Player Matchup

Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BlockHappy2
Erlang Shen
Level 87
God Stats
8W - 3L
1,500 SR
Queue Stats
36W - 22L
1,408 Elo+
Solo
Artio
Artio
E_SINOFPRIDE
Artio
Level 119
God Stats
40W - 37L
1,592 SR
Queue Stats
891W - 864L
1,422 Elo+
Party 1
Neith
Neith
Matt924
Neith
Level 67
God Stats
47W - 35L
1,637 SR
Queue Stats
614W - 616L
1,450 Elo+
Solo
Tiamat
Tiamat
TREYGOOSE
Tiamat
Level 77
God Stats
19W - 16L
1,655 SR
Queue Stats
573W - 563L
1,428 Elo+
Party 1
Team Averages
Level 102
1,577 SR
1,442 Elo+

VS

Team Averages
Level 87
1,432 SR
1,430 Elo+
Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Majordubmel
Vamana
Level 89
God Stats
0W - 2L
1,241 SR
Queue Stats
81W - 84L
1,405 Elo+
Party 2
Zeus
Zeus
Mega_Radical
Zeus
Level 73
God Stats
13W - 19L
1,612 SR
Queue Stats
172W - 173L
1,413 Elo+
Solo
Medusa
Medusa
amirhafez_adria
Medusa
Level 89
God Stats
53W - 56L
1,476 SR
Queue Stats
296W - 327L
1,412 Elo+
Solo
Thanatos
Thanatos
theorangeslayer
Thanatos
Level 79
God Stats
3W - 8L
1,332 SR
Queue Stats
314W - 303L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 4 / 6
7,017
638
5,995
7,765
3,256
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
BlockHappy2
Erlang Shen
11
3 / 2 / 4
6,231
566
2,602
8,683
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 0 / 7
6,235
567
4,872
10,263
4,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Matt924
Neith
12
7 / 0 / 3
7,058
642
7,221
3,736
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
TREYGOOSE
Tiamat
11
3 / 3 / 5
6,796
618
6,223
6,023
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 4 / 0
5,023
457
1,713
8,882
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
9
2 / 5 / 1
5,525
502
2,265
7,692
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 5 / 0
6,299
573
8,103
6,699
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 2
5,166
470
3,446
5,377
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
11
2 / 5 / 5
6,275
570
3,041
9,269
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
20
Kills
9
9
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
4
6
1.75
L
Ares
 
Ares
0
4
0
0
W
Erlang Shen
BlockHappy2
Erlang Shen
3
2
4
2.5
W
3
0
7
6.5
L
Vamana
2
5
1
0.5
W
Neith
Matt924
Neith
7
0
3
8.5
L
5
5
0
1
W
Tiamat
TREYGOOSE
Tiamat
3
3
5
1.83
L
0
1
2
1
L
Thanatos
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
18,568
36,470
Taken
37,919
15,975
Mitigated
13,594
15,110
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,995
692
0
962
7,765
3,256
440
0
7,765
0
37,054
L
Ares
 
Ares
1,713
105
171
2,371
8,882
3,358
0
3,166
5,692
14,300
0
W
Erlang Shen
BlockHappy2
Erlang Shen
2,602
1,543
0
3,551
8,683
3,742
96
2,496
6,095
0
25,832
W
4,872
183
896
5,136
10,263
4,507
135
2,114
8,073
20,238
0
L
Vamana
2,265
996
0
1,705
7,692
4,260
0
942
6,700
0
20,745
W
Neith
Matt924
Neith
7,221
3,305
0
2,619
3,736
1,014
1,515
974
2,720
0
31,911
L
8,103
1,900
0
1,490
6,699
1,993
0
2,759
3,824
27,162
0
W
Tiamat
TREYGOOSE
Tiamat
6,223
697
0
1,946
6,023
3,456
795
3,697
2,001
30,877
0
L
3,446
1,419
87
1,974
5,377
1,408
0
1,518
3,797
0
22,699
L
Thanatos
3,041
645
0
4,200
9,269
2,575
0
2,286
6,811
0
22,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
28,288
325
Minions Killed
238
0
Camps Cleared
0
1,013,975
Distance Traveled
959,703
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,017
638
85
8
0
181,856
4
L
Ares
5,023
457
25
2
0
194,021
1
W
Erlang Shen
6,231
566
61
6
0
211,699
1
W
Artio
6,235
567
42
4
0
217,015
1
L
Vamana
5,525
502
47
4
0
181,244
0
W
Neith
7,058
642
54
5
0
205,810
2
L
Zeus
6,299
573
63
6
0
182,142
3
W
Tiamat
6,796
618
83
8
0
197,595
0
L
Medusa
5,166
470
45
4
0
198,112
1
L
Thanatos
6,275
570
58
5
0
204,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role