Player Matchup

Tyr
Tyr
DeadCursed
Tyr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PrinceTylerNoel
Ymir
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 84L
1,777 Elo+
Party 2
Poseidon
Poseidon
TTVJoeyDeals
Poseidon
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 205L
1,781 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,686 Elo+

VS

Team Averages
Level 101
1,650 SR
1,682 Elo+
Janus
Janus
ActualHalo
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 7L
1,829 Elo+
Party 1
Kuzenbo
Kuzenbo
Shäxx
Kuzenbo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 276L
1,667 Elo+
Party 1
Apollo
Apollo
imjyv
Apollo
Level 134
God Stats
0W - 1L
1,950 SR
Queue Stats
64W - 88L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
9,269
662
6,745
9,707
6,607
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 2 / 5
9,351
668
6,394
12,582
9,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
TTVJoeyDeals
Poseidon
13
2 / 2 / 7
9,499
679
10,327
9,620
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 3 / 3
8,315
594
8,989
5,715
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Shäxx
Kuzenbo
12
2 / 4 / 2
8,495
607
7,592
13,720
17,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
imjyv
Apollo
12
2 / 2 / 1
9,104
650
6,399
8,456
3,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
4
4
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
0
3
3
0.5
W
3
0
5
5.5
W
4
2
5
3.25
L
Kuzenbo
Shäxx
Kuzenbo
2
4
2
0.75
W
Poseidon
TTVJoeyDeals
Poseidon
2
2
7
2.75
L
Apollo
imjyv
Apollo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,466
Damage
22,980
31,909
Taken
27,891
20,210
Mitigated
22,492
8,729
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,989
147
0
439
5,715
2,052
86
2,812
2,903
39,958
0
W
6,745
433
0
2,495
9,707
6,607
160
4,499
5,003
0
21,412
W
6,394
1,131
788
618
12,582
9,876
0
5,896
6,206
30,185
0
L
Kuzenbo
Shäxx
Kuzenbo
7,592
2,758
363
2,281
13,720
17,166
0
9,456
4,264
20,856
0
W
Poseidon
TTVJoeyDeals
Poseidon
10,327
2,251
0
4,828
9,620
3,727
886
5,364
4,080
66,530
3,555
L
Apollo
imjyv
Apollo
6,399
2,871
0
2,417
8,456
3,274
798
4,229
4,227
0
33,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
25,914
189
Minions Killed
157
0
Camps Cleared
0
835,044
Distance Traveled
746,459
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,315
594
61
4
0
248,557
2
W
Tyr
9,269
662
40
3
0
301,905
6
W
Ymir
9,351
668
41
3
0
268,446
4
L
Kuzenbo
8,495
607
15
1
0
244,496
6
W
Poseidon
9,499
679
108
8
0
264,693
5
L
Apollo
9,104
650
81
6
0
253,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role