Player Matchup

Ymir
Ymir
Xx-_M1GU9L_0T4KU
Ymir
Level 14
God Stats
5W - 6L
1,500 SR
Queue Stats
69W - 87L
1,510 Elo+
Party 1
Thanatos
Thanatos
kaiMcKai
Thanatos
Level 37
God Stats
2W - 13L
968 SR
Queue Stats
10W - 30L
1,180 Elo+
Party 1
Anubis
Anubis
opglp
Anubis
Level 36
God Stats
40W - 17L
1,635 SR
Queue Stats
274W - 199L
1,574 Elo+
Party 1
Team Averages
Level 29
1,368 SR
1,421 Elo+

VS

Team Averages
Level 31
1,485 SR
1,292 Elo+
Fenrir
Fenrir
K2daBinks
Fenrir
Level 29
God Stats
15W - 13L
1,737 SR
Queue Stats
69W - 113L
1,337 Elo+
Party 2
Scylla
Scylla
god_V_V_
Scylla
Level 17
God Stats
26W - 41L
1,319 SR
Queue Stats
34W - 72L
1,164 Elo+
Party 2
Cthulhu
Cthulhu
lucas54ies54
Cthulhu
Level 48
God Stats
1W - 4L
1,400 SR
Queue Stats
197W - 272L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 13
7,309
731
3,173
7,201
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
kaiMcKai
Thanatos
10
2 / 1 / 11
7,152
715
2,577
5,023
1,731
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
opglp
Anubis
12
11 / 0 / 3
8,586
859
14,328
7,087
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K2daBinks
Fenrir
6
0 / 7 / 0
5,536
554
3,739
9,679
2,142
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
god_V_V_
Scylla
9
1 / 6 / 1
6,201
620
3,904
6,658
1,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
lucas54ies54
Cthulhu
10
0 / 1 / 1
6,541
654
5,335
7,763
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
2
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
K2daBinks
Fenrir
0
7
0
0
W
1
1
13
7.5
L
Scylla
god_V_V_
Scylla
1
6
1
0.25
W
Thanatos
kaiMcKai
Thanatos
2
1
11
7.5
L
Cthulhu
lucas54ies54
Cthulhu
0
1
1
0.5
W
Anubis
opglp
Anubis
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,078
Damage
12,978
19,311
Taken
24,100
8,897
Mitigated
7,124
9,630
Healing
1,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
K2daBinks
Fenrir
3,739
425
0
179
9,679
2,142
0
6,829
2,620
0
11,100
W
3,173
766
0
888
7,201
3,960
46
4,414
2,618
5,030
0
L
Scylla
god_V_V_
Scylla
3,904
365
0
327
6,658
1,529
0
4,487
1,881
16,830
0
W
Thanatos
kaiMcKai
Thanatos
2,577
465
0
3,297
5,023
1,731
0
1,674
3,255
0
18,318
L
Cthulhu
lucas54ies54
Cthulhu
5,335
162
123
939
7,763
3,453
0
5,370
2,062
22,510
0
W
Anubis
opglp
Anubis
14,328
830
0
5,445
7,087
3,206
150
2,834
4,193
39,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,047
Gold Earned
18,278
106
Minions Killed
80
0
Camps Cleared
0
528,516
Distance Traveled
483,353
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,536
554
14
1
0
164,466
0
W
Ymir
7,309
731
4
0
0
167,254
0
L
Scylla
6,201
620
31
3
0
141,651
0
W
Thanatos
7,152
715
26
3
0
204,923
3
L
Cthulhu
6,541
654
35
4
0
177,236
2
W
Anubis
8,586
859
76
8
0
156,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role