Player Matchup

Fenrir
Fenrir
Blackout1897
Fenrir
Level 28
God Stats
80W - 61L
1,591 SR
Queue Stats
202W - 173L
1,555 Elo+
Solo
Chronos
Chronos
PantherNinja76
Chronos
Level 27
God Stats
8W - 9L
1,304 SR
Queue Stats
312W - 295L
1,423 Elo+
Solo
Guan Yu
Guan Yu
TheSqkuidWardTTV
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
WinieWoo
Cthulhu
Level 13
God Stats
4W - 1L
1,737 SR
Queue Stats
8W - 7L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
ЧёртСутулый
Zhong Kui
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
121W - 146L
1,500 Elo+
Solo
Team Averages
Level 25
1,526 SR
1,489 Elo+

VS

Team Averages
Level 26
1,570 SR
1,487 Elo+
Jing Wei
Jing Wei
AmyHuntr
Jing Wei
Level 29
God Stats
25W - 33L
1,403 SR
Queue Stats
117W - 121L
1,546 Elo+
Solo
Athena
Athena
J_Soldi3r_PR
Athena
Level 29
God Stats
24W - 21L
1,605 SR
Queue Stats
312W - 352L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
XogycPR
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 163L
1,398 Elo+
Party 1
Ne Zha
Ne Zha
artenisentri
Ne Zha
Level 28
God Stats
2W - 3L
1,768 SR
Queue Stats
300W - 258L
1,582 Elo+
Solo
Jormungandr
Jormungandr
sydneyderose
Jormungandr
Level 26
God Stats
18W - 25L
1,571 SR
Queue Stats
107W - 125L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 0 / 3
8,480
565
6,853
8,680
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 0 / 3
8,312
554
9,484
7,366
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 1 / 2
8,686
579
10,261
13,848
7,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
WinieWoo
Cthulhu
12
2 / 0 / 4
6,883
459
4,466
6,593
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 1 / 3
7,453
497
4,931
6,409
3,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmyHuntr
Jing Wei
11
0 / 2 / 1
7,021
468
4,648
8,535
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
9
1 / 5 / 0
6,472
431
3,320
10,769
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
XogycPR
Kukulkan
9
1 / 5 / 0
5,814
388
1,919
7,348
2,227
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
11
0 / 4 / 1
6,561
437
7,422
11,646
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
sydneyderose
Jormungandr
10
0 / 4 / 0
5,819
388
5,602
11,126
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
20
Kills
2
2
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AmyHuntr
Jing Wei
0
2
1
0.25
W
Fenrir
7
0
3
8.5
L
Athena
1
5
0
0.2
W
3
0
3
4.5
W
5
1
2
6
W
Cthulhu
WinieWoo
Cthulhu
2
0
4
4
L
Kukulkan
XogycPR
Kukulkan
1
5
0
0.2
L
Ne Zha
0
4
1
0.13
L
Jormungandr
sydneyderose
Jormungandr
0
4
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,995
Damage
22,911
42,896
Taken
49,424
22,571
Mitigated
19,783
14,695
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AmyHuntr
Jing Wei
4,648
3,667
0
3,205
8,535
2,651
0
4,732
3,678
0
42,507
W
Fenrir
6,853
3,108
0
1,959
8,680
4,002
50
1,722
6,883
0
61,112
L
Athena
3,320
658
0
2,075
10,769
5,544
0
4,961
5,633
16,832
0
W
9,484
2,553
0
2,594
7,366
2,320
1,699
2,453
4,888
47,437
0
W
10,261
2,239
395
5,899
13,848
7,987
0
3,872
9,597
0
58,152
W
Cthulhu
WinieWoo
Cthulhu
4,466
635
0
556
6,593
4,701
554
1,526
5,067
25,054
0
L
Kukulkan
XogycPR
Kukulkan
1,919
992
0
458
7,348
2,227
0
5,272
2,076
14,678
0
L
Ne Zha
7,422
3,977
0
4,011
11,646
3,946
0
3,036
8,610
0
45,188
L
Jormungandr
sydneyderose
Jormungandr
5,602
1,001
0
2,100
11,126
5,415
0
580
10,546
25,853
0
W
4,931
585
0
3,292
6,409
3,561
1,534
789
5,620
40,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,814
Gold Earned
31,687
431
Minions Killed
271
0
Camps Cleared
0
1,416,048
Distance Traveled
1,250,869
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,021
468
100
7
0
256,115
5
W
Fenrir
8,480
565
109
7
0
300,390
8
L
Athena
6,472
431
24
2
0
284,617
2
W
Chronos
8,312
554
89
6
0
277,607
8
W
Guan Yu
8,686
579
116
8
0
291,111
8
W
Cthulhu
6,883
459
41
3
0
290,645
0
L
Kukulkan
5,814
388
27
2
0
199,136
0
L
Ne Zha
6,561
437
85
6
0
257,304
1
L
Jormungandr
5,819
388
35
2
0
253,697
0
W
Zhong Kui
7,453
497
76
5
0
256,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role