Player Matchup

Cabrakan
Cabrakan
Crehan
Cabrakan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
D3athEatEr465
Zeus
Level 54
God Stats
4W - 8L
1,678 SR
Queue Stats
428W - 518L
1,398 Elo+
Party 1
Anhur
Anhur
G0GO1231
Anhur
Level 29
God Stats
11W - 7L
1,709 SR
Queue Stats
107W - 81L
1,495 Elo+
Party 3
Tiamat
Tiamat
KittyLicker508
Tiamat
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
340W - 465L
1,390 Elo+
Party 1
Athena
Athena
rayortiz
Athena
Level 108
God Stats
2W - 2L
1,482 SR
Queue Stats
427W - 376L
1,515 Elo+
Party 3
Team Averages
Level 61
1,574 SR
1,460 Elo+

VS

Team Averages
Level 40
1,536 SR
1,403 Elo+
Athena
Athena
DoubleCheeto
Athena
Level 42
God Stats
4W - 3L
1,481 SR
Queue Stats
126W - 105L
1,495 Elo+
Solo
Achilles
Achilles
Lahjean
Achilles
Level 44
God Stats
4W - 2L
1,523 SR
Queue Stats
139W - 187L
1,376 Elo+
Party 4
Tiamat
Tiamat
Mute0058
Tiamat
Level 34
God Stats
39W - 50L
1,501 SR
Queue Stats
112W - 157L
1,351 Elo+
Party 4
Medusa
Medusa
joewiggles
Medusa
Level 41
God Stats
18W - 15L
1,462 SR
Queue Stats
127W - 149L
1,420 Elo+
Party 2
Scylla
Scylla
thaBEAZT
Scylla
Level 41
God Stats
2W - 0L
1,711 SR
Queue Stats
59W - 97L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Crehan
Cabrakan
11
1 / 5 / 4
7,607
447
6,616
12,728
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 2
8,537
502
10,479
8,113
2,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
G0GO1231
Anhur
14
4 / 6 / 2
8,920
525
6,665
12,082
3,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 4 / 1
7,569
445
7,492
12,029
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
rayortiz
Athena
11
2 / 6 / 5
7,628
449
5,309
18,224
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
4 / 2 / 12
9,488
558
10,205
16,240
11,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Lahjean
Achilles
14
6 / 5 / 2
8,752
515
9,604
12,007
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Mute0058
Tiamat
13
2 / 1 / 7
8,285
487
8,403
10,718
12,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
joewiggles
Medusa
16
9 / 2 / 6
10,399
612
13,708
10,835
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
thaBEAZT
Scylla
14
2 / 4 / 3
8,405
494
5,133
6,674
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
14
Kills
23
23
Deaths
14
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Crehan
Cabrakan
1
5
4
0.6
L
6
2
2
3.5
W
Athena
4
2
12
5
L
Anhur
G0GO1231
Anhur
4
6
2
0.83
L
1
4
1
0.38
W
Achilles
Lahjean
Achilles
6
5
2
1.4
W
Tiamat
Mute0058
Tiamat
2
1
7
5.5
W
Medusa
joewiggles
Medusa
9
2
6
6
L
Athena
rayortiz
Athena
2
6
5
0.75
W
Scylla
thaBEAZT
Scylla
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,561
Damage
47,053
63,176
Taken
56,474
31,904
Mitigated
35,951
15,344
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Crehan
Cabrakan
6,616
1,012
0
3,432
12,728
6,269
0
2,895
9,669
37,417
0
L
10,479
1,819
308
1,347
8,113
2,891
0
3,671
4,207
51,633
0
W
Athena
10,205
3,660
0
3,290
16,240
11,779
350
7,251
8,939
30,418
0
L
Anhur
G0GO1231
Anhur
6,665
2,466
0
2,642
12,082
3,644
55
2,915
9,039
0
46,442
L
7,492
681
0
5,214
12,029
7,947
0
6,876
4,727
38,258
0
W
Achilles
Lahjean
Achilles
9,604
2,198
0
456
12,007
5,044
1,111
5,378
6,554
0
49,665
W
Tiamat
Mute0058
Tiamat
8,403
1,044
0
5,606
10,718
12,430
708
7,376
3,018
38,210
0
W
Medusa
joewiggles
Medusa
13,708
8,956
0
2,637
10,835
4,102
2,481
4,606
6,179
0
58,803
L
Athena
rayortiz
Athena
5,309
1,978
0
2,401
18,224
11,153
0
6,276
11,793
26,026
0
W
Scylla
thaBEAZT
Scylla
5,133
670
0
621
6,674
2,596
1,574
4,786
1,888
35,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,261
Gold Earned
45,329
387
Minions Killed
359
0
Camps Cleared
0
1,375,866
Distance Traveled
1,531,226
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,607
447
73
4
0
257,004
0
L
Zeus
8,537
502
101
6
0
284,043
5
W
Athena
9,488
558
42
2
0
364,478
5
L
Anhur
8,920
525
81
5
0
310,709
0
L
Tiamat
7,569
445
86
5
0
237,164
0
W
Achilles
8,752
515
84
5
0
323,348
6
W
Tiamat
8,285
487
66
4
0
248,200
3
W
Medusa
10,399
612
92
5
0
309,469
2
L
Athena
7,628
449
46
3
0
286,946
4
W
Scylla
8,405
494
75
4
0
285,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role