Player Matchup

Kukulkan
Kukulkan
GiantGayWeeb
Kukulkan
Level 147
God Stats
5W - 4L
1,675 SR
Queue Stats
335W - 296L
1,537 Elo+
Party 1
Neith
Neith
PojNtxoog
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
PrinceKronos30
Ganesha
Level 77
God Stats
5W - 2L
1,679 SR
Queue Stats
272W - 239L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
balamdan
Sun Wukong
Level 148
God Stats
2W - 4L
1,499 SR
Queue Stats
225W - 208L
1,585 Elo+
Solo
Anhur
Anhur
tollhouse97
Anhur
Level 73
God Stats
8W - 9L
1,594 SR
Queue Stats
462W - 424L
1,642 Elo+
Solo
Team Averages
Level 110
1,589 SR
1,555 Elo+

VS

Team Averages
Level 102
1,633 SR
1,554 Elo+
Ymir
Ymir
Dabbouy
Ymir
Level 86
God Stats
1W - 1L
1,905 SR
Queue Stats
47W - 52L
1,439 Elo+
Party 2
Vamana
Vamana
Feratue
Vamana
Level 129
God Stats
0W - 1L
1,324 SR
Queue Stats
46W - 39L
1,631 Elo+
Party 2
Mercury
Mercury
HoANoMercy
Mercury
Level 129
God Stats
13W - 9L
1,742 SR
Queue Stats
285W - 247L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Mcfffins
Danzaburou
Level 103
God Stats
8W - 5L
1,617 SR
Queue Stats
50W - 39L
1,639 Elo+
Party 2
Anubis
Anubis
OutLAstshybo
Anubis
Level 64
God Stats
7W - 7L
1,579 SR
Queue Stats
496W - 491L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GiantGayWeeb
Kukulkan
20
12 / 1 / 3
13,553
616
21,614
8,813
4,390
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Neith
PojNtxoog
Neith
19
2 / 6 / 5
11,900
541
14,306
20,420
9,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 14
10,207
464
4,577
15,806
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
balamdan
Sun Wukong
19
3 / 1 / 9
11,568
526
8,185
12,908
8,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
6 / 5 / 1
12,172
553
13,916
15,464
6,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dabbouy
Ymir
15
2 / 4 / 7
10,438
474
6,435
19,518
16,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
Feratue
Vamana
18
3 / 4 / 3
11,451
521
15,088
22,429
20,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
HoANoMercy
Mercury
17
5 / 3 / 5
10,942
497
9,274
15,689
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Mcfffins
Danzaburou
18
5 / 5 / 3
12,059
548
10,126
13,879
4,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
3 / 7 / 1
11,157
507
6,848
13,930
6,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
23
Kills
18
19
Deaths
23
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
Dabbouy
Ymir
2
4
7
1.38
L
Vamana
Feratue
Vamana
3
4
3
1.13
W
Kukulkan
GiantGayWeeb
Kukulkan
12
1
3
13.5
L
Mercury
HoANoMercy
Mercury
5
3
5
2.5
L
Danzaburou
Mcfffins
Danzaburou
5
5
3
1.3
L
Anubis
3
7
1
0.5
W
Neith
PojNtxoog
Neith
2
6
5
0.75
W
0
6
14
1.17
W
Sun Wukong
balamdan
Sun Wukong
3
1
9
7.5
W
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,598
Damage
47,771
73,411
Taken
85,445
38,878
Mitigated
55,157
19,130
Healing
22,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Dabbouy
Ymir
6,435
1,113
0
3,365
19,518
16,913
120
3,447
16,071
45,205
0
L
Vamana
Feratue
Vamana
15,088
5,522
0
8,138
22,429
20,652
0
7,669
14,760
0
73,006
W
Kukulkan
GiantGayWeeb
Kukulkan
21,614
2,412
0
532
8,813
4,390
1,017
3,462
5,351
88,624
0
L
Mercury
HoANoMercy
Mercury
9,274
3,471
0
4,553
15,689
6,119
0
5,477
10,212
0
84,828
L
Danzaburou
Mcfffins
Danzaburou
10,126
5,523
0
2,286
13,879
4,718
410
2,062
11,817
0
95,690
L
Anubis
6,848
548
0
3,971
13,930
6,755
0
7,536
6,394
75,666
0
W
Neith
PojNtxoog
Neith
14,306
4,500
0
7,178
20,420
9,359
2,641
2,370
18,050
0
90,335
W
4,577
456
0
1,721
15,806
10,932
0
4,108
11,698
34,951
0
W
Sun Wukong
balamdan
Sun Wukong
8,185
2,140
0
6,610
12,908
8,147
0
1,461
11,447
0
90,849
W
13,916
6,788
0
3,089
15,464
6,050
126
1,882
13,582
0
89,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,400
Gold Earned
56,047
697
Minions Killed
640
0
Camps Cleared
0
1,989,107
Distance Traveled
2,059,575
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,438
474
63
3
0
399,047
7
L
Vamana
11,451
521
137
6
0
442,142
5
W
Kukulkan
13,553
616
180
8
0
385,762
4
L
Mercury
10,942
497
128
6
0
487,000
3
L
Danzaburou
12,059
548
143
7
0
376,376
8
L
Anubis
11,157
507
169
8
0
355,010
5
W
Neith
11,900
541
183
8
0
382,484
8
W
Ganesha
10,207
464
10
0
0
401,948
3
W
Sun Wukong
11,568
526
142
6
0
460,180
5
W
Anhur
12,172
553
182
8
0
358,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role