Player Matchup

Nu Wa
Nu Wa
Joaquim156
Nu Wa
Level 27
God Stats
186W - 192L
1,511 SR
Queue Stats
219W - 230L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Lord Warlod
Kukulkan
Level 15
God Stats
21W - 15L
1,695 SR
Queue Stats
47W - 37L
1,568 Elo+
Solo
Jormungandr
Jormungandr
Sdringan
Jormungandr
Level 13
God Stats
9W - 12L
1,435 SR
Queue Stats
10W - 16L
1,411 Elo+
Solo
Pele
Pele
iLitteral
Pele
Level 22
God Stats
1W - 2L
1,463 SR
Queue Stats
47W - 31L
1,734 Elo+
Party 1
Scylla
Scylla
lluminosity
Scylla
Level 25
God Stats
8W - 5L
1,792 SR
Queue Stats
29W - 14L
1,710 Elo+
Party 1
Team Averages
Level 20
1,579 SR
1,582 Elo+

VS

Team Averages
Level 36
1,597 SR
1,427 Elo+
Merlin
Merlin
Cynzz
Merlin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,338 Elo+
Solo
Ra
Ra
Nezeia
Ra
Level 8
God Stats
4W - 1L
1,691 SR
Queue Stats
9W - 3L
1,737 Elo+
Solo
Nemesis
Nemesis
Wyrm_Boy
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 2
Artio
Artio
karmashine
Artio
Level 26
God Stats
31W - 11L
1,673 SR
Queue Stats
68W - 50L
1,463 Elo+
Solo
Skadi
Skadi
megamatt907
Skadi
Level 123
God Stats
2W - 0L
1,620 SR
Queue Stats
30W - 36L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 0 / 0
9,650
742
0
0
0
Kukulkan
Lord Warlod
Kukulkan
20
5 / 4 / 8
13,281
1,022
19,100
11,140
4,128
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Sdringan
Jormungandr
20
3 / 6 / 19
14,083
1,083
14,605
23,933
26,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
19
5 / 13 / 9
13,453
1,035
21,684
30,595
11,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
19
11 / 12 / 8
14,366
1,105
19,575
24,197
9,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cynzz
Merlin
20
3 / 5 / 22
13,229
1,018
11,034
13,580
6,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
20
17 / 3 / 11
16,638
1,280
35,537
14,549
5,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Wyrm_Boy
Nemesis
19
3 / 12 / 13
12,267
944
9,241
22,286
8,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
20
4 / 3 / 21
14,400
1,108
7,685
17,948
22,474
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 2 / 13
14,152
1,089
20,926
12,968
7,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
115
24
Kills
35
35
Deaths
25
44
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cynzz
Merlin
3
5
22
2.8
L
Nu Wa
0
0
0
0
L
Kukulkan
Lord Warlod
Kukulkan
5
4
8
2.25
W
Ra
17
3
11
7.5
L
Jormungandr
Sdringan
Jormungandr
3
6
19
2.08
W
Nemesis
Wyrm_Boy
Nemesis
3
12
13
0.79
L
Pele
5
13
9
0.73
W
Artio
4
3
21
4.83
L
Scylla
11
12
8
1.25
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,964
Damage
84,423
89,865
Taken
81,331
50,959
Mitigated
50,325
3,408
Healing
24,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cynzz
Merlin
11,034
1,691
1,076
2,190
13,580
6,825
0
10,291
3,289
26,383
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Lord Warlod
Kukulkan
19,100
1,582
657
1,464
11,140
4,128
0
6,991
4,149
56,435
0
W
Ra
35,537
2,543
6,397
5,688
14,549
5,952
0
7,877
6,672
58,140
0
L
Jormungandr
Sdringan
Jormungandr
14,605
3,273
0
0
23,933
26,398
0
12,997
10,936
33,246
0
W
Nemesis
Wyrm_Boy
Nemesis
9,241
3,829
0
2,872
22,286
8,022
0
14,352
7,934
0
18,685
L
Pele
21,684
4,391
0
1,287
30,595
11,210
0
16,951
13,644
0
61,886
W
Artio
7,685
297
1,807
3,814
17,948
22,474
0
10,489
7,459
18,933
0
L
Scylla
19,575
418
0
0
24,197
9,223
0
17,317
6,880
24,662
0
W
20,926
9,478
0
304
12,968
7,052
0
10,271
2,697
0
70,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,833
Gold Earned
70,686
218
Minions Killed
238
0
Camps Cleared
6
1,003,934
Distance Traveled
1,195,970
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,229
1,018
34
3
0
220,895
3
L
Nu Wa
9,650
742
0
0
0
183
0
L
Kukulkan
13,281
1,022
80
6
0
234,270
0
W
Ra
16,638
1,280
53
4
1
275,621
0
L
Jormungandr
14,083
1,083
37
3
0
267,264
0
W
Nemesis
12,267
944
13
1
0
225,394
0
L
Pele
13,453
1,035
92
7
0
271,390
1
W
Artio
14,400
1,108
30
2
0
247,351
0
L
Scylla
14,366
1,105
9
1
0
230,827
0
W
Skadi
14,152
1,089
108
8
5
226,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role