Player Matchup

Gilgamesh
Gilgamesh
Kabda
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
R3ap3rZ
Freya
Level 96
God Stats
2W - 1L
1,822 SR
Queue Stats
36W - 41L
1,636 Elo+
Solo
Chronos
Chronos
Sïndra
Chronos
Level 131
God Stats
2W - 4L
1,300 SR
Queue Stats
386W - 370L
1,565 Elo+
Solo
Merlin
Merlin
Tiristor
Merlin
Level 143
God Stats
1W - 1L
1,713 SR
Queue Stats
59W - 63L
1,532 Elo+
Solo
Heimdallr
Heimdallr
hans0nn
Heimdallr
Level 108
God Stats
2W - 7L
1,331 SR
Queue Stats
462W - 456L
1,580 Elo+
Solo
Team Averages
Level 127
1,533 SR
1,563 Elo+

VS

Team Averages
Level 137
1,508 SR
1,574 Elo+
Kumbhakarna
Kumbhakarna
CromeZz
Kumbhakarna
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
271W - 277L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jelious
Cu Chulainn
Level 160
God Stats
10W - 14L
1,531 SR
Queue Stats
600W - 640L
1,626 Elo+
Solo
Scylla
Scylla
McBreezy663
Scylla
Level 146
God Stats
10W - 8L
1,450 SR
Queue Stats
506W - 465L
1,649 Elo+
Solo
Neith
Neith
Splifozaur
Neith
Level 145
God Stats
4W - 4L
1,557 SR
Queue Stats
616W - 608L
1,564 Elo+
Solo
Artemis
Artemis
albrascas10
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kabda
Gilgamesh
17
2 / 7 / 13
10,676
712
10,706
23,741
24,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
R3ap3rZ
Freya
18
5 / 7 / 10
11,233
749
14,854
18,602
8,372
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Sïndra
Chronos
18
5 / 6 / 9
11,105
740
12,090
15,906
6,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Tiristor
Merlin
19
2 / 4 / 12
11,189
746
13,094
12,164
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
hans0nn
Heimdallr
16
5 / 8 / 8
10,269
685
17,177
17,441
8,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CromeZz
Kumbhakarna
16
0 / 6 / 18
9,788
653
5,319
20,650
20,235
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Jelious
Cu Chulainn
19
5 / 3 / 17
11,656
777
12,721
25,196
19,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
20
11 / 2 / 15
12,288
819
21,022
9,768
4,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
17
3 / 5 / 18
10,641
709
13,794
14,086
6,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
albrascas10
Artemis
20
12 / 4 / 16
13,052
870
25,803
13,537
6,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
115
19
Kills
31
32
Deaths
20
52
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CromeZz
Kumbhakarna
0
6
18
1.5
W
Cu Chulainn
Jelious
Cu Chulainn
5
3
17
4.5
L
Gilgamesh
Kabda
Gilgamesh
2
7
13
1.21
W
Scylla
11
2
15
9.25
L
Freya
R3ap3rZ
Freya
5
7
10
1.43
W
Neith
3
5
18
2.4
L
Chronos
Sïndra
Chronos
5
6
9
1.58
L
Merlin
Tiristor
Merlin
2
4
12
2
W
Artemis
albrascas10
Artemis
12
4
16
5
L
Heimdallr
hans0nn
Heimdallr
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,921
Damage
78,659
87,854
Taken
83,237
52,531
Mitigated
57,193
24,083
Healing
29,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CromeZz
Kumbhakarna
5,319
329
2,221
2,275
20,650
20,235
0
11,169
9,357
12,971
0
W
Cu Chulainn
Jelious
Cu Chulainn
12,721
1,097
1,038
10,184
25,196
19,134
137
13,179
11,869
0
35,645
L
Gilgamesh
Kabda
Gilgamesh
10,706
1,792
1,168
3,920
23,741
24,362
321
7,277
16,289
0
16,392
W
Scylla
21,022
1,010
649
2,206
9,768
4,339
966
4,491
5,161
41,810
0
L
Freya
R3ap3rZ
Freya
14,854
4,092
2,154
6,056
18,602
8,372
329
3,608
14,819
21,731
0
W
Neith
13,794
5,917
2,303
4,799
14,086
6,767
893
4,679
9,325
0
25,000
L
Chronos
Sïndra
Chronos
12,090
3,973
1,456
2,332
15,906
6,714
1,668
6,726
9,080
25,554
0
L
Merlin
Tiristor
Merlin
13,094
171
1,617
2,338
12,164
4,969
379
4,528
7,486
40,214
0
W
Artemis
albrascas10
Artemis
25,803
11,061
436
2,975
13,537
6,718
3,086
6,050
7,484
0
41,160
L
Heimdallr
hans0nn
Heimdallr
17,177
4,948
1,593
1,449
17,441
8,114
703
4,202
13,114
0
33,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,472
Gold Earned
57,425
151
Minions Killed
155
0
Camps Cleared
0
1,128,039
Distance Traveled
1,391,523
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,788
653
6
0
0
258,592
2
W
Cu Chulainn
11,656
777
17
1
0
277,312
2
L
Gilgamesh
10,676
712
12
1
0
230,688
0
W
Scylla
12,288
819
65
4
0
278,523
2
L
Freya
11,233
749
16
1
0
214,661
1
W
Neith
10,641
709
33
2
0
276,054
0
L
Chronos
11,105
740
29
2
0
236,574
0
L
Merlin
11,189
746
59
4
0
233,574
2
W
Artemis
13,052
870
34
2
0
301,042
0
L
Heimdallr
10,269
685
35
2
0
212,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role