Player Matchup

Pele
Pele
Charcoalembers
Pele
Level 129
God Stats
9W - 8L
1,629 SR
Queue Stats
304W - 290L
1,538 Elo+
Solo
Ymir
Ymir
Dabbouy
Ymir
Level 85
God Stats
1W - 1L
1,846 SR
Queue Stats
47W - 52L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
Feratue
Gilgamesh
Level 129
God Stats
2W - 2L
1,626 SR
Queue Stats
46W - 39L
1,623 Elo+
Party 2
Izanami
Izanami
Mcfffins
Izanami
Level 103
God Stats
6W - 4L
1,503 SR
Queue Stats
50W - 39L
1,631 Elo+
Party 2
Raijin
Raijin
tollhouse97
Raijin
Level 73
God Stats
7W - 8L
1,438 SR
Queue Stats
462W - 424L
1,635 Elo+
Solo
Team Averages
Level 104
1,608 SR
1,570 Elo+

VS

Team Averages
Level 91
1,556 SR
1,523 Elo+
Ratatoskr
Ratatoskr
AverageWhite6uy
Ratatoskr
Level 117
God Stats
8W - 9L
1,623 SR
Queue Stats
259W - 238L
1,543 Elo+
Party 1
Apollo
Apollo
HeimdalMain
Apollo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
OutLAstshybo
Sobek
Level 64
God Stats
8W - 8L
1,428 SR
Queue Stats
496W - 491L
1,526 Elo+
Solo
Ra
Ra
desconocido141b
Ra
Level 106
God Stats
151W - 138L
1,679 SR
Queue Stats
481W - 429L
1,568 Elo+
Solo
Set
Set
thejewinator9000
Set
Level 103
God Stats
49W - 52L
1,552 SR
Queue Stats
436W - 404L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
5,940
594
3,735
5,659
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Dabbouy
Ymir
10
2 / 0 / 0
5,809
581
1,286
4,598
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Feratue
Gilgamesh
11
3 / 1 / 3
6,734
673
6,716
7,265
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Mcfffins
Izanami
11
0 / 0 / 0
5,685
569
1,429
2,688
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
11
2 / 1 / 1
6,142
614
3,552
4,552
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AverageWhite6uy
Ratatoskr
8
0 / 1 / 1
4,884
488
1,831
4,947
1,357
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
11
1 / 0 / 1
5,958
596
1,790
4,071
966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 2
5,103
510
2,183
6,828
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 1
5,949
595
4,303
5,969
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 4 / 0
5,064
506
2,573
6,111
2,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
3
3
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AverageWhite6uy
Ratatoskr
0
1
1
0.5
W
1
1
2
2
W
Ymir
Dabbouy
Ymir
2
0
0
2
W
Gilgamesh
Feratue
Gilgamesh
3
1
3
4.5
L
Apollo
1
0
1
1.5
W
Izanami
Mcfffins
Izanami
0
0
0
0
L
0
1
2
1
L
1
2
1
0.75
L
1
4
0
0.25
W
Raijin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,718
Damage
12,680
24,762
Taken
27,926
9,807
Mitigated
9,913
10,491
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AverageWhite6uy
Ratatoskr
1,831
394
0
2,126
4,947
1,357
0
611
4,230
0
21,191
W
3,735
539
0
2,578
5,659
1,936
0
1,421
4,238
0
33,506
W
Ymir
Dabbouy
Ymir
1,286
350
0
2,160
4,598
2,720
0
1,203
3,395
19,927
0
W
Gilgamesh
Feratue
Gilgamesh
6,716
2,356
0
3,329
7,265
2,924
0
1,078
6,187
0
38,040
L
Apollo
1,790
867
0
1,915
4,071
966
0
169
3,902
0
41,709
W
Izanami
Mcfffins
Izanami
1,429
1,028
0
1,759
2,688
783
177
314
2,374
0
42,123
L
2,183
180
0
3,336
6,828
3,581
0
880
5,908
15,892
0
L
4,303
443
220
1,992
5,969
1,892
0
2,637
3,069
40,915
0
L
2,573
1,588
0
1,430
6,111
2,117
0
132
5,979
0
22,184
W
Raijin
3,552
165
0
665
4,552
1,444
0
2,465
2,082
37,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
26,958
363
Minions Killed
315
0
Camps Cleared
0
979,206
Distance Traveled
933,822
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,884
488
55
6
0
227,608
1
W
Pele
5,940
594
74
7
0
202,373
3
W
Ymir
5,809
581
42
4
0
197,944
4
W
Gilgamesh
6,734
673
71
7
0
198,301
4
L
Apollo
5,958
596
105
11
0
189,981
0
W
Izanami
5,685
569
90
9
0
189,773
4
L
Sobek
5,103
510
26
3
0
181,296
2
L
Ra
5,949
595
89
9
0
217,140
3
L
Set
5,064
506
40
4
0
117,797
1
W
Raijin
6,142
614
86
9
0
190,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role