Player Matchup

Danzaburou
Danzaburou
DaveeNigaman
Danzaburou
Level 137
God Stats
5W - 1L
1,327 SR
Queue Stats
36W - 35L
1,614 Elo+
Party 2
Khepri
Khepri
SloshFace
Khepri
Level 86
God Stats
3W - 1L
1,567 SR
Queue Stats
52W - 46L
1,646 Elo+
Solo
Nox
Nox
trejo1918
Nox
Level 92
God Stats
2W - 1L
1,626 SR
Queue Stats
26W - 26L
1,582 Elo+
Party 2
Team Averages
Level 105
1,506 SR
1,614 Elo+

VS

Team Averages
Level 117
1,678 SR
1,730 Elo+
Kukulkan
Kukulkan
TuxsDragonSly
Kukulkan
Level 147
God Stats
0W - 2L
1,851 SR
Queue Stats
153W - 74L
1,759 Elo+
Party 1
Anhur
Anhur
bigswoleballs
Anhur
Level 89
God Stats
2W - 3L
1,682 SR
Queue Stats
108W - 53L
1,689 Elo+
Party 1
Sobek
Sobek
vintaag
Sobek
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 67L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaveeNigaman
Danzaburou
16
4 / 5 / 7
12,464
656
19,427
17,713
8,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SloshFace
Khepri
15
1 / 3 / 7
12,411
653
8,414
17,705
17,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 2 / 4
12,373
651
11,884
8,910
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TuxsDragonSly
Kukulkan
14
4 / 1 / 4
11,920
627
11,841
6,220
2,816
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 7 / 5
13,052
687
12,884
20,147
7,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
vintaag
Sobek
15
1 / 3 / 6
12,105
637
8,574
26,324
31,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
11
Kills
9
10
Deaths
11
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaveeNigaman
Danzaburou
4
5
7
1.5
W
Khepri
SloshFace
Khepri
1
3
7
1.5
L
Kukulkan
TuxsDragonSly
Kukulkan
4
1
4
6
L
4
7
5
0.93
W
6
2
4
4
L
Sobek
vintaag
Sobek
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,725
Damage
33,299
44,328
Taken
52,691
30,404
Mitigated
42,172
14,219
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaveeNigaman
Danzaburou
19,427
13,697
0
7,626
17,713
8,024
2,936
8,871
8,842
0
106,796
W
Khepri
SloshFace
Khepri
8,414
685
0
5,424
17,705
17,964
0
7,841
9,864
25,384
0
L
Kukulkan
TuxsDragonSly
Kukulkan
11,841
615
0
0
6,220
2,816
863
1,185
5,000
59,281
0
L
12,884
6,648
0
3,288
20,147
7,535
1,469
9,092
10,735
0
71,228
W
11,884
1,238
0
1,169
8,910
4,416
858
3,716
5,194
46,404
0
L
Sobek
vintaag
Sobek
8,574
528
268
9,357
26,324
31,821
210
9,277
16,563
30,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,248
Gold Earned
37,077
227
Minions Killed
229
0
Camps Cleared
0
1,048,125
Distance Traveled
911,337
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,464
656
145
8
0
297,958
3
W
Khepri
12,411
653
18
1
0
380,901
1
L
Kukulkan
11,920
627
101
5
0
235,494
1
L
Anhur
13,052
687
96
5
0
283,928
2
W
Nox
12,373
651
64
3
0
369,266
3
L
Sobek
12,105
637
32
2
0
391,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role