Player Matchup

Ymir
Ymir
AMAR0KLORD
Ymir
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 77L
1,612 Elo+
Party 1
Chiron
Chiron
Löker
Chiron
Level 34
God Stats
34W - 6L
1,852 SR
Queue Stats
192W - 107L
1,650 Elo+
Party 1
Bacchus
Bacchus
WENDIG0 LORD
Bacchus
Level 151
God Stats
6W - 1L
1,616 SR
Queue Stats
261W - 260L
1,653 Elo+
Party 1
Team Averages
Level 98
1,656 SR
1,638 Elo+

VS

Team Averages
Level 53
1,507 SR
1,574 Elo+
Yemoja
Yemoja
Chakat
Yemoja
Level 8
God Stats
2W - 11L
1,683 SR
Queue Stats
9W - 22L
1,477 Elo+
Solo
Hachiman
Hachiman
MstrLizard
Hachiman
Level 67
God Stats
2W - 9L
1,371 SR
Queue Stats
610W - 287L
1,626 Elo+
Party 2
Artemis
Artemis
Pxndeja_mxmii
Artemis
Level 84
God Stats
17W - 10L
1,468 SR
Queue Stats
527W - 280L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
11,877
742
4,276
12,367
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Löker
Chiron
17
13 / 4 / 3
13,145
822
19,884
12,678
4,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
WENDIG0 LORD
Bacchus
14
2 / 1 / 10
11,532
721
8,537
11,636
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chakat
Yemoja
12
0 / 5 / 5
9,132
571
3,272
12,598
9,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
MstrLizard
Hachiman
14
4 / 7 / 2
11,437
715
15,104
14,719
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
14
2 / 6 / 3
10,662
666
8,442
12,505
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
6
6
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Yemoja
Chakat
Yemoja
0
5
5
0.5
W
Chiron
Löker
Chiron
13
4
3
3.63
L
Hachiman
MstrLizard
Hachiman
4
7
2
0.71
L
Artemis
2
6
3
0.58
W
Bacchus
WENDIG0 LORD
Bacchus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,697
Damage
26,818
36,681
Taken
39,822
27,061
Mitigated
18,555
9,996
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,276
404
0
3,219
12,367
11,008
726
1,839
10,528
24,701
0
L
Yemoja
Chakat
Yemoja
3,272
1,003
4,257
1,970
12,598
9,823
34
3,567
9,031
9,610
0
W
Chiron
Löker
Chiron
19,884
8,055
1,416
3,630
12,678
4,957
2,735
594
12,084
0
77,019
L
Hachiman
MstrLizard
Hachiman
15,104
9,403
0
489
14,719
4,849
951
4,717
10,002
0
62,285
L
Artemis
8,442
2,832
0
0
12,505
3,883
118
4,669
7,836
0
52,685
W
Bacchus
WENDIG0 LORD
Bacchus
8,537
382
0
1,731
11,636
11,096
481
944
10,692
30,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
31,231
185
Minions Killed
159
0
Camps Cleared
0
890,930
Distance Traveled
747,996
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,877
742
35
2
0
291,682
2
L
Yemoja
9,132
571
8
1
0
236,775
5
W
Chiron
13,145
822
114
7
0
264,100
5
L
Hachiman
11,437
715
82
5
0
246,460
4
L
Artemis
10,662
666
69
4
0
264,761
1
W
Bacchus
11,532
721
36
2
0
335,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role