Player Matchup

Hachiman
Hachiman
HealeryClinton
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 165L
1,455 Elo+
Party 1
Janus
Janus
Sivad555
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,712 Elo+
Solo
Sobek
Sobek
liam12421
Sobek
Level 40
God Stats
17W - 8L
1,799 SR
Queue Stats
320W - 285L
1,574 Elo+
Party 1
Team Averages
Level 24
1,600 SR
1,580 Elo+

VS

Team Averages
Level 25
1,501 SR
1,623 Elo+
Sol
Sol
Rougeroux
Sol
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
243W - 227L
1,502 Elo+
Solo
Hachiman
Hachiman
erickjaimes81op
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
2,001 Elo+
Solo
Vamana
Vamana
slothhe
Vamana
Level 25
God Stats
27W - 26L
1,503 SR
Queue Stats
80W - 98L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
3 / 1 / 1
7,716
701
4,572
7,754
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Sivad555
Janus
10
1 / 7 / 2
6,842
622
2,424
7,293
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
liam12421
Sobek
10
1 / 0 / 4
7,792
708
2,250
14,277
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,871
716
7,690
4,998
1,490
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
11
4 / 1 / 4
8,336
758
12,959
6,918
2,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
slothhe
Vamana
11
2 / 3 / 5
7,613
692
4,338
8,631
8,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
8
8
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
1
1
3.5
W
2
2
6
2.5
L
Janus
Sivad555
Janus
1
7
2
0.29
W
Hachiman
4
1
4
6
L
Sobek
liam12421
Sobek
1
0
4
3
W
Vamana
slothhe
Vamana
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,246
Damage
24,987
29,324
Taken
20,547
15,201
Mitigated
12,265
5,576
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,572
2,840
0
1,953
7,754
2,497
0
2,978
4,776
0
23,204
W
7,690
1,214
0
1,266
4,998
1,490
1,461
803
4,195
32,843
0
L
Janus
Sivad555
Janus
2,424
569
0
364
7,293
1,789
0
264
7,029
17,495
0
W
Hachiman
12,959
6,565
0
1,710
6,918
2,387
1,062
1,599
5,319
0
42,361
L
Sobek
liam12421
Sobek
2,250
199
0
3,259
14,277
10,915
0
4,591
9,686
8,669
0
W
Vamana
slothhe
Vamana
4,338
1,493
0
1,639
8,631
8,388
189
2,300
6,331
0
22,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,350
Gold Earned
23,820
82
Minions Killed
133
0
Camps Cleared
0
557,442
Distance Traveled
620,715
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,716
701
47
4
0
176,879
1
W
Sol
7,871
716
53
5
0
200,633
2
L
Janus
6,842
622
28
3
0
150,826
1
W
Hachiman
8,336
758
59
5
0
207,150
2
L
Sobek
7,792
708
7
1
0
229,737
4
W
Vamana
7,613
692
21
2
0
212,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role