Player Matchup

Kukulkan
Kukulkan
ELMASACRAFURRYS
Kukulkan
Level 8
God Stats
6W - 1L
1,617 SR
Queue Stats
29W - 18L
1,423 Elo+
Solo
Medusa
Medusa
IamKvN
Medusa
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 19L
1,487 Elo+
Party 1
Loki
Loki
LadyTITANIA6622
Loki
Level 29
God Stats
30W - 44L
1,345 SR
Queue Stats
174W - 214L
1,337 Elo+
Solo
Chang'e
Chang'e
MikaellaCosmic
Chang'e
Level 28
God Stats
25W - 18L
1,701 SR
Queue Stats
109W - 107L
1,433 Elo+
Solo
Odin
Odin
carlimnoob
Odin
Level 16
God Stats
3W - 1L
1,368 SR
Queue Stats
13W - 15L
1,393 Elo+
Party 1
Team Averages
Level 21
1,506 SR
1,415 Elo+

VS

Team Averages
Level 21
1,445 SR
1,451 Elo+
Raijin
Raijin
Nunui
Raijin
Level 28
God Stats
3W - 5L
1,218 SR
Queue Stats
296W - 325L
1,449 Elo+
Solo
Merlin
Merlin
RafaRafaRafa10
Merlin
Level 24
God Stats
8W - 20L
1,507 SR
Queue Stats
129W - 143L
1,333 Elo+
Solo
Persephone
Persephone
Venus__848
Persephone
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,469 Elo+
Solo
Anubis
Anubis
diogoooooo_0l
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
kiinkiller
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
0 / 1 / 0
6,983
317
242
1,744
501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
IamKvN
Medusa
18
8 / 1 / 2
11,381
517
13,960
13,714
5,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 0 / 2
10,951
498
5,917
10,035
3,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 4 / 5
10,458
475
10,011
13,435
4,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 5
9,255
421
5,300
13,382
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nunui
Raijin
15
1 / 7 / 2
9,163
417
7,578
13,396
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 0
9,953
452
7,480
11,032
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Venus__848
Persephone
17
1 / 2 / 1
10,660
485
10,039
9,973
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 0
5,992
272
528
1,465
500
Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
kiinkiller
Fenrir
14
2 / 5 / 0
9,150
416
5,039
14,889
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
6
6
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
1
0
0
W
Medusa
IamKvN
Medusa
8
1
2
9
W
4
0
2
5
W
5
4
5
1.88
L
Raijin
Nunui
Raijin
1
7
2
0.29
L
2
3
0
0.67
L
Persephone
Venus__848
Persephone
1
2
1
0.75
W
1
0
5
3.5
L
0
2
0
0
L
Fenrir
kiinkiller
Fenrir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,430
Damage
30,664
52,310
Taken
50,755
23,830
Mitigated
19,946
18,008
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
242
40
0
411
1,744
501
152
743
1,001
18,148
0
W
Medusa
IamKvN
Medusa
13,960
6,117
0
500
13,714
5,082
3,435
6,061
7,227
0
72,019
W
5,917
1,007
0
2,723
10,035
3,861
0
2,550
7,417
0
83,888
W
10,011
1,045
4,348
7,326
13,435
4,369
1,216
6,923
5,973
63,473
0
L
Raijin
Nunui
Raijin
7,578
258
0
2,005
13,396
4,663
397
4,318
9,003
47,933
0
L
7,480
187
0
750
11,032
5,081
84
2,232
8,775
71,024
0
L
Persephone
Venus__848
Persephone
10,039
749
0
2,823
9,973
3,533
584
1,024
8,597
63,789
0
W
5,300
1,140
0
2,700
13,382
10,017
162
7,609
5,067
198
32,773
L
528
251
0
74
1,465
500
161
317
1,148
2,136
0
L
Fenrir
kiinkiller
Fenrir
5,039
809
0
4,736
14,889
6,169
0
2,560
12,254
0
53,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,028
Gold Earned
44,918
503
Minions Killed
450
0
Camps Cleared
0
1,737,875
Distance Traveled
1,563,000
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,983
317
43
2
0
76,798
1
W
Medusa
11,381
517
134
6
0
408,090
4
W
Loki
10,951
498
145
7
0
419,607
0
W
Chang'e
10,458
475
112
5
0
396,296
4
L
Raijin
9,163
417
100
5
0
328,813
4
L
Merlin
9,953
452
139
6
0
366,945
4
L
Persephone
10,660
485
109
5
0
390,640
1
W
Odin
9,255
421
69
3
0
437,084
3
L
Anubis
5,992
272
5
0
0
50,071
0
L
Fenrir
9,150
416
97
4
0
426,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role