Player Matchup

Cabrakan
Cabrakan
B0ngleInJ0ng1e
Cabrakan
Level 122
God Stats
2W - 2L
1,281 SR
Queue Stats
28W - 21L
1,627 Elo+
Party 2
Kuzenbo
Kuzenbo
KnockoutXED
Kuzenbo
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 25L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Nattmaran
Cthulhu
Level 26
God Stats
1W - 2L
1,526 SR
Queue Stats
20W - 15L
1,430 Elo+
Party 2
Team Averages
Level 91
1,436 SR
1,504 Elo+

VS

Team Averages
Level 89
1,355 SR
1,431 Elo+
Thor
Thor
DolphinCake
Thor
Level 126
God Stats
17W - 3L
1,435 SR
Queue Stats
213W - 143L
1,504 Elo+
Party 1
Hera
Hera
Madiq
Hera
Level 124
God Stats
2W - 2L
1,346 SR
Queue Stats
324W - 210L
1,489 Elo+
Party 1
Hachiman
Hachiman
t0st3r2125
Hachiman
Level 17
God Stats
26W - 30L
1,284 SR
Queue Stats
190W - 165L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
3 / 3 / 4
9,808
613
6,130
8,870
5,507
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
KnockoutXED
Kuzenbo
13
1 / 6 / 6
9,526
595
8,581
13,005
10,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Nattmaran
Cthulhu
13
4 / 2 / 4
9,831
614
5,174
9,244
4,264
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
10,239
640
6,075
8,745
3,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
Madiq
Hera
16
5 / 1 / 4
10,894
681
9,320
8,132
6,197
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
t0st3r2125
Hachiman
14
4 / 4 / 6
10,604
663
7,732
11,119
3,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
8
Kills
11
11
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
3
3
4
1.67
W
2
3
6
1.67
L
Kuzenbo
KnockoutXED
Kuzenbo
1
6
6
0.67
W
Hera
Madiq
Hera
5
1
4
7
L
Cthulhu
Nattmaran
Cthulhu
4
2
4
3
W
Hachiman
t0st3r2125
Hachiman
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,885
Damage
23,127
31,119
Taken
27,996
19,957
Mitigated
12,904
3,341
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
6,130
766
0
1,358
8,870
5,507
91
3,439
5,431
28,219
0
W
6,075
697
0
790
8,745
3,078
0
6,217
2,400
0
40,265
L
Kuzenbo
KnockoutXED
Kuzenbo
8,581
2,036
0
532
13,005
10,186
42
2,571
10,434
32,098
0
W
Hera
Madiq
Hera
9,320
3,054
32
1,839
8,132
6,197
548
5,963
1,925
58,220
0
L
Cthulhu
Nattmaran
Cthulhu
5,174
108
258
1,193
9,244
4,264
0
3,376
5,868
32,183
0
W
Hachiman
t0st3r2125
Hachiman
7,732
3,956
0
1,755
11,119
3,629
1,046
7,111
3,724
0
38,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
31,737
140
Minions Killed
206
0
Camps Cleared
0
841,208
Distance Traveled
770,660
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,808
613
44
3
0
256,389
4
W
Thor
10,239
640
57
4
0
236,401
9
L
Kuzenbo
9,526
595
37
2
0
287,907
6
W
Hera
10,894
681
90
6
0
270,108
5
L
Cthulhu
9,831
614
59
4
0
296,912
0
W
Hachiman
10,604
663
59
4
0
264,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role