Player Matchup

Nu Wa
Nu Wa
ChrisedChris
Nu Wa
Level 103
God Stats
4W - 5L
1,555 SR
Queue Stats
531W - 575L
1,433 Elo+
Party 1
Aphrodite
Aphrodite
Huli_Muli_Mu
Aphrodite
Level 84
God Stats
23W - 33L
1,501 SR
Queue Stats
68W - 70L
1,498 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Razadoum
Tsukuyomi
Level 89
God Stats
37W - 31L
1,748 SR
Queue Stats
689W - 745L
1,448 Elo+
Party 1
Osiris
Osiris
Vilkatha
Osiris
Level 100
God Stats
7W - 5L
1,522 SR
Queue Stats
500W - 525L
1,412 Elo+
Party 1
Neith
Neith
jasmin_rchtr
Neith
Level 103
God Stats
33W - 37L
1,510 SR
Queue Stats
77W - 80L
1,485 Elo+
Party 3
Team Averages
Level 96
1,567 SR
1,455 Elo+

VS

Team Averages
Level 66
1,338 SR
1,325 Elo+
Ne Zha
Ne Zha
Bourbon__Cabbage
Ne Zha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 213L
1,347 Elo+
Party 2
Gilgamesh
Gilgamesh
LemonizedLemons
Gilgamesh
Level 96
God Stats
38W - 30L
1,365 SR
Queue Stats
438W - 468L
1,335 Elo+
Party 2
Anhur
Anhur
XXXGekkyume
Anhur
Level 27
God Stats
0W - 3L
1,127 SR
Queue Stats
44W - 72L
1,285 Elo+
Party 2
He Bo
He Bo
lxGrandmaxl
He Bo
Level 67
God Stats
1W - 4L
1,199 SR
Queue Stats
221W - 256L
1,318 Elo+
Party 2
Sobek
Sobek
skellyboy9000
Sobek
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 117L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 7
10,360
609
14,844
8,229
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Huli_Muli_Mu
Aphrodite
14
4 / 2 / 12
9,800
576
8,246
13,376
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Razadoum
Tsukuyomi
14
4 / 2 / 8
9,431
555
7,527
10,903
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
Vilkatha
Osiris
14
1 / 4 / 5
9,357
550
5,380
13,988
7,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 3 / 9
9,427
555
11,705
14,374
4,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
7,123
419
4,134
12,662
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
LemonizedLemons
Gilgamesh
13
6 / 3 / 2
8,713
513
7,089
14,295
8,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 8 / 4
7,195
423
9,165
15,835
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 4 / 4
9,349
550
10,753
8,861
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 6 / 4
6,954
409
6,166
17,312
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
25
Kills
14
14
Deaths
25
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
8
3
7
3.83
W
Aphrodite
Huli_Muli_Mu
Aphrodite
4
2
12
5
L
Gilgamesh
LemonizedLemons
Gilgamesh
6
3
2
2.33
W
Tsukuyomi
Razadoum
Tsukuyomi
4
2
8
4
W
Osiris
Vilkatha
Osiris
1
4
5
0.88
L
1
8
4
0.38
W
8
3
9
4.17
L
6
4
4
2
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,702
Damage
37,307
60,870
Taken
68,965
25,191
Mitigated
31,743
28,106
Healing
17,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,134
1,212
0
3,238
12,662
3,666
0
4,863
7,481
0
32,148
W
14,844
3,772
104
1,796
8,229
2,849
3,214
3,400
4,779
54,204
0
W
Aphrodite
Huli_Muli_Mu
Aphrodite
8,246
1,369
4,514
9,317
13,376
6,860
1,007
4,254
9,072
33,154
0
L
Gilgamesh
LemonizedLemons
Gilgamesh
7,089
1,145
0
3,252
14,295
8,973
0
3,945
10,082
0
33,816
W
Tsukuyomi
Razadoum
Tsukuyomi
7,527
1,543
0
4,105
10,903
3,870
0
3,406
7,472
0
53,296
W
Osiris
Vilkatha
Osiris
5,380
1,656
0
3,276
13,988
7,608
2,955
1,839
12,024
0
51,439
L
9,165
5,047
0
3,992
15,835
3,792
0
3,544
12,071
0
33,854
W
11,705
7,080
0
4,994
14,374
4,004
2,418
4,020
10,254
0
44,777
L
10,753
404
0
2,741
8,861
1,891
160
3,165
5,410
41,351
0
L
6,166
511
1,164
2,660
17,312
13,421
0
6,293
10,831
19,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,375
Gold Earned
39,334
405
Minions Killed
285
0
Camps Cleared
0
1,560,061
Distance Traveled
1,590,232
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,123
419
60
4
0
351,989
0
W
Nu Wa
10,360
609
76
4
0
295,553
2
W
Aphrodite
9,800
576
47
3
0
319,556
6
L
Gilgamesh
8,713
513
69
4
0
358,203
5
W
Tsukuyomi
9,431
555
102
6
0
377,913
3
W
Osiris
9,357
550
107
6
0
295,989
2
L
Anhur
7,195
423
59
3
0
247,597
2
W
Neith
9,427
555
73
4
0
271,050
4
L
He Bo
9,349
550
74
4
0
315,008
1
L
Sobek
6,954
409
23
1
0
317,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role