Player Matchup

Tiamat
Tiamat
Armedez
Tiamat
Level 157
God Stats
1W - 0L
1,244 SR
Queue Stats
12W - 6L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
Fiopli
Gilgamesh
Level 137
God Stats
3W - 1L
1,731 SR
Queue Stats
15W - 5L
1,886 Elo+
Party 1
Ymir
Ymir
Rizez
Ymir
Level 135
God Stats
1W - 0L
1,774 SR
Queue Stats
18W - 6L
1,886 Elo+
Party 1
Team Averages
Level 143
1,583 SR
1,811 Elo+

VS

Team Averages
Level 105
1,579 SR
1,616 Elo+
Chronos
Chronos
BobbyDarkMeat
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 65L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
Jetknight30
Gilgamesh
Level 100
God Stats
7W - 4L
1,737 SR
Queue Stats
74W - 45L
1,751 Elo+
Solo
Susano
Susano
Sabxge
Susano
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Armedez
Tiamat
14
6 / 2 / 6
10,135
724
10,178
9,001
6,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Fiopli
Gilgamesh
14
4 / 2 / 9
9,909
708
8,440
13,583
13,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
Rizez
Ymir
15
5 / 0 / 8
10,382
742
8,442
15,068
16,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
1 / 6 / 3
8,984
642
10,431
9,838
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Jetknight30
Gilgamesh
12
3 / 3 / 1
9,348
668
10,696
12,156
7,690
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
Sabxge
Susano
11
0 / 6 / 2
8,211
587
8,365
10,499
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Armedez
Tiamat
6
2
6
4.5
L
Chronos
1
6
3
0.42
W
Gilgamesh
Fiopli
Gilgamesh
4
2
9
4.25
L
Gilgamesh
Jetknight30
Gilgamesh
3
3
1
1.17
W
Ymir
Rizez
Ymir
5
0
8
9
L
Susano
Sabxge
Susano
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
29,492
37,652
Taken
32,493
36,737
Mitigated
15,318
7,892
Healing
3,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Armedez
Tiamat
10,178
1,688
150
2,889
9,001
6,809
1,003
2,598
6,403
44,693
0
L
Chronos
10,431
2,973
0
1,500
9,838
3,996
1,313
5,491
4,109
42,948
1,822
W
Gilgamesh
Fiopli
Gilgamesh
8,440
1,816
0
1,986
13,583
13,092
805
2,608
10,975
5,446
26,774
L
Gilgamesh
Jetknight30
Gilgamesh
10,696
2,942
0
1,124
12,156
7,690
0
7,960
3,728
0
36,044
W
Ymir
Rizez
Ymir
8,442
1,404
0
2,867
15,068
16,836
452
4,969
10,099
31,103
0
L
Susano
Sabxge
Susano
8,365
1,795
0
813
10,499
3,632
0
5,646
4,550
0
30,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
26,543
180
Minions Killed
174
0
Camps Cleared
0
797,208
Distance Traveled
736,665
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,135
724
76
5
0
257,197
4
L
Chronos
8,984
642
77
6
0
214,348
1
W
Gilgamesh
9,909
708
46
3
0
263,475
0
L
Gilgamesh
9,348
668
54
4
0
275,755
3
W
Ymir
10,382
742
58
4
0
276,536
3
L
Susano
8,211
587
43
3
0
246,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role