Player Matchup

Janus
Janus
DYLAN10D
Janus
Level 63
God Stats
6W - 7L
1,221 SR
Queue Stats
94W - 92L
1,371 Elo+
Party 3
Ne Zha
Ne Zha
Glacial_Galaxy
Ne Zha
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
720W - 714L
1,371 Elo+
Party 2
Ymir
Ymir
GwnLukas-
Ymir
Level 65
God Stats
20W - 10L
1,655 SR
Queue Stats
309W - 301L
1,460 Elo+
Party 3
Cupid
Cupid
Lovatic-Warrior
Cupid
Level 44
God Stats
63W - 57L
1,531 SR
Queue Stats
360W - 381L
1,443 Elo+
Party 3
Sun Wukong
Sun Wukong
StopTheCap25
Sun Wukong
Level 44
God Stats
12W - 8L
1,581 SR
Queue Stats
171W - 157L
1,374 Elo+
Party 2
Team Averages
Level 57
1,498 SR
1,404 Elo+

VS

Team Averages
Level 54
1,521 SR
1,358 Elo+
Nu Wa
Nu Wa
Dhitman38
Nu Wa
Level 49
God Stats
0W - 1L
1,154 SR
Queue Stats
52W - 77L
1,397 Elo+
Party 1
Bellona
Bellona
SolliX92
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,249 Elo+
Party 4
Medusa
Medusa
TheCreamerMemer
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,393 Elo+
Party 1
Fenrir
Fenrir
Werny91
Fenrir
Level 105
God Stats
0W - 1L
1,768 SR
Queue Stats
35W - 47L
1,362 Elo+
Party 4
Aphrodite
Aphrodite
dermotdaly97
Aphrodite
Level 41
God Stats
12W - 14L
1,684 SR
Queue Stats
35W - 56L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DYLAN10D
Janus
15
5 / 1 / 3
8,886
555
8,898
6,405
2,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 1 / 3
9,051
566
6,743
11,242
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
14
2 / 1 / 8
8,579
536
6,323
10,907
8,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 1 / 4
8,321
520
6,687
9,207
3,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
StopTheCap25
Sun Wukong
16
9 / 2 / 1
10,119
632
11,834
13,166
8,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dhitman38
Nu Wa
12
0 / 5 / 2
6,935
433
5,410
7,533
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SolliX92
Bellona
12
0 / 6 / 2
6,948
434
3,072
10,802
6,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 5 / 1
6,506
407
6,299
12,061
2,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Werny91
Fenrir
14
4 / 4 / 1
8,522
533
7,486
13,571
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
dermotdaly97
Aphrodite
11
0 / 5 / 2
6,742
421
3,513
8,804
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
25
Kills
5
6
Deaths
25
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
DYLAN10D
Janus
5
1
3
6.5
L
Nu Wa
Dhitman38
Nu Wa
0
5
2
0.2
W
4
1
3
5.5
W
Ymir
2
1
8
6
W
5
1
4
7
L
Bellona
SolliX92
Bellona
0
6
2
0.17
W
Sun Wukong
StopTheCap25
Sun Wukong
9
2
1
4.75
L
1
5
1
0.3
L
Fenrir
Werny91
Fenrir
4
4
1
1.13
L
Aphrodite
dermotdaly97
Aphrodite
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,485
Damage
25,780
50,927
Taken
52,771
26,061
Mitigated
20,223
19,247
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DYLAN10D
Janus
8,898
313
0
849
6,405
2,062
446
1,206
4,999
59,208
0
L
Nu Wa
Dhitman38
Nu Wa
5,410
690
0
0
7,533
2,279
378
3,820
3,713
28,755
0
W
6,743
2,446
0
5,032
11,242
3,986
0
1,944
9,138
0
61,489
W
Ymir
6,323
1,533
0
3,678
10,907
8,397
114
2,801
8,000
45,406
0
W
6,687
3,705
163
4,935
9,207
3,017
854
1,540
7,601
0
44,045
L
Bellona
SolliX92
Bellona
3,072
770
0
2,642
10,802
6,153
350
0
10,802
0
24,359
W
Sun Wukong
StopTheCap25
Sun Wukong
11,834
1,520
0
4,590
13,166
8,599
53
786
12,266
0
61,586
L
6,299
2,611
0
0
12,061
2,933
446
4,471
7,590
0
37,291
L
Fenrir
Werny91
Fenrir
7,486
1,998
0
4,636
13,571
5,410
408
2,316
11,255
0
53,033
L
Aphrodite
dermotdaly97
Aphrodite
3,513
550
4,204
2,510
8,804
3,448
402
4,614
4,190
25,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,956
Gold Earned
35,653
513
Minions Killed
358
0
Camps Cleared
0
1,515,548
Distance Traveled
1,374,310
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,886
555
119
7
0
318,496
3
L
Nu Wa
6,935
433
65
4
0
250,524
1
W
Ne Zha
9,051
566
124
8
0
327,466
0
W
Ymir
8,579
536
52
3
0
290,828
6
W
Cupid
8,321
520
95
6
0
303,619
4
L
Bellona
6,948
434
61
4
0
245,686
0
W
Sun Wukong
10,119
632
123
8
0
275,139
0
L
Medusa
6,506
407
62
4
0
283,982
5
L
Fenrir
8,522
533
108
7
0
305,969
1
L
Aphrodite
6,742
421
62
4
0
288,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role