Player Matchup

Fenrir
Fenrir
Cuba17
Fenrir
Level 18
God Stats
4W - 2L
1,277 SR
Queue Stats
73W - 70L
1,344 Elo+
Solo
Bacchus
Bacchus
Dullfire FTW
Bacchus
Level 29
God Stats
5W - 9L
1,061 SR
Queue Stats
11W - 11L
1,187 Elo+
Party 1
Discordia
Discordia
InvaderDoom6700
Discordia
Level 11
God Stats
8W - 4L
1,500 SR
Queue Stats
10W - 10L
1,187 Elo+
Party 1
Ra
Ra
Thyhall
Ra
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Izanami
Izanami
TinnyDwarf62729
Izanami
Level 28
God Stats
7W - 5L
1,854 SR
Queue Stats
86W - 64L
1,496 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,343 Elo+

VS

Team Averages
Level 19
1,394 SR
1,379 Elo+
Kukulkan
Kukulkan
FA_AcTiVision
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
SmurfyRevived
Gilgamesh
Level 5
God Stats
1W - 3L
1,260 SR
Queue Stats
2W - 8L
1,354 Elo+
Solo
Horus
Horus
Zephyrus277
Horus
Level 26
God Stats
2W - 4L
1,271 SR
Queue Stats
152W - 151L
1,480 Elo+
Solo
Agni
Agni
hdui52
Agni
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,308 Elo+
Solo
Thanatos
Thanatos
ķîñğśļâÿéř
Thanatos
Level 26
God Stats
2W - 6L
1,436 SR
Queue Stats
168W - 165L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cuba17
Fenrir
20
4 / 13 / 21
14,043
1,003
24,745
30,387
25,940
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Dullfire FTW
Bacchus
20
9 / 5 / 28
16,013
1,144
18,202
24,101
50,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
InvaderDoom6700
Discordia
20
5 / 1 / 18
14,254
1,018
11,457
8,307
3,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 0 / 0
9,960
711
0
0
0
20
24 / 7 / 13
18,795
1,343
51,077
19,850
8,619
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FA_AcTiVision
Kukulkan
20
8 / 4 / 12
14,606
1,043
27,487
15,595
7,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
SmurfyRevived
Gilgamesh
19
6 / 9 / 11
13,298
950
16,272
26,058
12,338
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
1 / 5 / 22
13,193
942
9,672
22,536
28,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
hdui52
Agni
20
4 / 14 / 14
13,799
986
10,438
27,917
12,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 10 / 12
13,660
976
11,430
21,889
10,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
97
42
Kills
26
26
Deaths
42
80
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cuba17
Fenrir
4
13
21
1.12
W
Bacchus
Dullfire FTW
Bacchus
9
5
28
4.6
L
Kukulkan
FA_AcTiVision
Kukulkan
8
4
12
3.5
W
Discordia
InvaderDoom6700
Discordia
5
1
18
14
L
Gilgamesh
SmurfyRevived
Gilgamesh
6
9
11
1.28
W
0
0
0
0
W
24
7
13
4.36
L
1
5
22
2.4
L
Agni
hdui52
Agni
4
14
14
0.79
L
7
10
12
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,481
Damage
75,299
82,645
Taken
113,995
88,222
Mitigated
70,717
6,659
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cuba17
Fenrir
24,745
9,907
0
3,103
30,387
25,940
0
14,096
15,865
0
49,576
W
Bacchus
Dullfire FTW
Bacchus
18,202
1,444
384
570
24,101
50,086
0
11,338
12,379
33,784
0
L
Kukulkan
FA_AcTiVision
Kukulkan
27,487
4,541
782
2,146
15,595
7,682
0
3,797
11,798
61,602
0
W
Discordia
InvaderDoom6700
Discordia
11,457
1,330
154
499
8,307
3,577
0
2,480
5,723
33,433
0
L
Gilgamesh
SmurfyRevived
Gilgamesh
16,272
5,795
0
607
26,058
12,338
0
8,260
17,798
0
34,134
W
0
0
0
0
0
0
0
0
0
0
0
W
51,077
43,951
66
1,883
19,850
8,619
0
8,929
10,753
0
91,651
L
9,672
4,064
3,189
4,515
22,536
28,261
0
6,544
15,992
0
24,166
L
Agni
hdui52
Agni
10,438
1,360
0
1,277
27,917
12,141
0
6,198
21,719
49,773
0
L
11,430
4,544
0
3,553
21,889
10,295
0
4,860
17,029
0
16,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,065
Gold Earned
68,556
249
Minions Killed
247
3
Camps Cleared
3
934,836
Distance Traveled
1,155,273
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,043
1,003
47
3
1
228,879
6
W
Bacchus
16,013
1,144
30
2
0
235,624
0
L
Kukulkan
14,606
1,043
84
6
1
204,851
0
W
Discordia
14,254
1,018
53
4
1
256,721
0
L
Gilgamesh
13,298
950
34
2
0
215,570
0
W
Ra
9,960
711
0
0
0
0
0
W
Izanami
18,795
1,343
119
9
1
213,612
0
L
Horus
13,193
942
34
2
0
264,240
0
L
Agni
13,799
986
84
6
1
218,292
1
L
Thanatos
13,660
976
11
1
1
252,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role