Player Matchup

Scylla
Scylla
CombatBrah
Scylla
Level 142
God Stats
36W - 37L
1,692 SR
Queue Stats
282W - 256L
1,631 Elo+
Party 2
Thanatos
Thanatos
Kemohurts
Thanatos
Level 47
God Stats
1W - 0L
1,291 SR
Queue Stats
12W - 4L
1,731 Elo+
Party 2
Osiris
Osiris
Rainbow Wolf
Osiris
Level 156
God Stats
11W - 8L
1,725 SR
Queue Stats
669W - 554L
1,704 Elo+
Party 1
Chiron
Chiron
dalamon05
Chiron
Level 46
God Stats
1W - 2L
1,223 SR
Queue Stats
140W - 124L
1,589 Elo+
Solo
Bacchus
Bacchus
theorangesunset
Bacchus
Level 36
God Stats
18W - 5L
1,719 SR
Queue Stats
175W - 74L
1,725 Elo+
Party 1
Team Averages
Level 85
1,530 SR
1,676 Elo+

VS

Team Averages
Level 52
1,562 SR
1,533 Elo+
Kuzenbo
Kuzenbo
MARCUSBARRONXD
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
MajikGunz
Scylla
Level 44
God Stats
35W - 30L
1,587 SR
Queue Stats
152W - 155L
1,499 Elo+
Party 3
Heimdallr
Heimdallr
Tetraninja6
Heimdallr
Level 46
God Stats
12W - 10L
1,582 SR
Queue Stats
201W - 200L
1,493 Elo+
Party 3
Cthulhu
Cthulhu
crepypasta21
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,739 Elo+
Party 4
Gilgamesh
Gilgamesh
thefatherandrew
Gilgamesh
Level 29
God Stats
6W - 3L
1,641 SR
Queue Stats
68W - 76L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CombatBrah
Scylla
8
2 / 0 / 1
4,397
733
1,412
1,986
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Kemohurts
Thanatos
5
2 / 0 / 1
3,778
630
886
3,138
749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
8
5 / 0 / 1
4,933
822
4,427
2,462
1,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
dalamon05
Chiron
7
4 / 0 / 2
4,267
711
3,748
2,994
710
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 0 / 3
4,085
681
2,804
3,668
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
3,079
513
1,321
4,506
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Scylla
MajikGunz
Scylla
5
0 / 3 / 0
3,427
571
1,350
2,756
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Tetraninja6
Heimdallr
5
0 / 3 / 0
3,323
554
1,557
3,439
812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
crepypasta21
Cthulhu
6
0 / 1 / 0
3,478
580
995
2,886
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
thefatherandrew
Gilgamesh
3
0 / 5 / 0
2,890
482
1,427
4,426
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
15
Kills
0
0
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
CombatBrah
Scylla
2
0
1
2.5
W
Thanatos
Kemohurts
Thanatos
2
0
1
2.5
L
0
3
0
0
L
Scylla
MajikGunz
Scylla
0
3
0
0
W
Osiris
5
0
1
5.5
L
Heimdallr
Tetraninja6
Heimdallr
0
3
0
0
L
Cthulhu
crepypasta21
Cthulhu
0
1
0
0
W
Chiron
dalamon05
Chiron
4
0
2
5
L
Gilgamesh
thefatherandrew
Gilgamesh
0
5
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,277
Damage
6,650
14,248
Taken
18,013
4,850
Mitigated
5,736
7,076
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CombatBrah
Scylla
1,412
87
0
1,000
1,986
481
469
902
936
16,982
0
W
Thanatos
Kemohurts
Thanatos
886
534
0
2,412
3,138
749
0
472
2,636
0
11,688
L
1,321
574
0
348
4,506
2,307
0
1,174
3,332
5,203
0
L
Scylla
MajikGunz
Scylla
1,350
120
0
360
2,756
704
0
1,171
1,485
11,607
0
W
Osiris
4,427
2,365
0
952
2,462
1,032
120
597
1,865
0
18,600
L
Heimdallr
Tetraninja6
Heimdallr
1,557
874
0
645
3,439
812
0
1,022
2,417
0
10,550
L
Cthulhu
crepypasta21
Cthulhu
995
140
0
1,160
2,886
761
0
723
2,137
11,621
0
W
Chiron
dalamon05
Chiron
3,748
1,872
270
902
2,994
710
0
765
2,229
0
14,318
L
Gilgamesh
thefatherandrew
Gilgamesh
1,427
744
0
395
4,426
1,152
0
0
4,426
0
5,121
W
2,804
762
0
1,540
3,668
1,878
0
752
2,916
10,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,460
Gold Earned
16,197
152
Minions Killed
108
0
Camps Cleared
0
587,973
Distance Traveled
498,278
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,397
733
39
7
0
116,278
2
W
Thanatos
3,778
630
31
5
0
117,791
2
L
Kuzenbo
3,079
513
10
2
0
102,048
1
L
Scylla
3,427
571
28
5
0
94,300
1
W
Osiris
4,933
822
38
6
0
118,131
2
L
Heimdallr
3,323
554
26
4
0
98,516
1
L
Cthulhu
3,478
580
27
5
0
119,496
1
W
Chiron
4,267
711
30
5
0
122,193
0
L
Gilgamesh
2,890
482
17
3
0
83,918
0
W
Bacchus
4,085
681
14
2
0
113,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role