Player Matchup

Yemoja
Yemoja
EZmurf
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,849 Elo+
Party 4
Anhur
Anhur
Juanma11
Anhur
Level 49
God Stats
1W - 1L
1,587 SR
Queue Stats
224W - 158L
1,532 Elo+
Party 1
Nemesis
Nemesis
beni1999
Nemesis
Level 25
God Stats
7W - 4L
1,602 SR
Queue Stats
148W - 72L
1,674 Elo+
Party 1
Anubis
Anubis
gonzaMyM
Anubis
Level 81
God Stats
5W - 2L
1,790 SR
Queue Stats
471W - 328L
1,627 Elo+
Party 1
Chaac
Chaac
nicocapo63
Chaac
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 4
Team Averages
Level 45
1,596 SR
1,621 Elo+

VS

Team Averages
Level 65
1,647 SR
1,408 Elo+
Heimdallr
Heimdallr
ChisanaChan
Heimdallr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 110L
1,544 Elo+
Party 2
Fenrir
Fenrir
DoomKappa
Fenrir
Level 160
God Stats
17W - 11L
1,816 SR
Queue Stats
281W - 220L
1,640 Elo+
Party 2
Chang'e
Chang'e
Okammii
Chang'e
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,177 Elo+
Party 3
Sol
Sol
SrElodin
Sol
Level 67
God Stats
10W - 3L
1,921 SR
Queue Stats
191W - 210L
1,502 Elo+
Solo
Bellona
Bellona
taigraninja
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EZmurf
Yemoja
17
2 / 6 / 6
12,581
466
11,272
22,831
25,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Juanma11
Anhur
18
1 / 10 / 1
12,012
445
10,101
26,852
10,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
beni1999
Nemesis
18
3 / 9 / 6
11,955
443
12,486
27,271
12,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
gonzaMyM
Anubis
20
5 / 10 / 1
13,451
498
18,003
23,663
11,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
18
5 / 4 / 0
12,642
468
15,851
25,710
34,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChisanaChan
Heimdallr
20
9 / 4 / 14
17,160
636
28,575
26,602
10,571
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
DoomKappa
Fenrir
20
21 / 3 / 12
17,335
642
32,963
34,227
27,905
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Okammii
Chang'e
15
0 / 2 / 8
10,758
398
4,983
8,842
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 3 / 11
15,534
575
20,399
21,323
10,021
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
taigraninja
Bellona
20
0 / 5 / 6
14,164
525
10,798
21,716
21,098
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
16
Kills
39
39
Deaths
17
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ChisanaChan
Heimdallr
9
4
14
4
W
Fenrir
DoomKappa
Fenrir
21
3
12
9
L
Yemoja
EZmurf
Yemoja
2
6
6
0.83
L
Anhur
Juanma11
Anhur
1
10
1
0.15
W
Chang'e
Okammii
Chang'e
0
2
8
2
W
9
3
11
4.83
L
Nemesis
beni1999
Nemesis
3
9
6
0.67
L
Anubis
gonzaMyM
Anubis
5
10
1
0.55
L
Chaac
5
4
0
1.25
W
Bellona
taigraninja
Bellona
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,713
Damage
97,718
126,327
Taken
112,710
94,074
Mitigated
75,460
35,824
Healing
48,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ChisanaChan
Heimdallr
28,575
20,056
0
12,025
26,602
10,571
6,540
11,851
14,751
0
125,332
W
Fenrir
DoomKappa
Fenrir
32,963
12,543
0
12,188
34,227
27,905
3,144
11,590
22,637
0
126,975
L
Yemoja
EZmurf
Yemoja
11,272
2,414
1,518
5,611
22,831
25,138
1,051
2,942
19,767
50,255
0
L
Anhur
Juanma11
Anhur
10,101
2,023
0
5,230
26,852
10,051
746
10,682
16,022
0
90,614
W
Chang'e
Okammii
Chang'e
4,983
409
2,936
3,926
8,842
5,865
739
2,591
6,251
26,873
0
W
20,399
8,929
0
12,584
21,323
10,021
3,058
4,515
16,808
105,640
10,393
L
Nemesis
beni1999
Nemesis
12,486
4,714
0
9,444
27,271
12,801
0
4,053
23,160
0
82,926
L
Anubis
gonzaMyM
Anubis
18,003
1,042
0
8,794
23,663
11,466
580
2,290
21,293
104,622
0
L
Chaac
15,851
3,587
0
5,227
25,710
34,618
437
4,019
21,637
0
73,983
W
Bellona
taigraninja
Bellona
10,798
4,536
0
4,451
21,716
21,098
2,252
1,720
19,996
35
92,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,641
Gold Earned
74,951
626
Minions Killed
670
0
Camps Cleared
0
2,372,125
Distance Traveled
2,367,251
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,160
636
170
6
0
467,963
6
W
Fenrir
17,335
642
125
5
0
561,567
7
L
Yemoja
12,581
466
71
3
0
451,132
3
L
Anhur
12,012
445
128
5
0
406,016
4
W
Chang'e
10,758
398
35
1
0
343,896
3
W
Sol
15,534
575
162
6
0
494,355
7
L
Nemesis
11,955
443
119
4
0
562,585
0
L
Anubis
13,451
498
172
6
0
435,288
2
L
Chaac
12,642
468
136
5
0
517,104
3
W
Bellona
14,164
525
178
7
0
499,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role