Player Matchup

Merlin
Merlin
CoolTechno
Merlin
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
181W - 164L
1,573 Elo+
Party 2
Kuzenbo
Kuzenbo
ELMAZUKAMBAA
Kuzenbo
Level 102
God Stats
6W - 4L
1,317 SR
Queue Stats
74W - 57L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
ObvRichie
Heimdallr
Level 147
God Stats
8W - 4L
1,481 SR
Queue Stats
173W - 139L
1,573 Elo+
Party 2
Team Averages
Level 118
1,433 SR
1,554 Elo+

VS

Team Averages
Level 113
1,498 SR
1,511 Elo+
Amaterasu
Amaterasu
DELAHIE7
Amaterasu
Level 28
God Stats
2W - 8L
1,329 SR
Queue Stats
22W - 41L
1,307 Elo+
Solo
Agni
Agni
MTxZaraKi
Agni
Level 159
God Stats
0W - 3L
1,630 SR
Queue Stats
122W - 90L
1,607 Elo+
Party 1
Hachiman
Hachiman
The Almighty72
Hachiman
Level 151
God Stats
0W - 2L
1,536 SR
Queue Stats
31W - 22L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CoolTechno
Merlin
12
3 / 2 / 9
8,382
699
5,803
5,704
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ELMAZUKAMBAA
Kuzenbo
12
3 / 2 / 8
8,681
723
5,518
9,025
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
ObvRichie
Heimdallr
13
9 / 2 / 3
9,337
778
13,212
8,418
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DELAHIE7
Amaterasu
9
0 / 7 / 5
7,058
588
2,100
12,752
4,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
12
5 / 3 / 1
8,699
725
9,104
8,149
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
11
1 / 5 / 5
8,166
681
8,608
8,923
3,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
6
6
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
CoolTechno
Merlin
3
2
9
3.75
L
Amaterasu
DELAHIE7
Amaterasu
0
7
5
0.36
W
Kuzenbo
ELMAZUKAMBAA
Kuzenbo
3
2
8
3.5
L
Agni
5
3
1
1.83
W
Heimdallr
ObvRichie
Heimdallr
9
2
3
5.25
L
Hachiman
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,533
Damage
19,812
23,147
Taken
29,824
12,899
Mitigated
10,457
4,731
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CoolTechno
Merlin
5,803
130
0
490
5,704
1,348
95
1,986
3,544
22,499
0
L
Amaterasu
DELAHIE7
Amaterasu
2,100
1,169
0
2,788
12,752
4,850
0
5,163
7,414
0
11,571
W
Kuzenbo
ELMAZUKAMBAA
Kuzenbo
5,518
1,173
0
2,280
9,025
8,896
181
3,253
5,475
21,504
0
L
Agni
9,104
480
0
1,170
8,149
2,589
0
3,115
4,934
26,687
0
W
Heimdallr
ObvRichie
Heimdallr
13,212
8,539
0
1,961
8,418
2,655
873
3,020
4,988
0
43,648
L
Hachiman
8,608
2,431
0
1,309
8,923
3,018
0
2,608
6,115
0
32,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
23,923
137
Minions Killed
129
0
Camps Cleared
0
624,584
Distance Traveled
600,484
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,382
699
40
3
0
195,834
3
L
Amaterasu
7,058
588
24
2
0
203,585
0
W
Kuzenbo
8,681
723
26
2
0
226,904
0
L
Agni
8,699
725
49
4
0
208,439
2
W
Heimdallr
9,337
778
71
6
0
201,846
3
L
Hachiman
8,166
681
56
5
0
188,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role