Player Matchup

Aphrodite
Aphrodite
AndreMozer
Aphrodite
Level 27
God Stats
36W - 46L
1,518 SR
Queue Stats
386W - 407L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Dust_Monkey_3
Danzaburou
Level 24
God Stats
3W - 3L
1,381 SR
Queue Stats
33W - 30L
1,616 Elo+
Solo
Geb
Geb
I BiIbo
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,396 Elo+
Party 2
Cerberus
Cerberus
Reckerfex
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,396 Elo+
Party 2
Hades
Hades
Your karma5955
Hades
Level 28
God Stats
7W - 10L
1,174 SR
Queue Stats
627W - 616L
1,444 Elo+
Solo
Team Averages
Level 20
1,415 SR
1,463 Elo+

VS

Team Averages
Level 29
1,541 SR
1,529 Elo+
Scylla
Scylla
Creamlet
Scylla
Level 29
God Stats
22W - 12L
1,620 SR
Queue Stats
275W - 282L
1,476 Elo+
Solo
Cthulhu
Cthulhu
SP33D K1LLER2
Cthulhu
Level 26
God Stats
27W - 11L
1,720 SR
Queue Stats
44W - 28L
1,619 Elo+
Party 1
Tiamat
Tiamat
Wikz-W
Tiamat
Level 30
God Stats
2W - 0L
1,732 SR
Queue Stats
153W - 179L
1,464 Elo+
Solo
Fenrir
Fenrir
carrolokko
Fenrir
Level 29
God Stats
1W - 1L
1,230 SR
Queue Stats
7W - 5L
1,625 Elo+
Solo
Merlin
Merlin
xCrazyWildfirex
Merlin
Level 31
God Stats
7W - 9L
1,403 SR
Queue Stats
32W - 41L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AndreMozer
Aphrodite
17
4 / 6 / 8
11,438
1,040
15,564
23,415
11,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Dust_Monkey_3
Danzaburou
18
3 / 10 / 9
11,654
1,059
17,031
26,985
9,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
15
3 / 6 / 2
10,420
947
7,009
17,662
5,975
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Reckerfex
Cerberus
17
3 / 6 / 8
11,061
1,006
11,019
20,829
16,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 7 / 8
10,816
983
13,649
16,854
9,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Creamlet
Scylla
19
8 / 2 / 20
12,902
1,173
25,583
11,383
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
19
3 / 4 / 22
12,063
1,097
17,883
19,986
14,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Wikz-W
Tiamat
19
7 / 6 / 19
12,585
1,144
17,479
13,892
7,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
carrolokko
Fenrir
18
10 / 3 / 10
12,778
1,162
21,022
15,967
6,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 0 / 15
12,740
1,158
17,621
7,196
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
121
15
Kills
35
35
Deaths
15
35
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AndreMozer
Aphrodite
4
6
8
1.33
W
Scylla
Creamlet
Scylla
8
2
20
9
L
Danzaburou
Dust_Monkey_3
Danzaburou
3
10
9
0.75
L
Geb
3
6
2
0.67
L
Cerberus
Reckerfex
Cerberus
3
6
8
1.17
W
Cthulhu
3
4
22
3.5
W
Tiamat
Wikz-W
Tiamat
7
6
19
2.75
L
2
7
8
0.86
W
Fenrir
carrolokko
Fenrir
10
3
10
5
W
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,272
Damage
99,588
105,745
Taken
68,424
52,671
Mitigated
35,827
28,938
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AndreMozer
Aphrodite
15,564
2,046
7,842
11,268
23,415
11,869
0
17,898
5,213
41,335
0
W
Scylla
Creamlet
Scylla
25,583
2,625
0
1,717
11,383
4,676
0
7,737
3,646
35,476
0
L
Danzaburou
Dust_Monkey_3
Danzaburou
17,031
10,079
0
4,186
26,985
9,400
0
19,077
7,468
0
42,037
L
Geb
7,009
1,027
0
0
17,662
5,975
0
13,360
4,100
17,856
0
L
Cerberus
Reckerfex
Cerberus
11,019
1,104
0
2,730
20,829
16,275
0
14,490
5,914
15,700
0
W
Cthulhu
17,883
427
322
6,106
19,986
14,487
0
14,830
5,156
39,110
0
W
Tiamat
Wikz-W
Tiamat
17,479
1,133
331
3,060
13,892
7,547
0
9,876
4,016
30,884
0
L
13,649
254
1,722
1,190
16,854
9,152
0
12,003
4,484
23,702
0
W
Fenrir
carrolokko
Fenrir
21,022
3,184
0
1,029
15,967
6,009
0
11,321
4,646
0
32,097
W
17,621
607
0
74
7,196
3,108
0
3,477
3,719
57,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,389
Gold Earned
63,068
165
Minions Killed
238
3
Camps Cleared
10
1,056,381
Distance Traveled
1,061,186
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,438
1,040
53
5
0
198,168
0
W
Scylla
12,902
1,173
36
3
2
201,899
1
L
Danzaburou
11,654
1,059
50
5
1
183,901
0
L
Geb
10,420
947
27
2
0
244,480
0
L
Cerberus
11,061
1,006
14
1
1
218,991
0
W
Cthulhu
12,063
1,097
63
6
1
221,778
0
W
Tiamat
12,585
1,144
31
3
0
195,729
0
L
Hades
10,816
983
21
2
1
210,841
0
W
Fenrir
12,778
1,162
21
2
4
218,537
0
W
Merlin
12,740
1,158
87
8
3
223,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role