Player Matchup

Ne Zha
Ne Zha
ErnestoBror
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,500 Elo+
Party 2
Anhur
Anhur
MagganDeDead
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,500 Elo+
Party 2
Athena
Athena
Neawzz
Athena
Level 58
God Stats
3W - 1L
1,893 SR
Queue Stats
13W - 8L
1,606 Elo+
Party 3
Hou Yi
Hou Yi
Nordenbaek1
Hou Yi
Level 17
God Stats
4W - 2L
1,736 SR
Queue Stats
8W - 4L
1,708 Elo+
Party 3
Scylla
Scylla
PabloPedro
Scylla
Level 43
God Stats
1W - 3L
1,153 SR
Queue Stats
19W - 23L
1,444 Elo+
Party 2
Team Averages
Level 35
1,556 SR
1,552 Elo+

VS

Team Averages
Level 64
1,523 SR
1,622 Elo+
Loki
Loki
Exitqt
Loki
Level 18
God Stats
5W - 4L
1,392 SR
Queue Stats
89W - 62L
1,620 Elo+
Party 1
Tyr
Tyr
Gatsuqt
Tyr
Level 16
God Stats
5W - 6L
1,486 SR
Queue Stats
59W - 36L
1,614 Elo+
Party 1
Athena
Athena
Martenstyler
Athena
Level 129
God Stats
3W - 1L
1,824 SR
Queue Stats
24W - 10L
1,719 Elo+
Party 1
Janus
Janus
SpherehunterX
Janus
Level 32
God Stats
11W - 8L
1,413 SR
Queue Stats
181W - 170L
1,490 Elo+
Solo
Chernobog
Chernobog
ZiggyZero
Chernobog
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 24L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 8 / 3
7,866
463
5,769
15,760
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 8 / 1
6,814
401
3,742
13,264
4,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Neawzz
Athena
11
2 / 10 / 3
7,656
450
4,561
24,847
16,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
14
5 / 9 / 2
8,722
513
11,796
17,557
5,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
PabloPedro
Scylla
12
2 / 7 / 2
7,547
444
5,262
11,343
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Exitqt
Loki
15
9 / 3 / 7
10,459
615
8,748
10,985
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
17
3 / 1 / 7
11,292
664
6,561
11,308
11,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
16
13 / 3 / 14
12,096
712
22,282
16,728
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 3 / 10
9,906
583
8,503
7,880
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ZiggyZero
Chernobog
17
15 / 2 / 15
12,301
724
21,984
12,254
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
12
Kills
42
42
Deaths
12
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
8
3
0.44
W
Loki
Exitqt
Loki
9
3
7
4.17
W
Tyr
3
1
7
6.5
L
1
8
1
0.19
W
Athena
13
3
14
6.67
L
Athena
Neawzz
Athena
2
10
3
0.35
L
Hou Yi
5
9
2
0.67
L
Scylla
PabloPedro
Scylla
2
7
2
0.43
W
2
3
10
2.33
W
Chernobog
ZiggyZero
Chernobog
15
2
15
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
68,078
82,771
Taken
59,155
36,002
Mitigated
35,022
13,546
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,769
1,873
0
3,777
15,760
5,794
0
5,332
10,428
0
30,543
W
Loki
Exitqt
Loki
8,748
2,891
0
2,809
10,985
3,587
0
2,131
8,792
0
45,414
W
Tyr
6,561
1,831
0
4,184
11,308
11,820
5,381
640
10,648
0
65,788
L
3,742
1,411
0
2,048
13,264
4,120
0
3,961
9,303
0
22,988
W
Athena
22,282
6,686
0
979
16,728
12,454
989
3,514
13,094
55,656
0
L
Athena
Neawzz
Athena
4,561
1,602
0
2,494
24,847
16,450
218
10,892
13,955
15,153
0
L
Hou Yi
11,796
7,160
1,161
3,556
17,557
5,703
690
6,623
10,934
0
43,911
L
Scylla
PabloPedro
Scylla
5,262
789
0
510
11,343
3,935
0
3,977
7,366
37,285
0
W
8,503
996
0
2,181
7,880
2,620
1,816
1,464
6,300
48,265
0
W
Chernobog
ZiggyZero
Chernobog
21,984
14,764
0
5,788
12,254
4,541
6,578
1,702
10,498
0
72,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,605
Gold Earned
56,054
274
Minions Killed
491
0
Camps Cleared
0
1,327,049
Distance Traveled
1,793,954
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,866
463
68
4
0
296,662
0
W
Loki
10,459
615
75
4
0
378,572
4
W
Tyr
11,292
664
146
9
0
348,862
1
L
Anhur
6,814
401
45
3
0
192,372
0
W
Athena
12,096
712
64
4
0
394,802
2
L
Athena
7,656
450
22
1
0
296,404
4
L
Hou Yi
8,722
513
67
4
0
285,041
1
L
Scylla
7,547
444
72
4
0
256,570
0
W
Janus
9,906
583
105
6
0
308,263
2
W
Chernobog
12,301
724
101
6
0
363,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role