Player Matchup

Tsukuyomi
Tsukuyomi
GhoulxSama
Tsukuyomi
Level 29
God Stats
6W - 4L
1,411 SR
Queue Stats
93W - 104L
1,337 Elo+
Solo
Chaac
Chaac
PrinceVegeta405
Chaac
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Solo
Cupid
Cupid
RazgrizHero223
Cupid
Level 23
God Stats
3W - 2L
1,204 SR
Queue Stats
87W - 75L
1,414 Elo+
Solo
Sobek
Sobek
Siases
Sobek
Level 28
God Stats
6W - 2L
1,904 SR
Queue Stats
44W - 39L
1,599 Elo+
Solo
Sol
Sol
purplekityninja
Sol
Level 28
God Stats
22W - 23L
1,472 SR
Queue Stats
82W - 78L
1,374 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,445 Elo+

VS

Team Averages
Level 15
1,430 SR
1,411 Elo+
Da Ji
Da Ji
CatofIrate
Da Ji
Level 26
God Stats
11W - 22L
1,239 SR
Queue Stats
59W - 75L
1,488 Elo+
Solo
Achilles
Achilles
Kelly-NPC
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,512 Elo+
Solo
Anhur
Anhur
Needs2Feeds
Anhur
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
49W - 44L
1,343 Elo+
Solo
Freya
Freya
SupremeKota
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,441 Elo+
Solo
The Morrigan
The Morrigan
WebbyBow5117140
The Morrigan
Level 26
God Stats
2W - 2L
1,410 SR
Queue Stats
36W - 41L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GhoulxSama
Tsukuyomi
15
8 / 4 / 2
9,177
540
4,811
10,008
3,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 0 / 4
9,631
567
10,946
17,072
11,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 1
8,065
474
3,500
11,201
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Siases
Sobek
12
0 / 2 / 4
7,475
440
3,502
12,118
7,419
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 3
9,529
561
4,500
7,556
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
2 / 4 / 1
7,974
469
5,132
14,027
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Kelly-NPC
Achilles
11
4 / 3 / 1
7,474
440
8,560
11,818
5,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 3 / 1
9,250
544
9,490
11,141
3,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 0
5,585
329
955
6,904
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
WebbyBow5117140
The Morrigan
9
0 / 5 / 0
6,112
360
2,551
6,884
2,057
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
9
9
Deaths
22
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
4
1
0.63
W
Tsukuyomi
GhoulxSama
Tsukuyomi
8
4
2
2.25
L
Achilles
Kelly-NPC
Achilles
4
3
1
1.5
L
3
3
1
1.17
W
3
0
4
5
W
3
2
1
1.75
W
Sobek
Siases
Sobek
0
2
4
1
L
0
7
0
0
L
The Morrigan
WebbyBow5117140
The Morrigan
0
5
0
0
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,259
Damage
26,688
57,955
Taken
50,774
28,916
Mitigated
17,939
20,691
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
5,132
849
0
3,666
14,027
5,008
0
439
13,588
0
59,970
W
Tsukuyomi
GhoulxSama
Tsukuyomi
4,811
2,513
0
1,208
10,008
3,764
804
246
9,762
0
43,993
L
Achilles
Kelly-NPC
Achilles
8,560
3,733
0
2,102
11,818
5,168
0
1,608
10,210
0
30,197
L
9,490
5,055
0
5,073
11,141
3,419
811
2,798
8,343
0
65,785
W
10,946
2,515
0
8,423
17,072
11,076
1,531
750
16,322
0
71,249
W
3,500
2,213
111
4,660
11,201
3,193
0
850
10,351
0
42,389
W
Sobek
Siases
Sobek
3,502
519
0
2,650
12,118
7,419
194
285
11,833
20,611
0
L
955
482
0
813
6,904
2,287
434
1,257
5,647
8,157
2,841
L
The Morrigan
WebbyBow5117140
The Morrigan
2,551
859
0
0
6,884
2,057
453
1,611
5,273
17,547
4,169
W
4,500
2,620
0
3,639
7,556
3,464
2,723
119
7,437
53,190
3,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
36,395
424
Minions Killed
302
0
Camps Cleared
0
1,549,542
Distance Traveled
1,372,333
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,974
469
95
6
0
315,250
5
W
Tsukuyomi
9,177
540
79
5
0
331,445
1
L
Achilles
7,474
440
42
2
0
305,942
3
L
Anhur
9,250
544
117
7
0
298,010
4
W
Chaac
9,631
567
137
8
0
300,982
1
W
Cupid
8,065
474
64
4
0
282,766
6
W
Sobek
7,475
440
29
2
0
317,466
8
L
Freya
5,585
329
16
1
0
211,420
0
L
The Morrigan
6,112
360
32
2
0
241,711
0
W
Sol
9,529
561
115
7
0
316,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role