Player Matchup

Kukulkan
Kukulkan
Adam0512
Kukulkan
Level 29
God Stats
1W - 3L
1,405 SR
Queue Stats
230W - 257L
1,470 Elo+
Solo
Chiron
Chiron
Gunye11
Chiron
Level 27
God Stats
20W - 21L
1,183 SR
Queue Stats
417W - 476L
1,338 Elo+
Solo
Cthulhu
Cthulhu
LiterallyFiji
Cthulhu
Level 23
God Stats
123W - 56L
1,730 SR
Queue Stats
555W - 419L
1,684 Elo+
Solo
Nemesis
Nemesis
Shrekpp
Nemesis
Level 28
God Stats
36W - 43L
1,396 SR
Queue Stats
292W - 376L
1,243 Elo+
Party 2
King Arthur
King Arthur
darkmage522
King Arthur
Level 18
God Stats
2W - 1L
1,723 SR
Queue Stats
130W - 195L
1,200 Elo+
Party 2
Team Averages
Level 25
1,487 SR
1,387 Elo+

VS

Team Averages
Level 15
1,426 SR
1,384 Elo+
Nemesis
Nemesis
OwnSeeKeR
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
PrismVerse
Artemis
Level 30
God Stats
2W - 4L
1,093 SR
Queue Stats
55W - 81L
1,236 Elo+
Solo
Hercules
Hercules
TheClowns3
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
YaelWitDaCannon
Baron Samedi
Level 8
God Stats
3W - 4L
1,577 SR
Queue Stats
4W - 6L
1,369 Elo+
Solo
Fenrir
Fenrir
nehuere
Fenrir
Level 17
God Stats
24W - 30L
1,462 SR
Queue Stats
181W - 227L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adam0512
Kukulkan
18
7 / 4 / 4
11,548
577
13,389
9,920
4,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
Gunye11
Chiron
19
14 / 0 / 4
13,159
658
22,432
17,972
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
16
6 / 0 / 10
11,787
589
5,134
11,500
15,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Shrekpp
Nemesis
15
7 / 2 / 3
10,163
508
5,193
11,876
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
darkmage522
King Arthur
12
2 / 4 / 4
8,713
436
3,443
15,690
13,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OwnSeeKeR
Nemesis
12
1 / 8 / 4
7,871
394
10,551
16,954
5,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
PrismVerse
Artemis
12
0 / 10 / 1
7,246
362
7,292
12,574
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
TheClowns3
Hercules
13
1 / 10 / 3
8,130
407
9,680
17,541
7,458
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
YaelWitDaCannon
Baron Samedi
15
8 / 7 / 0
9,849
492
13,092
13,878
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
nehuere
Fenrir
2
0 / 1 / 0
5,427
271
268
1,343
262
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
36
Kills
10
10
Deaths
36
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adam0512
Kukulkan
7
4
4
2.25
W
Chiron
Gunye11
Chiron
14
0
4
16
W
Cthulhu
6
0
10
11
L
Nemesis
OwnSeeKeR
Nemesis
1
8
4
0.38
L
Artemis
PrismVerse
Artemis
0
10
1
0.05
W
Nemesis
Shrekpp
Nemesis
7
2
3
4.25
L
Hercules
TheClowns3
Hercules
1
10
3
0.25
L
Baron Samedi
YaelWitDaCannon
Baron Samedi
8
7
0
1.14
W
King Arthur
darkmage522
King Arthur
2
4
4
1
L
Fenrir
nehuere
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,591
Damage
40,883
66,958
Taken
62,290
45,174
Mitigated
23,480
22,865
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adam0512
Kukulkan
13,389
983
0
1,370
9,920
4,642
171
3,968
5,689
87,993
0
W
Chiron
Gunye11
Chiron
22,432
12,430
209
12,743
17,972
7,476
9,029
2,751
15,089
0
103,175
W
Cthulhu
5,134
305
315
2,544
11,500
15,120
698
1,836
9,491
42,693
0
L
Nemesis
OwnSeeKeR
Nemesis
10,551
5,430
0
1,249
16,954
5,356
0
4,561
12,393
0
38,212
L
Artemis
PrismVerse
Artemis
7,292
2,798
0
0
12,574
3,856
900
2,983
9,591
0
34,781
W
Nemesis
Shrekpp
Nemesis
5,193
2,311
0
1,906
11,876
4,850
1,079
1,293
10,458
0
51,568
L
Hercules
TheClowns3
Hercules
9,680
5,032
0
2,708
17,541
7,458
801
3,529
14,012
0
33,881
L
Baron Samedi
YaelWitDaCannon
Baron Samedi
13,092
764
619
1,629
13,878
6,548
200
7,450
6,428
39,264
0
W
King Arthur
darkmage522
King Arthur
3,443
778
0
3,778
15,690
13,086
801
2,455
13,139
0
19,907
L
Fenrir
nehuere
Fenrir
268
45
0
93
1,343
262
0
0
1,343
0
2,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,370
Gold Earned
38,523
520
Minions Killed
262
0
Camps Cleared
0
1,804,348
Distance Traveled
1,302,325
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,548
577
148
7
0
363,435
8
W
Chiron
13,159
658
177
9
0
291,038
0
W
Cthulhu
11,787
589
84
4
0
418,074
5
L
Nemesis
7,871
394
59
3
0
375,981
3
L
Artemis
7,246
362
61
3
0
278,526
1
W
Nemesis
10,163
508
77
4
0
419,202
6
L
Hercules
8,130
407
67
3
0
329,127
7
L
Baron Samedi
9,849
492
69
3
0
275,959
2
W
King Arthur
8,713
436
34
2
0
312,599
2
L
Fenrir
5,427
271
6
0
0
42,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role