Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Akira_Ghoul
Neith
Level 119
God Stats
32W - 28L
1,537 SR
Queue Stats
617W - 624L
1,482 Elo+
Solo
Scylla
Scylla
CashoutSinai
Scylla
Level 67
God Stats
5W - 0L
1,639 SR
Queue Stats
219W - 234L
1,488 Elo+
Solo
Zeus
Zeus
Merk a Bit 20X
Zeus
Level 88
God Stats
63W - 52L
1,528 SR
Queue Stats
380W - 402L
1,495 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shotgundraws
Kumbhakarna
Level 76
God Stats
31W - 28L
1,631 SR
Queue Stats
342W - 349L
1,517 Elo+
Party 1
Team Averages
Level 98
1,567 SR
1,497 Elo+

VS

Team Averages
Level 88
1,484 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
King Nogitsune
Jormungandr
Level 139
God Stats
36W - 39L
1,630 SR
Queue Stats
816W - 831L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
ZeNahka
Zhong Kui
Level 58
God Stats
16W - 19L
1,518 SR
Queue Stats
51W - 69L
1,501 Elo+
Solo
Guan Yu
Guan Yu
lelumberjack
Guan Yu
Level 15
God Stats
13W - 13L
1,535 SR
Queue Stats
22W - 22L
1,437 Elo+
Party 2
The Morrigan
The Morrigan
yellamach1
The Morrigan
Level 127
God Stats
1W - 1L
1,238 SR
Queue Stats
208W - 199L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
7 / 0 / 12
10,577
1,058
12,192
9,099
3,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 11
10,557
1,056
14,520
5,641
2,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
16
3 / 1 / 15
10,061
1,006
16,769
9,814
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 5 / 10
11,092
1,109
17,603
8,792
3,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Shotgundraws
Kumbhakarna
17
2 / 2 / 19
10,189
1,019
5,883
13,086
10,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

266

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 4 / 4
9,373
937
8,232
13,874
4,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
King Nogitsune
Jormungandr
15
2 / 2 / 4
9,108
911
8,211
14,915
12,015
Shoes

Shoes

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
ZeNahka
Zhong Kui
15
2 / 4 / 1
9,159
916
9,491
11,775
7,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
lelumberjack
Guan Yu
14
0 / 10 / 4
8,479
848
5,472
18,120
12,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
yellamach1
The Morrigan
15
3 / 7 / 4
9,771
977
9,052
13,383
4,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
27
Kills
8
8
Deaths
27
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
0
12
13
L
Neith
 
Neith
1
4
4
0.75
W
6
0
11
11.5
W
Scylla
3
1
15
10.5
L
Jormungandr
King Nogitsune
Jormungandr
2
2
4
2
W
9
5
10
2.8
W
Kumbhakarna
Shotgundraws
Kumbhakarna
2
2
19
5.75
L
Zhong Kui
ZeNahka
Zhong Kui
2
4
1
0.63
L
Guan Yu
lelumberjack
Guan Yu
0
10
4
0.2
L
The Morrigan
yellamach1
The Morrigan
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,967
Damage
40,458
46,432
Taken
72,067
22,058
Mitigated
40,893
9,660
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,192
4,195
0
2,104
9,099
3,357
0
5,731
3,356
0
27,486
L
Neith
 
Neith
8,232
2,440
0
3,660
13,874
4,664
0
8,324
5,296
0
42,243
W
14,520
4,787
0
2,305
5,641
2,089
0
3,128
2,513
0
42,052
W
Scylla
16,769
1,859
0
1,971
9,814
2,817
0
4,865
4,949
39,203
0
L
Jormungandr
King Nogitsune
Jormungandr
8,211
1,387
593
2,350
14,915
12,015
0
8,405
6,301
15,512
0
W
17,603
1,311
717
585
8,792
3,116
0
6,833
1,953
24,477
0
W
Kumbhakarna
Shotgundraws
Kumbhakarna
5,883
208
1,162
816
13,086
10,679
0
5,442
7,632
9,646
0
L
Zhong Kui
ZeNahka
Zhong Kui
9,491
40
0
24
11,775
7,277
0
6,003
5,618
20,734
0
L
Guan Yu
lelumberjack
Guan Yu
5,472
816
816
1,654
18,120
12,507
0
7,852
9,984
0
12,503
L
The Morrigan
yellamach1
The Morrigan
9,052
1,417
0
600
13,383
4,430
0
8,592
4,613
30,059
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,476
Gold Earned
45,890
183
Minions Killed
178
3
Camps Cleared
6
940,335
Distance Traveled
796,463
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,577
1,058
34
3
2
217,495
1
L
Neith
9,373
937
77
8
1
168,467
0
W
Neith
10,557
1,056
70
7
1
189,454
1
W
Scylla
10,061
1,006
56
6
0
195,730
0
L
Jormungandr
9,108
911
10
1
0
145,691
1
W
Zeus
11,092
1,109
13
1
0
147,134
0
W
Kumbhakarna
10,189
1,019
10
1
0
190,522
0
L
Zhong Kui
9,159
916
35
4
0
159,452
3
L
Guan Yu
8,479
848
14
1
3
158,424
0
L
The Morrigan
9,771
977
42
4
2
164,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role