Player Matchup

Horus
Horus
NicoNicoNii8008
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,361 Elo+
Solo
Loki
Loki
Relax31
Loki
Level 14
God Stats
5W - 7L
1,627 SR
Queue Stats
9W - 13L
1,462 Elo+
Party 3
Guan Yu
Guan Yu
Rivinh
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,517 Elo+
Solo
Danzaburou
Danzaburou
SmiLeDeaTh31
Danzaburou
Level 9
God Stats
6W - 6L
1,625 SR
Queue Stats
7W - 11L
1,513 Elo+
Party 3
Janus
Janus
habs123
Janus
Level 18
God Stats
9W - 8L
1,544 SR
Queue Stats
65W - 56L
1,425 Elo+
Solo
Team Averages
Level 13
1,559 SR
1,456 Elo+

VS

Team Averages
Level 19
1,557 SR
1,465 Elo+
Cerberus
Cerberus
CCLTCN
Cerberus
Level 27
God Stats
8W - 11L
1,432 SR
Queue Stats
88W - 74L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
GriffinLol
Cthulhu
Level 27
God Stats
2W - 0L
1,755 SR
Queue Stats
122W - 111L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KoalaExe
Ah Muzen Cab
Level 27
God Stats
72W - 58L
1,512 SR
Queue Stats
214W - 234L
1,509 Elo+
Solo
Fenrir
Fenrir
LilWhiteDuck
Fenrir
Level 7
God Stats
5W - 4L
1,692 SR
Queue Stats
9W - 11L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
RastaBlaze13
Kukulkan
Level 7
God Stats
6W - 7L
1,393 SR
Queue Stats
10W - 14L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,980
411
1,817
10,876
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Relax31
Loki
10
0 / 5 / 3
6,739
396
4,042
10,607
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Rivinh
Guan Yu
15
5 / 4 / 1
9,559
562
6,440
12,985
10,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SmiLeDeaTh31
Danzaburou
14
3 / 4 / 0
8,561
504
2,742
13,635
4,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
habs123
Janus
14
1 / 3 / 2
8,931
525
4,259
7,025
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CCLTCN
Cerberus
13
3 / 3 / 8
9,275
546
6,003
8,391
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
GriffinLol
Cthulhu
16
6 / 3 / 4
10,404
612
8,776
13,404
11,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
KoalaExe
Ah Muzen Cab
16
7 / 1 / 4
10,273
604
10,837
7,598
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
0 / 2 / 3
8,849
521
1,487
11,104
4,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
RastaBlaze13
Kukulkan
15
7 / 1 / 2
9,962
586
8,622
4,753
1,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
23
23
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CCLTCN
Cerberus
3
3
8
2.33
W
Cthulhu
GriffinLol
Cthulhu
6
3
4
2.67
W
Ah Muzen Cab
KoalaExe
Ah Muzen Cab
7
1
4
9
W
Fenrir
0
2
3
0.75
L
1
7
2
0.29
W
Kukulkan
RastaBlaze13
Kukulkan
7
1
2
8
L
Loki
Relax31
Loki
0
5
3
0.3
L
Guan Yu
Rivinh
Guan Yu
5
4
1
1.38
L
Danzaburou
SmiLeDeaTh31
Danzaburou
3
4
0
0.75
L
Janus
habs123
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,300
Damage
35,725
55,128
Taken
45,250
25,139
Mitigated
26,666
13,464
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CCLTCN
Cerberus
6,003
234
0
1,130
8,391
6,409
700
1,891
6,378
28,422
0
W
Cthulhu
GriffinLol
Cthulhu
8,776
711
0
3,902
13,404
11,574
270
834
12,534
57,216
0
W
Ah Muzen Cab
KoalaExe
Ah Muzen Cab
10,837
5,242
0
4,972
7,598
2,562
3,730
0
7,598
0
68,266
W
Fenrir
1,487
388
0
5,054
11,104
4,648
0
205
10,859
0
60,148
L
1,817
878
485
1,103
10,876
4,832
110
4,892
5,864
0
24,146
W
Kukulkan
RastaBlaze13
Kukulkan
8,622
1,066
0
613
4,753
1,473
1,213
999
3,622
50,447
0
L
Loki
Relax31
Loki
4,042
618
0
1,968
10,607
3,282
0
4,249
6,162
0
34,484
L
Guan Yu
Rivinh
Guan Yu
6,440
996
294
3,720
12,985
10,819
0
6,106
6,735
0
52,168
L
Danzaburou
SmiLeDeaTh31
Danzaburou
2,742
1,241
179
4,895
13,635
4,156
952
2,944
10,639
0
48,075
L
Janus
habs123
Janus
4,259
276
0
820
7,025
2,050
300
4,656
2,275
57,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
48,763
419
Minions Killed
529
0
Camps Cleared
0
1,650,180
Distance Traveled
1,674,291
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,275
546
38
2
0
352,485
4
W
Cthulhu
10,404
612
142
8
0
328,449
2
W
Ah Muzen Cab
10,273
604
130
8
0
316,706
3
W
Fenrir
8,849
521
110
6
0
350,391
1
L
Horus
6,980
411
35
2
0
323,205
3
W
Kukulkan
9,962
586
109
6
0
326,260
4
L
Loki
6,739
396
58
3
0
357,596
4
L
Guan Yu
9,559
562
107
6
0
324,907
0
L
Danzaburou
8,561
504
99
6
0
307,401
3
L
Janus
8,931
525
120
7
0
337,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role