Player Matchup

Athena
Athena
AdibouKheyAuDD
Athena
Level 17
God Stats
5W - 8L
1,470 SR
Queue Stats
59W - 57L
1,594 Elo+
Solo
Anhur
Anhur
Mahküm
Anhur
Level 10
God Stats
5W - 9L
1,655 SR
Queue Stats
42W - 49L
1,734 Elo+
Solo
Agni
Agni
RJPNBB
Agni
Level 18
God Stats
1W - 1L
1,793 SR
Queue Stats
4W - 9L
1,615 Elo+
Solo
King Arthur
King Arthur
ToyBoy4Ever
King Arthur
Level 31
God Stats
8W - 10L
1,130 SR
Queue Stats
103W - 102L
1,559 Elo+
Solo
Fenrir
Fenrir
papa2smerf
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,269 Elo+
Solo
Team Averages
Level 18
1,509 SR
1,554 Elo+

VS

Team Averages
Level 18
1,473 SR
1,507 Elo+
Hachiman
Hachiman
FartVader1
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,637 Elo+
Solo
Loki
Loki
LustfullyMind
Loki
Level 20
God Stats
4W - 0L
1,904 SR
Queue Stats
78W - 33L
1,784 Elo+
Solo
Fafnir
Fafnir
OGBoomer
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,403 Elo+
Solo
Nox
Nox
Picklou
Nox
Level 24
God Stats
1W - 0L
1,302 SR
Queue Stats
11W - 6L
1,694 Elo+
Solo
Amaterasu
Amaterasu
zzgaM
Amaterasu
Level 7
God Stats
1W - 1L
1,157 SR
Queue Stats
1W - 5L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,676
568
2,897
6,197
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Mahküm
Anhur
10
4 / 1 / 1
5,558
556
5,494
7,085
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
RJPNBB
Agni
8
0 / 5 / 0
4,895
490
1,424
4,703
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ToyBoy4Ever
King Arthur
10
1 / 0 / 0
5,802
580
1,855
3,883
1,456
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
papa2smerf
Fenrir
6
0 / 6 / 1
4,485
449
509
6,674
1,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FartVader1
Hachiman
8
0 / 2 / 2
5,054
505
4,630
4,394
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 0 / 3
6,778
678
5,119
4,933
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
OGBoomer
Fafnir
7
0 / 3 / 0
4,919
492
1,519
6,513
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
10
4 / 1 / 2
6,109
611
3,804
3,981
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
zzgaM
Amaterasu
8
1 / 1 / 2
4,744
474
723
3,309
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
12
13
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Hachiman
FartVader1
Hachiman
0
2
2
0.5
W
7
0
3
8.5
L
Anhur
Mahküm
Anhur
4
1
1
4.5
W
Fafnir
OGBoomer
Fafnir
0
3
0
0
W
Nox
4
1
2
5
L
Agni
RJPNBB
Agni
0
5
0
0
L
King Arthur
ToyBoy4Ever
King Arthur
1
0
0
1
L
Fenrir
papa2smerf
Fenrir
0
6
1
0.08
W
Amaterasu
zzgaM
Amaterasu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,179
Damage
15,795
28,542
Taken
23,130
8,820
Mitigated
10,044
8,399
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,897
1,425
0
2,530
6,197
2,589
0
1,901
4,186
13,330
0
W
Hachiman
FartVader1
Hachiman
4,630
2,612
0
1,770
4,394
933
0
1,035
3,359
0
27,943
W
5,119
1,943
0
1,971
4,933
2,273
0
666
4,213
0
36,839
L
Anhur
Mahküm
Anhur
5,494
2,405
0
3,312
7,085
1,736
0
1,479
5,521
0
28,722
W
Fafnir
OGBoomer
Fafnir
1,519
357
0
1,269
6,513
4,073
0
1,366
5,147
9,961
0
W
Nox
3,804
731
0
680
3,981
1,235
408
1,134
2,781
23,271
0
L
Agni
RJPNBB
Agni
1,424
350
0
420
4,703
1,278
0
1,414
3,179
16,191
0
L
King Arthur
ToyBoy4Ever
King Arthur
1,855
279
0
1,132
3,883
1,456
96
0
3,883
0
34,103
L
Fenrir
papa2smerf
Fenrir
509
148
0
1,005
6,674
1,761
0
184
6,450
0
14,790
W
Amaterasu
zzgaM
Amaterasu
723
101
0
249
3,309
1,530
20
0
3,309
0
10,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
27,604
220
Minions Killed
225
0
Camps Cleared
0
852,898
Distance Traveled
1,004,361
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,676
568
29
3
0
203,651
2
W
Hachiman
5,054
505
51
5
0
176,074
0
W
Loki
6,778
678
78
8
0
220,394
2
L
Anhur
5,558
556
40
4
0
161,751
1
W
Fafnir
4,919
492
17
2
0
192,746
3
W
Nox
6,109
611
55
6
0
201,412
0
L
Agni
4,895
490
45
5
0
175,755
2
L
King Arthur
5,802
580
76
8
0
171,467
0
L
Fenrir
4,485
449
30
3
0
140,274
1
W
Amaterasu
4,744
474
24
2
0
213,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role