
Party 2
Janus
Janus
Kaseki
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Sider1927
Gilgamesh
Level 119
God Stats
18W - 15L
1,536 SR
Queue Stats
412W - 385L
1,496 Elo+
Solo
Cupid
Cupid
studfinder42069
Cupid
Level 84
God Stats
4W - 0L
1,928 SR
Queue Stats
28W - 21L
1,595 Elo+
Party 2
Team Averages
Level 105
1,664 SR
1,544 Elo+

VS

Team Averages
Level 100
1,555 SR
1,502 Elo+
Ah Puch
Ah Puch
Ezio78
Ah Puch
Level 148
God Stats
3W - 5L
1,541 SR
Queue Stats
537W - 505L
1,580 Elo+
Party 1
Zhong Kui
Zhong Kui
Kimer7
Zhong Kui
Level 70
God Stats
0W - 3L
1,229 SR
Queue Stats
379W - 373L
1,506 Elo+
Party 1
Osiris
Osiris
WatchSBH
Osiris
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
542W - 579L
1,475 Elo+
Party 1
Sol
Sol
XprtFxZion
Sol
Level 69
God Stats
0W - 3L
1,723 SR
Queue Stats
175W - 237L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
st4rk02
Cabrakan
Level 66
God Stats
11W - 9L
1,784 SR
Queue Stats
211W - 213L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
7,122
509
3,240
6,016
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Hobgob
Bastet
13
7 / 2 / 1
7,909
565
7,196
8,889
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Kaseki
Janus
13
4 / 1 / 2
8,131
581
7,298
5,282
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sider1927
Gilgamesh
15
1 / 0 / 0
8,306
593
4,754
8,207
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 4
7,606
543
9,441
10,158
3,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ezio78
Ah Puch
12
0 / 2 / 0
6,783
485
6,499
9,294
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Kimer7
Zhong Kui
13
1 / 3 / 0
7,334
524
3,667
9,695
6,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
WatchSBH
Osiris
12
1 / 4 / 2
6,974
498
3,612
8,203
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 3
7,234
517
5,476
9,993
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
st4rk02
Cabrakan
10
3 / 2 / 1
7,264
519
5,474
12,180
8,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
6
6
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ezio78
Ah Puch
0
2
0
0
W
0
1
8
4
W
Bastet
Hobgob
Bastet
7
2
1
3.75
W
Janus
Kaseki
Janus
4
1
2
5
L
Zhong Kui
Kimer7
Zhong Kui
1
3
0
0.33
W
Gilgamesh
Sider1927
Gilgamesh
1
0
0
1
L
Osiris
WatchSBH
Osiris
1
4
2
0.5
L
1
3
3
0.83
L
Cabrakan
st4rk02
Cabrakan
3
2
1
1.75
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,929
Damage
24,728
38,552
Taken
49,365
14,813
Mitigated
29,156
13,742
Healing
18,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ezio78
Ah Puch
6,499
406
0
4,543
9,294
6,190
0
844
8,450
45,048
0
W
3,240
908
920
2,759
6,016
3,299
0
4,029
1,962
14,782
0
W
Bastet
Hobgob
Bastet
7,196
3,178
0
2,754
8,889
2,823
0
2,100
6,739
0
39,211
W
Janus
Kaseki
Janus
7,298
742
0
1,525
5,282
1,707
39
3,164
2,093
52,754
0
L
Zhong Kui
Kimer7
Zhong Kui
3,667
656
0
3,405
9,695
6,388
0
3,515
6,180
42,390
0
W
Gilgamesh
Sider1927
Gilgamesh
4,754
1,425
0
872
8,207
3,801
0
4,314
3,368
0
52,772
L
Osiris
WatchSBH
Osiris
3,612
1,206
0
2,192
8,203
4,941
0
1,770
6,433
0
48,496
L
5,476
1,917
0
5,214
9,993
2,858
42
1,330
8,663
49,369
0
L
Cabrakan
st4rk02
Cabrakan
5,474
676
0
3,209
12,180
8,779
0
3,079
9,101
20,963
0
W
9,441
6,287
134
4,778
10,158
3,183
846
6,834
3,274
0
43,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,074
Gold Earned
35,589
419
Minions Killed
413
0
Camps Cleared
0
1,442,388
Distance Traveled
1,353,388
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,783
485
86
6
0
261,868
3
W
Yemoja
7,122
509
23
2
0
292,394
5
W
Bastet
7,909
565
79
6
0
297,548
3
W
Janus
8,131
581
102
7
0
317,789
6
L
Zhong Kui
7,334
524
94
7
0
245,739
4
W
Gilgamesh
8,306
593
134
10
0
286,573
7
L
Osiris
6,974
498
89
6
0
309,772
2
L
Sol
7,234
517
102
7
0
248,247
3
L
Cabrakan
7,264
519
42
3
0
287,762
5
W
Cupid
7,606
543
81
6
0
248,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role