Player Matchup

Neith
Neith
AnubisesBubises
Neith
Level 24
God Stats
1W - 3L
1,750 SR
Queue Stats
18W - 29L
1,315 Elo+
Party 1
Cerberus
Cerberus
BacchusesCacchus
Cerberus
Level 29
God Stats
6W - 2L
1,668 SR
Queue Stats
105W - 111L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
Houstonbaddi
Nu Wa
Level 27
God Stats
28W - 40L
1,414 SR
Queue Stats
121W - 151L
1,376 Elo+
Solo
Ymir
Ymir
IvegaK
Ymir
Level 28
God Stats
7W - 5L
1,696 SR
Queue Stats
90W - 93L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Rasselk
Danzaburou
Level 13
God Stats
0W - 1L
1,314 SR
Queue Stats
2W - 2L
1,250 Elo+
Solo
Team Averages
Level 24
1,569 SR
1,375 Elo+

VS

Team Averages
Level 26
1,495 SR
1,386 Elo+
Jing Wei
Jing Wei
BCsteelJLC
Jing Wei
Level 28
God Stats
12W - 19L
1,443 SR
Queue Stats
176W - 217L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
HuggSpamL2
Gilgamesh
Level 23
God Stats
9W - 11L
1,443 SR
Queue Stats
81W - 106L
1,292 Elo+
Party 2
Sol
Sol
Luku_192
Sol
Level 24
God Stats
28W - 20L
1,476 SR
Queue Stats
108W - 131L
1,331 Elo+
Party 2
Ravana
Ravana
PoseidonMain24
Ravana
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 95L
1,491 Elo+
Solo
Cthulhu
Cthulhu
xeRevigek
Cthulhu
Level 29
God Stats
3W - 2L
1,615 SR
Queue Stats
50W - 61L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 8
8,385
441
7,048
8,977
3,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

15
8 / 2 / 4
10,424
549
11,899
12,628
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 6 / 4
9,703
511
14,542
13,204
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
IvegaK
Ymir
15
6 / 6 / 5
9,908
521
12,194
17,091
8,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Rasselk
Danzaburou
11
1 / 8 / 3
7,401
390
3,685
9,579
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BCsteelJLC
Jing Wei
16
9 / 7 / 2
10,284
541
11,628
18,761
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
HuggSpamL2
Gilgamesh
16
3 / 3 / 2
9,932
523
5,881
11,067
6,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 3 / 6
10,215
538
9,979
14,158
3,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
11 / 3 / 2
10,704
563
13,006
10,906
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
xeRevigek
Cthulhu
11
2 / 8 / 3
7,774
409
4,118
16,124
7,307
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
23
Kills
28
28
Deaths
24
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
W
Jing Wei
BCsteelJLC
Jing Wei
9
7
2
1.43
L
8
2
4
5
L
6
6
4
1.33
W
Gilgamesh
HuggSpamL2
Gilgamesh
3
3
2
1.33
L
Ymir
IvegaK
Ymir
6
6
5
1.42
W
3
3
6
2
W
11
3
2
4
L
Danzaburou
Rasselk
Danzaburou
1
8
3
0.31
W
Cthulhu
xeRevigek
Cthulhu
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,368
Damage
44,612
61,479
Taken
71,016
32,051
Mitigated
27,815
11,398
Healing
18,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,048
3,371
63
1,063
8,977
3,590
240
737
8,240
0
33,230
W
Jing Wei
BCsteelJLC
Jing Wei
11,628
10,230
0
6,157
18,761
6,013
2,586
9,282
9,405
0
56,320
L
11,899
1,960
0
3,865
12,628
11,780
481
2,679
9,949
32,477
0
L
14,542
3,767
0
2,459
13,204
4,198
138
4,073
9,131
60,424
0
W
Gilgamesh
HuggSpamL2
Gilgamesh
5,881
1,668
0
728
11,067
6,397
2,132
6,907
3,984
0
46,102
L
Ymir
IvegaK
Ymir
12,194
3,990
0
3,454
17,091
8,691
0
4,178
12,913
46,850
3,788
W
9,979
1,007
0
8,070
14,158
3,993
1,694
7,906
5,968
65,325
0
W
13,006
4,857
0
2,682
10,906
4,105
1,074
5,860
4,876
0
49,560
L
Danzaburou
Rasselk
Danzaburou
3,685
2,067
0
494
9,579
3,792
893
2,430
7,149
0
23,282
W
Cthulhu
xeRevigek
Cthulhu
4,118
775
403
946
16,124
7,307
588
7,586
8,438
19,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,821
Gold Earned
48,909
339
Minions Killed
438
0
Camps Cleared
0
1,585,520
Distance Traveled
1,461,666
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,385
441
51
3
0
331,578
1
W
Jing Wei
10,284
541
89
5
0
275,722
8
L
Cerberus
10,424
549
54
3
0
359,973
0
L
Nu Wa
9,703
511
87
5
0
308,458
7
W
Gilgamesh
9,932
523
101
5
0
348,868
0
L
Ymir
9,908
521
93
5
0
264,893
0
W
Sol
10,215
538
133
7
0
323,946
0
W
Ravana
10,704
563
90
5
0
282,390
0
L
Danzaburou
7,401
390
54
3
0
320,618
0
W
Cthulhu
7,774
409
25
1
0
230,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role