Player Matchup

Yemoja
Yemoja
AlexPuu
Yemoja
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 70L
1,354 Elo+
Party 4
Apollo
Apollo
BilzoBags
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,395 Elo+
Party 4
Guan Yu
Guan Yu
Dodgeballfc
Guan Yu
Level 22
God Stats
6W - 1L
1,763 SR
Queue Stats
42W - 51L
1,324 Elo+
Party 4
Kukulkan
Kukulkan
Galaheadexe
Kukulkan
Level 5
God Stats
3W - 4L
1,268 SR
Queue Stats
197W - 209L
983 Elo+
Party 1
Fenrir
Fenrir
XaDaTV
Fenrir
Level 24
God Stats
7W - 5L
1,573 SR
Queue Stats
11W - 7L
1,606 Elo+
Party 1
Team Averages
Level 15
1,521 SR
1,332 Elo+

VS

Team Averages
Level 21
1,457 SR
1,264 Elo+
Bakasura
Bakasura
Naviwonka
Bakasura
Level 17
God Stats
2W - 8L
1,390 SR
Queue Stats
172W - 212L
1,300 Elo+
Party 3
Olorun
Olorun
OkoAly
Olorun
Level 28
God Stats
2W - 1L
1,800 SR
Queue Stats
38W - 48L
1,347 Elo+
Party 2
Skadi
Skadi
VindeCasa
Skadi
Level 26
God Stats
1W - 2L
1,376 SR
Queue Stats
32W - 46L
1,325 Elo+
Party 2
Merlin
Merlin
tomyshelbypk
Merlin
Level 26
God Stats
5W - 3L
1,497 SR
Queue Stats
23W - 21L
1,392 Elo+
Solo
Jormungandr
Jormungandr
wonkagab
Jormungandr
Level 6
God Stats
2W - 8L
1,223 SR
Queue Stats
48W - 80L
958 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlexPuu
Yemoja
20
7 / 6 / 27
18,055
463
17,433
31,535
40,487
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
BilzoBags
Apollo
20
8 / 7 / 14
17,325
444
18,178
31,621
16,795
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Dodgeballfc
Guan Yu
20
9 / 3 / 17
19,143
491
30,077
49,458
78,288
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Galaheadexe
Kukulkan
20
10 / 7 / 17
18,939
486
35,161
20,247
11,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
XaDaTV
Fenrir
20
14 / 11 / 8
17,965
461
22,949
32,639
18,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Naviwonka
Bakasura
20
6 / 9 / 7
18,718
480
20,358
32,748
12,425
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
OkoAly
Olorun
20
9 / 9 / 8
17,655
453
31,294
36,845
15,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
VindeCasa
Skadi
20
9 / 15 / 13
17,756
455
26,181
30,157
10,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
9 / 11 / 7
17,979
461
30,122
26,737
10,388
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
wonkagab
Jormungandr
20
0 / 5 / 8
16,673
428
10,149
39,233
48,251
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
76
48
Kills
33
34
Deaths
49
83
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AlexPuu
Yemoja
7
6
27
3.42
W
Apollo
BilzoBags
Apollo
8
7
14
2.14
W
Guan Yu
Dodgeballfc
Guan Yu
9
3
17
5.83
W
Kukulkan
Galaheadexe
Kukulkan
10
7
17
2.64
L
Bakasura
Naviwonka
Bakasura
6
9
7
1.06
L
Olorun
OkoAly
Olorun
9
9
8
1.44
L
Skadi
VindeCasa
Skadi
9
15
13
1.03
W
Fenrir
XaDaTV
Fenrir
14
11
8
1.64
L
Merlin
9
11
7
1.14
L
Jormungandr
wonkagab
Jormungandr
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,798
Damage
118,104
165,500
Taken
165,720
166,257
Mitigated
96,455
50,900
Healing
41,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AlexPuu
Yemoja
17,433
3,918
5,420
4,368
31,535
40,487
1,996
14,192
15,985
56,851
0
W
Apollo
BilzoBags
Apollo
18,178
14,375
0
10,231
31,621
16,795
709
13,983
17,277
0
120,650
W
Guan Yu
Dodgeballfc
Guan Yu
30,077
4,399
4,196
19,490
49,458
78,288
1,643
20,718
26,835
0
127,294
W
Kukulkan
Galaheadexe
Kukulkan
35,161
3,947
0
750
20,247
11,743
1,598
10,456
9,027
124,777
0
L
Bakasura
Naviwonka
Bakasura
20,358
13,340
0
10,734
32,748
12,425
0
8,249
23,822
0
134,377
L
Olorun
OkoAly
Olorun
31,294
18,309
837
17,403
36,845
15,348
2,098
11,481
24,500
105,130
0
L
Skadi
VindeCasa
Skadi
26,181
13,760
0
2,817
30,157
10,043
4,233
9,426
20,280
0
71,807
W
Fenrir
XaDaTV
Fenrir
22,949
7,423
0
6,445
32,639
18,944
3,604
10,274
21,646
0
104,925
L
Merlin
30,122
2,612
537
3,396
26,737
10,388
1,426
12,133
13,813
107,426
0
L
Jormungandr
wonkagab
Jormungandr
10,149
3,012
0
5,471
39,233
48,251
91
12,342
25,120
74,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,427
Gold Earned
88,781
701
Minions Killed
690
0
Camps Cleared
0
3,377,803
Distance Traveled
3,120,055
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
18,055
463
65
2
0
661,636
3
W
Apollo
17,325
444
159
4
0
525,150
0
W
Guan Yu
19,143
491
176
5
0
825,457
3
W
Kukulkan
18,939
486
174
4
0
700,097
4
L
Bakasura
18,718
480
184
5
0
704,953
3
L
Olorun
17,655
453
128
3
0
571,938
0
L
Skadi
17,756
455
80
2
0
581,573
0
W
Fenrir
17,965
461
127
3
0
665,463
1
L
Merlin
17,979
461
173
4
0
570,106
2
L
Jormungandr
16,673
428
125
3
0
691,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role