Player Matchup

Gilgamesh
Gilgamesh
BoonkyFlex
Gilgamesh
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,549 Elo+
Party 1
Apollo
Apollo
Yvng Chefboy
Apollo
Level 48
God Stats
3W - 1L
1,590 SR
Queue Stats
11W - 14L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
Yvng Row
Baron Samedi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,597 Elo+
Party 1
Team Averages
Level 78
1,530 SR
1,547 Elo+

VS

Team Averages
Level 98
1,646 SR
1,453 Elo+
Tiamat
Tiamat
Smokeskime
Tiamat
Level 107
God Stats
17W - 18L
1,590 SR
Queue Stats
138W - 143L
1,485 Elo+
Solo
Ah Puch
Ah Puch
elramyomg
Ah Puch
Level 83
God Stats
21W - 15L
1,848 SR
Queue Stats
368W - 425L
1,392 Elo+
Solo
Medusa
Medusa
j_herfield
Medusa
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 107L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoonkyFlex
Gilgamesh
17
16 / 3 / 11
14,185
834
20,391
20,589
18,613
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
16
9 / 4 / 14
12,746
750
11,034
16,651
7,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Yvng Row
Baron Samedi
15
4 / 6 / 16
11,688
688
10,199
15,058
7,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Smokeskime
Tiamat
12
0 / 10 / 7
9,859
580
6,526
13,754
6,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
elramyomg
Ah Puch
17
10 / 8 / 1
14,045
826
17,301
16,961
6,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
j_herfield
Medusa
14
3 / 11 / 6
10,839
638
13,497
17,086
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
29
Kills
13
13
Deaths
29
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BoonkyFlex
Gilgamesh
16
3
11
7.17
L
Tiamat
Smokeskime
Tiamat
0
10
7
0.35
W
Apollo
9
4
14
4
W
Baron Samedi
Yvng Row
Baron Samedi
4
6
16
2
L
Ah Puch
elramyomg
Ah Puch
10
8
1
1.31
L
Medusa
j_herfield
Medusa
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,624
Damage
37,324
52,298
Taken
47,801
33,621
Mitigated
19,152
15,569
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BoonkyFlex
Gilgamesh
20,391
6,354
0
3,700
20,589
18,613
1,023
7,111
12,795
0
52,061
L
Tiamat
Smokeskime
Tiamat
6,526
380
0
2,328
13,754
6,673
268
3,039
10,521
23,826
0
W
Apollo
11,034
7,373
0
8,050
16,651
7,667
1,492
7,812
8,365
0
52,294
W
Baron Samedi
Yvng Row
Baron Samedi
10,199
1,291
696
3,123
15,058
7,341
246
7,288
7,239
40,477
0
L
Ah Puch
elramyomg
Ah Puch
17,301
944
0
1,837
16,961
6,221
0
2,817
13,919
58,215
0
L
Medusa
j_herfield
Medusa
13,497
6,608
0
1,819
17,086
6,258
411
4,375
12,536
0
38,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
34,743
223
Minions Killed
174
0
Camps Cleared
0
824,698
Distance Traveled
695,533
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,185
834
78
5
0
285,505
2
L
Tiamat
9,859
580
46
3
0
219,790
0
W
Apollo
12,746
750
85
5
0
277,627
2
W
Baron Samedi
11,688
688
60
4
0
261,566
1
L
Ah Puch
14,045
826
95
6
0
234,783
2
L
Medusa
10,839
638
33
2
0
240,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role