Player Matchup

Medusa
Medusa
DevotedPizza
Medusa
Level 21
God Stats
18W - 29L
1,397 SR
Queue Stats
31W - 49L
1,307 Elo+
Solo
Olorun
Olorun
MikeOxbig48
Olorun
Level 26
God Stats
4W - 2L
1,727 SR
Queue Stats
4W - 2L
1,672 Elo+
Party 2
Ra
Ra
Nededog619
Ra
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 33L
1,255 Elo+
Solo
Artio
Artio
Sagerous333
Artio
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,468 Elo+
Party 2
Odin
Odin
ghostbullet12
Odin
Level 17
God Stats
16W - 14L
1,595 SR
Queue Stats
100W - 108L
1,327 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,406 Elo+

VS

Team Averages
Level 22
1,521 SR
1,370 Elo+
Neith
Neith
BBYRAINBOWGLITTE
Neith
Level 3
God Stats
3W - 4L
1,157 SR
Queue Stats
4W - 4L
1,178 Elo+
Party 1
Yemoja
Yemoja
Duece Java
Yemoja
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,347 Elo+
Party 3
Gilgamesh
Gilgamesh
GODZIX8214
Gilgamesh
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 17L
1,432 Elo+
Party 3
Chronos
Chronos
SleeplessTree
Chronos
Level 30
God Stats
2W - 0L
1,763 SR
Queue Stats
103W - 101L
1,451 Elo+
Party 1
Artemis
Artemis
xRexlly
Artemis
Level 27
God Stats
6W - 4L
1,686 SR
Queue Stats
96W - 96L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
5 / 8 / 8
13,869
991
20,846
22,336
16,933
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
19
1 / 10 / 11
12,422
887
9,385
22,479
9,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 12 / 6
12,018
858
8,632
19,786
7,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
0 / 6 / 12
12,139
867
12,554
32,107
38,656
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 10 / 4
13,487
963
14,868
25,516
25,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 14
12,486
892
2,648
13,438
5,790
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Duece Java
Yemoja
19
1 / 1 / 14
12,626
902
8,215
7,082
4,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
GODZIX8214
Gilgamesh
20
11 / 6 / 19
14,837
1,060
27,102
19,557
8,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
20
22 / 1 / 19
18,273
1,305
43,419
16,563
7,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
xRexlly
Artemis
20
12 / 2 / 23
16,262
1,162
33,680
17,002
7,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
135
16
Kills
46
46
Deaths
16
41
Assists
89
Player
Kills
Deaths
Assists
KDA
W
0
6
14
1.17
L
Medusa
5
8
8
1.13
W
Yemoja
Duece Java
Yemoja
1
1
14
8
W
Gilgamesh
GODZIX8214
Gilgamesh
11
6
19
3.42
L
Olorun
1
10
11
0.65
L
2
12
6
0.42
L
0
6
12
1
W
Chronos
22
1
19
31.5
L
8
10
4
1
W
Artemis
xRexlly
Artemis
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,285
Damage
115,064
122,224
Taken
73,642
98,139
Mitigated
33,439
15,706
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,648
1,983
0
570
13,438
5,790
0
4,453
8,985
0
12,219
L
Medusa
20,846
10,941
0
0
22,336
16,933
0
9,178
13,158
0
53,192
W
Yemoja
Duece Java
Yemoja
8,215
1,472
1,530
626
7,082
4,599
0
4,207
2,875
21,560
0
W
Gilgamesh
GODZIX8214
Gilgamesh
27,102
13,994
0
563
19,557
8,983
0
6,818
12,739
0
36,196
L
Olorun
9,385
2,260
2,551
5,102
22,479
9,851
0
8,622
13,857
32,952
0
L
8,632
2,204
1,066
748
19,786
7,675
0
9,311
10,475
28,329
0
L
12,554
962
797
5,442
32,107
38,656
0
14,226
17,881
27,990
0
W
Chronos
43,419
18,159
0
7,957
16,563
7,022
0
7,377
9,186
62,733
0
L
14,868
5,931
0
0
25,516
25,024
0
10,297
15,219
0
34,384
W
Artemis
xRexlly
Artemis
33,680
22,432
0
7,044
17,002
7,045
0
7,716
9,286
0
82,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,935
Gold Earned
74,484
218
Minions Killed
217
4
Camps Cleared
11
1,009,255
Distance Traveled
1,055,213
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,486
892
20
1
1
217,785
1
L
Medusa
13,869
991
61
4
0
185,434
5
W
Yemoja
12,626
902
31
2
2
141,081
0
W
Gilgamesh
14,837
1,060
12
1
5
205,745
2
L
Olorun
12,422
887
47
3
0
171,621
0
L
Ra
12,018
858
50
4
3
172,072
2
L
Artio
12,139
867
25
2
0
253,966
0
W
Chronos
18,273
1,305
43
3
1
265,738
0
L
Odin
13,487
963
35
3
1
226,162
0
W
Artemis
16,262
1,162
111
8
2
224,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role