Player Matchup

Cthulhu
Cthulhu
JWStanway96
Cthulhu
Level 82
God Stats
61W - 31L
1,812 SR
Queue Stats
244W - 248L
1,508 Elo+
Party 1
Arachne
Arachne
Mr_Lowe19
Arachne
Level 44
God Stats
38W - 27L
1,603 SR
Queue Stats
290W - 305L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
OMi NiceTry
Gilgamesh
Level 15
God Stats
17W - 7L
1,616 SR
Queue Stats
27W - 27L
1,406 Elo+
Party 1
Team Averages
Level 47
1,677 SR
1,454 Elo+

VS

Team Averages
Level 59
1,410 SR
1,288 Elo+
Sol
Sol
Sgabula
Sol
Level 46
God Stats
0W - 2L
1,392 SR
Queue Stats
3W - 16L
1,113 Elo+
Party 2
Ganesha
Ganesha
mara95000
Ganesha
Level 105
God Stats
1W - 4L
1,756 SR
Queue Stats
90W - 102L
1,421 Elo+
Party 2
Bellona
Bellona
zampakill
Bellona
Level 27
God Stats
0W - 3L
1,080 SR
Queue Stats
8W - 12L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JWStanway96
Cthulhu
10
1 / 3 / 11
7,731
773
5,584
10,950
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Mr_Lowe19
Arachne
12
10 / 1 / 3
8,904
890
14,205
10,033
4,481
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
OMi NiceTry
Gilgamesh
11
3 / 1 / 9
7,792
779
5,875
8,696
3,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
3 / 3 / 1
6,965
697
9,433
6,498
1,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
mara95000
Ganesha
10
0 / 7 / 5
7,013
701
3,909
15,975
13,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
zampakill
Bellona
8
2 / 4 / 2
6,578
658
1,572
6,551
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JWStanway96
Cthulhu
1
3
11
2.17
W
Arachne
Mr_Lowe19
Arachne
10
1
3
11.5
W
Gilgamesh
OMi NiceTry
Gilgamesh
3
1
9
7.5
L
Sol
3
3
1
1.17
L
Ganesha
mara95000
Ganesha
0
7
5
0.36
L
Bellona
zampakill
Bellona
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,664
Damage
14,914
29,679
Taken
29,024
16,461
Mitigated
18,890
10,184
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JWStanway96
Cthulhu
5,584
579
1,086
1,676
10,950
8,410
220
4,492
6,458
17,962
0
W
Arachne
Mr_Lowe19
Arachne
14,205
11,151
1,026
5,136
10,033
4,481
937
5,279
4,754
0
27,603
W
Gilgamesh
OMi NiceTry
Gilgamesh
5,875
1,691
0
1,260
8,696
3,570
713
3,595
5,101
0
21,488
L
Sol
9,433
2,135
0
1,300
6,498
1,699
0
1,242
5,256
26,273
0
L
Ganesha
mara95000
Ganesha
3,909
445
0
2,543
15,975
13,447
0
3,374
12,601
16,638
0
L
Bellona
zampakill
Bellona
1,572
466
0
65
6,551
3,744
0
1,012
5,539
0
7,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,427
Gold Earned
20,556
90
Minions Killed
75
0
Camps Cleared
0
630,928
Distance Traveled
483,377
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,731
773
28
3
0
196,220
2
W
Arachne
8,904
890
34
3
0
230,356
0
W
Gilgamesh
7,792
779
28
3
0
204,352
0
L
Sol
6,965
697
56
6
0
182,553
3
L
Ganesha
7,013
701
2
0
0
147,567
1
L
Bellona
6,578
658
17
2
0
153,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role