Player Matchup

Neith
Neith
Isa78612
Neith
Level 27
God Stats
7W - 4L
1,646 SR
Queue Stats
151W - 135L
1,449 Elo+
Solo
Scylla
Scylla
doublesmix
Scylla
Level 18
God Stats
14W - 27L
1,406 SR
Queue Stats
47W - 68L
1,336 Elo+
Party 1
Ares
Ares
londarek
Ares
Level 16
God Stats
17W - 32L
1,318 SR
Queue Stats
18W - 34L
1,248 Elo+
Party 1
Vamana
Vamana
loska01
Vamana
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
mwaka_moon972-
Nu Wa
Level 25
God Stats
32W - 26L
1,463 SR
Queue Stats
82W - 108L
1,347 Elo+
Party 1
Team Averages
Level 18
1,466 SR
1,361 Elo+

VS

Team Averages
Level 19
1,438 SR
1,323 Elo+
Thanatos
Thanatos
AllMightIsDaddy
Thanatos
Level 17
God Stats
36W - 28L
1,458 SR
Queue Stats
37W - 32L
1,377 Elo+
Solo
Discordia
Discordia
Hyatiko
Discordia
Level 24
God Stats
12W - 4L
1,459 SR
Queue Stats
37W - 30L
1,277 Elo+
Solo
Tiamat
Tiamat
Maesence
Tiamat
Level 29
God Stats
13W - 11L
1,490 SR
Queue Stats
125W - 136L
1,482 Elo+
Solo
Cerberus
Cerberus
jklthedestroy
Cerberus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,272 Elo+
Solo
Fenrir
Fenrir
joooooseeeee25
Fenrir
Level 15
God Stats
19W - 25L
1,285 SR
Queue Stats
136W - 165L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Isa78612
Neith
20
10 / 10 / 13
15,142
1,082
30,143
31,271
9,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Scylla
doublesmix
Scylla
20
10 / 8 / 11
14,623
1,045
23,433
20,238
5,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
20
2 / 9 / 17
12,955
925
9,075
29,278
19,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
loska01
Vamana
20
2 / 6 / 18
13,093
935
8,013
21,815
16,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 7 / 16
12,517
894
16,531
17,335
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
32 / 6 / 5
19,216
1,373
37,358
27,533
10,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Hyatiko
Discordia
20
2 / 2 / 20
13,854
990
31,024
10,635
3,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Maesence
Tiamat
20
4 / 4 / 19
14,531
1,038
25,871
15,343
9,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
jklthedestroy
Cerberus
20
2 / 6 / 28
14,296
1,021
17,057
25,233
31,536
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 9 / 10
11,456
818
1,457
17,025
5,595

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
122
27
Kills
40
40
Deaths
27
75
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Thanatos
32
6
5
5.75
W
Discordia
Hyatiko
Discordia
2
2
20
6
L
Neith
Isa78612
Neith
10
10
13
1.65
W
Tiamat
Maesence
Tiamat
4
4
19
3.38
L
Scylla
doublesmix
Scylla
10
8
11
1.94
W
Cerberus
jklthedestroy
Cerberus
2
6
28
2.67
W
0
9
10
0.56
L
Ares
2
9
17
1.17
L
Vamana
loska01
Vamana
2
6
18
1.83
L
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,195
Damage
112,767
119,937
Taken
95,769
58,050
Mitigated
61,542
10,357
Healing
26,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
37,358
10,215
0
18,262
27,533
10,774
0
12,531
14,852
0
58,668
W
Discordia
Hyatiko
Discordia
31,024
842
176
1,899
10,635
3,679
0
5,750
4,835
82,778
0
L
Neith
Isa78612
Neith
30,143
18,760
723
4,381
31,271
9,775
0
17,587
13,474
0
58,539
W
Tiamat
Maesence
Tiamat
25,871
1,316
0
3,629
15,343
9,958
0
10,089
5,117
51,567
0
L
Scylla
doublesmix
Scylla
23,433
2,319
0
0
20,238
5,170
0
11,390
8,668
34,934
0
W
Cerberus
jklthedestroy
Cerberus
17,057
165
0
2,915
25,233
31,536
0
10,266
14,717
36,996
0
W
1,457
332
0
63
17,025
5,595
0
10,403
6,597
0
4,598
L
Ares
9,075
546
0
0
29,278
19,247
0
20,679
8,181
29,657
0
L
Vamana
loska01
Vamana
8,013
2,894
0
4,121
21,815
16,626
0
11,221
9,366
20
19,556
L
16,531
6,001
0
1,132
17,335
7,232
0
11,872
5,321
43,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,330
Gold Earned
73,353
207
Minions Killed
286
4
Camps Cleared
10
1,171,506
Distance Traveled
1,242,312
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
19,216
1,373
45
3
1
272,743
0
W
Discordia
13,854
990
114
8
1
268,289
0
L
Neith
15,142
1,082
46
3
0
214,001
2
W
Tiamat
14,531
1,038
63
5
7
247,625
1
L
Scylla
14,623
1,045
31
2
0
263,702
0
W
Cerberus
14,296
1,021
60
4
1
231,705
2
W
Fenrir
11,456
818
4
0
0
221,950
0
L
Ares
12,955
925
40
3
2
204,052
2
L
Vamana
13,093
935
21
2
1
292,310
2
L
Nu Wa
12,517
894
69
5
1
197,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role