Player Matchup

Tiamat
Tiamat
CaptTaz
Tiamat
Level 13
God Stats
1W - 2L
1,281 SR
Queue Stats
61W - 64L
1,358 Elo+
Solo
Artio
Artio
PAPA SMURF8024
Artio
Level 29
God Stats
1W - 2L
1,349 SR
Queue Stats
62W - 65L
1,324 Elo+
Party 2
Hel
Hel
blodbeak
Hel
Level 8
God Stats
9W - 3L
1,536 SR
Queue Stats
9W - 7L
1,286 Elo+
Solo
Izanami
Izanami
l Zero01 l
Izanami
Level 20
God Stats
4W - 2L
1,589 SR
Queue Stats
66W - 84L
1,419 Elo+
Party 2
Fenrir
Fenrir
thebro246
Fenrir
Level 26
God Stats
5W - 6L
1,651 SR
Queue Stats
121W - 104L
1,370 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,351 Elo+

VS

Team Averages
Level 16
1,343 SR
1,277 Elo+
Heimdallr
Heimdallr
BlueDemon2021
Heimdallr
Level 6
God Stats
0W - 4L
1,176 SR
Queue Stats
1W - 6L
1,270 Elo+
Solo
Fenrir
Fenrir
GA_blocks
Fenrir
Level 13
God Stats
6W - 10L
1,365 SR
Queue Stats
7W - 17L
1,190 Elo+
Party 1
Cerberus
Cerberus
OZEYbY
Cerberus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,261 Elo+
Party 1
Nemesis
Nemesis
guijatuba
Nemesis
Level 26
God Stats
0W - 2L
1,284 SR
Queue Stats
27W - 37L
1,266 Elo+
Solo
Neith
Neith
liam_supr3me232
Neith
Level 23
God Stats
26W - 27L
1,389 SR
Queue Stats
53W - 48L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CaptTaz
Tiamat
15
1 / 7 / 10
10,229
426
6,923
12,692
13,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
4 / 1 / 19
12,434
518
8,414
19,191
16,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
20 / 0 / 7
14,430
601
23,631
14,962
6,395
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
l Zero01 l
Izanami
17
10 / 4 / 7
11,952
498
26,857
16,841
6,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
thebro246
Fenrir
16
2 / 2 / 9
10,868
453
13,301
17,673
9,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueDemon2021
Heimdallr
17
2 / 9 / 2
10,892
454
6,437
20,477
7,166
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
GA_blocks
Fenrir
14
2 / 10 / 2
9,309
388
10,154
21,078
9,261
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
OZEYbY
Cerberus
17
6 / 4 / 1
11,266
469
19,541
33,566
31,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
guijatuba
Nemesis
13
0 / 9 / 2
8,502
354
3,428
22,002
11,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 7 / 3
10,013
417
10,701
16,783
4,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
37
Kills
13
14
Deaths
39
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlueDemon2021
Heimdallr
2
9
2
0.33
W
Tiamat
CaptTaz
Tiamat
1
7
10
0.86
L
Fenrir
GA_blocks
Fenrir
2
10
2
0.3
L
Cerberus
OZEYbY
Cerberus
6
4
1
1.63
W
4
1
19
13.5
W
20
0
7
23.5
L
Nemesis
guijatuba
Nemesis
0
9
2
0.11
W
Izanami
l Zero01 l
Izanami
10
4
7
3.38
L
3
7
3
0.64
W
Fenrir
thebro246
Fenrir
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,126
Damage
50,261
81,359
Taken
113,906
52,737
Mitigated
63,855
34,292
Healing
25,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlueDemon2021
Heimdallr
6,437
2,674
0
4,651
20,477
7,166
877
5,476
15,001
0
69,451
W
Tiamat
CaptTaz
Tiamat
6,923
2,302
0
1,184
12,692
13,394
596
3,405
9,287
36,075
0
L
Fenrir
GA_blocks
Fenrir
10,154
4,547
0
2,644
21,078
9,261
0
8,843
12,235
0
52,048
L
Cerberus
OZEYbY
Cerberus
19,541
1,723
0
8,094
33,566
31,205
364
10,003
23,563
76,245
0
W
8,414
2,005
1,414
6,651
19,191
16,929
708
3,649
15,542
36,918
0
W
23,631
2,350
4,634
10,176
14,962
6,395
5,873
3,724
11,238
108,220
0
L
Nemesis
guijatuba
Nemesis
3,428
1,329
0
5,792
22,002
11,464
0
7,440
14,562
0
50,024
W
Izanami
l Zero01 l
Izanami
26,857
18,683
0
6,215
16,841
6,261
4,129
5,702
11,139
0
88,080
L
10,701
4,551
0
4,126
16,783
4,759
747
7,541
9,242
0
59,215
W
Fenrir
thebro246
Fenrir
13,301
3,730
0
4,018
17,673
9,758
0
3,061
14,612
0
67,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,913
Gold Earned
49,982
465
Minions Killed
521
0
Camps Cleared
0
2,289,608
Distance Traveled
2,017,246
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,892
454
120
5
0
403,754
1
W
Tiamat
10,229
426
51
2
0
375,840
0
L
Fenrir
9,309
388
87
4
0
367,229
2
L
Cerberus
11,266
469
151
6
0
423,723
1
W
Artio
12,434
518
37
2
0
580,569
0
W
Hel
14,430
601
150
6
0
471,515
0
L
Nemesis
8,502
354
72
3
0
426,058
0
W
Izanami
11,952
498
126
5
0
418,937
0
L
Neith
10,013
417
91
4
0
396,482
2
W
Fenrir
10,868
453
101
4
0
442,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role