Player Matchup

Bacchus
Bacchus
Carlis123451
Bacchus
Level 24
God Stats
3W - 3L
1,634 SR
Queue Stats
23W - 33L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
Davilon77
Sun Wukong
Level 14
God Stats
6W - 3L
1,560 SR
Queue Stats
14W - 19L
1,245 Elo+
Party 2
Pele
Pele
Dwolf0811
Pele
Level 19
God Stats
1W - 6L
1,194 SR
Queue Stats
38W - 44L
1,389 Elo+
Solo
Tiamat
Tiamat
Eltagrin
Tiamat
Level 29
God Stats
1W - 2L
1,503 SR
Queue Stats
21W - 5L
1,750 Elo+
Solo
Artemis
Artemis
hlm2006hugo
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,274 Elo+
Party 2
Team Averages
Level 19
1,478 SR
1,397 Elo+

VS

Team Averages
Level 24
1,497 SR
1,439 Elo+
Bellona
Bellona
Guguinha013
Bellona
Level 25
God Stats
1W - 1L
1,282 SR
Queue Stats
19W - 16L
1,347 Elo+
Solo
Geb
Geb
Lament Death
Geb
Level 27
God Stats
33W - 46L
1,497 SR
Queue Stats
366W - 377L
1,456 Elo+
Party 1
Bakasura
Bakasura
Pap1G1nger
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ShadowOfAzreal
Da Ji
Level 37
God Stats
170W - 148L
1,581 SR
Queue Stats
489W - 502L
1,482 Elo+
Party 1
Nox
Nox
W0LFD3M0N
Nox
Level 29
God Stats
53W - 46L
1,623 SR
Queue Stats
339W - 388L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Carlis123451
Bacchus
20
3 / 6 / 16
15,434
908
10,859
24,497
31,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Davilon77
Sun Wukong
20
0 / 11 / 14
14,683
864
15,135
34,485
26,911
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
19
3 / 2 / 6
14,455
850
11,700
14,582
5,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Eltagrin
Tiamat
20
15 / 10 / 6
17,625
1,037
36,365
28,659
17,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
hlm2006hugo
Artemis
20
3 / 10 / 15
15,970
939
33,622
24,578
8,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Guguinha013
Bellona
20
0 / 7 / 21
14,752
868
11,837
28,539
17,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 2 / 33
17,539
1,032
19,015
33,447
50,624
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
Pap1G1nger
Bakasura
17
0 / 5 / 4
12,542
738
1,213
5,401
1,865
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
30 / 9 / 7
21,476
1,263
61,962
39,301
22,988
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 1 / 21
17,013
1,001
22,970
13,457
7,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
125
24
Kills
39
39
Deaths
24
57
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Carlis123451
Bacchus
3
6
16
1.83
L
Sun Wukong
Davilon77
Sun Wukong
0
11
14
0.64
L
Pele
3
2
6
3
L
Tiamat
Eltagrin
Tiamat
15
10
6
1.8
W
Bellona
Guguinha013
Bellona
0
7
21
1.5
W
3
2
33
9.75
W
Bakasura
Pap1G1nger
Bakasura
0
5
4
0.4
W
30
9
7
3.72
W
6
1
21
16.5
L
Artemis
hlm2006hugo
Artemis
3
10
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,681
Damage
116,997
126,801
Taken
120,145
88,936
Mitigated
101,093
13,026
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Carlis123451
Bacchus
10,859
1,697
0
674
24,497
31,028
0
11,006
13,491
24,695
0
L
Sun Wukong
Davilon77
Sun Wukong
15,135
2,146
0
723
34,485
26,911
0
12,097
22,388
0
46,305
L
Pele
11,700
3,701
0
3,699
14,582
5,024
0
6,413
8,114
0
34,018
L
Tiamat
Eltagrin
Tiamat
36,365
2,925
571
3,256
28,659
17,758
0
5,838
22,821
70,903
0
W
Bellona
Guguinha013
Bellona
11,837
3,144
0
610
28,539
17,939
0
14,696
13,761
57
28,387
W
19,015
2,033
0
425
33,447
50,624
0
11,145
21,704
50,029
0
W
Bakasura
Pap1G1nger
Bakasura
1,213
878
0
192
5,401
1,865
0
1,608
3,793
0
2,325
W
61,962
40,443
0
8,452
39,301
22,988
0
15,413
23,850
0
81,438
W
22,970
2,205
0
0
13,457
7,677
0
4,184
9,273
73,481
0
L
Artemis
hlm2006hugo
Artemis
33,622
19,096
887
3,216
24,578
8,215
0
6,631
17,947
0
61,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,167
Gold Earned
83,322
293
Minions Killed
256
7
Camps Cleared
8
1,370,429
Distance Traveled
1,263,476
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,434
908
31
2
0
319,529
0
L
Sun Wukong
14,683
864
74
4
1
323,143
2
L
Pele
14,455
850
49
3
3
203,664
0
L
Tiamat
17,625
1,037
73
4
2
294,445
0
W
Bellona
14,752
868
35
2
0
249,420
0
W
Geb
17,539
1,032
42
2
1
323,380
0
W
Bakasura
12,542
738
6
0
1
68,143
0
W
Da Ji
21,476
1,263
34
2
2
314,117
2
W
Nox
17,013
1,001
139
8
4
308,416
0
L
Artemis
15,970
939
66
4
1
229,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role