Player Matchup

Yemoja
Yemoja
Chakat
Yemoja
Level 7
God Stats
2W - 11L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Solo
Cerberus
Cerberus
JugiBoogie
Cerberus
Level 121
God Stats
2W - 0L
1,635 SR
Queue Stats
75W - 36L
1,951 Elo+
Party 1
Hun Batz
Hun Batz
NastyNath
Hun Batz
Level 45
God Stats
16W - 4L
1,771 SR
Queue Stats
174W - 96L
1,957 Elo+
Party 1
Team Averages
Level 58
1,635 SR
1,803 Elo+

VS

Team Averages
Level 41
1,425 SR
1,497 Elo+
Scylla
Scylla
Ananaskuchen
Scylla
Level 11
God Stats
2W - 6L
1,111 SR
Queue Stats
15W - 26L
1,330 Elo+
Party 2
Sun Wukong
Sun Wukong
WPanzerknackerW
Sun Wukong
Level 83
God Stats
0W - 1L
1,629 SR
Queue Stats
64W - 52L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
principius
Ao Kuang
Level 28
God Stats
0W - 5L
1,534 SR
Queue Stats
54W - 45L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chakat
Yemoja
12
2 / 0 / 13
9,424
673
2,917
4,576
3,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
JugiBoogie
Cerberus
15
9 / 2 / 10
11,068
791
19,481
20,808
12,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
NastyNath
Hun Batz
15
8 / 2 / 8
10,769
769
11,240
12,408
5,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 5 / 2
8,485
606
6,802
9,950
2,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
WPanzerknackerW
Sun Wukong
11
1 / 7 / 2
8,613
615
9,484
15,513
10,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
principius
Ao Kuang
11
2 / 7 / 1
8,497
607
9,300
14,292
3,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
4
4
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
2
0.4
W
Yemoja
Chakat
Yemoja
2
0
13
8.5
W
Cerberus
JugiBoogie
Cerberus
9
2
10
7
W
Hun Batz
NastyNath
Hun Batz
8
2
8
6
L
Sun Wukong
WPanzerknackerW
Sun Wukong
1
7
2
0.29
L
Ao Kuang
principius
Ao Kuang
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,638
Damage
25,586
37,792
Taken
39,755
21,536
Mitigated
16,981
24,140
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,802
1,258
0
1,312
9,950
2,800
0
5,638
4,312
26,062
0
W
Yemoja
Chakat
Yemoja
2,917
1,145
6,201
2,344
4,576
3,697
431
1,716
2,860
8,418
0
W
Cerberus
JugiBoogie
Cerberus
19,481
1,403
0
11,307
20,808
12,729
837
7,075
13,733
76,439
0
W
Hun Batz
NastyNath
Hun Batz
11,240
3,703
742
3,546
12,408
5,110
989
7,379
5,029
0
48,123
L
Sun Wukong
WPanzerknackerW
Sun Wukong
9,484
3,007
0
1,024
15,513
10,592
0
6,759
8,754
0
33,984
L
Ao Kuang
principius
Ao Kuang
9,300
2,101
0
3,830
14,292
3,589
0
10,057
4,235
24,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
25,595
217
Minions Killed
125
0
Camps Cleared
0
771,988
Distance Traveled
721,168
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,485
606
39
3
0
236,292
1
W
Yemoja
9,424
673
12
1
0
215,635
2
W
Cerberus
11,068
791
159
11
0
272,336
6
W
Hun Batz
10,769
769
46
3
0
284,017
3
L
Sun Wukong
8,613
615
56
4
0
255,245
1
L
Ao Kuang
8,497
607
30
2
0
229,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role