Player Matchup

Thor
Thor
Gold V
JonyGankeo
Thor
Gold V
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,588 MMR
Solo
Anubis
Anubis
Gold I
MarquisForneus
Anubis
Gold I
Level 160
God Stats
1W - 0L
1,236 SR
Queue Stats
152W - 147L
1,590 MMR
Solo
Anhur
Anhur
Platinum V
RealNeo77
Anhur
Platinum V
Level 59
God Stats
4W - 3L
1,594 SR
Queue Stats
86W - 71L
1,720 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
diegodiaz96
Zhong Kui
Gold I
Level 159
God Stats
46W - 28L
1,688 SR
Queue Stats
90W - 79L
1,598 MMR
Solo
Yemoja
Yemoja
Gold III
vayatulallevas
Yemoja
Gold III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 54L
1,554 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 92
1,504 SR
1,610 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,535 SR
1,585 MMR
Janus
Janus
Gold I
MénezZ
Janus
Gold I
Level 136
God Stats
17W - 16L
1,695 SR
Queue Stats
148W - 139L
1,633 MMR
Solo
Cupid
Cupid
Gold II
Tris39
Cupid
Gold II
Level 158
God Stats
1W - 4L
1,482 SR
Queue Stats
679W - 678L
1,579 MMR
Solo
Serqet
Serqet
Gold II
WhatANiceGuy
Serqet
Gold II
Level 160
God Stats
6W - 8L
1,500 SR
Queue Stats
650W - 642L
1,597 MMR
Solo
Bacchus
Bacchus
Gold I
Xenico
Bacchus
Gold I
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
334W - 334L
1,615 MMR
Solo
Guan Yu
Guan Yu
Gold I
prithv
Guan Yu
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 4
13,841
629
11,476
16,423
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 8 / 4
12,137
552
10,677
16,351
8,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
RealNeo77
Anhur
20
6 / 1 / 6
14,774
672
15,038
17,113
7,385
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
diegodiaz96
Zhong Kui
18
2 / 5 / 3
12,860
585
14,850
15,059
14,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 8
12,242
556
5,065
16,978
16,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetTsukuyomiTiamatAthenaSobek

VS

Bans
ApolloNemesisCerberusAresLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MénezZ
Janus
16
1 / 6 / 7
10,209
464
9,894
11,655
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Tris39
Cupid
15
1 / 8 / 3
9,099
414
7,989
13,010
3,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
17
5 / 3 / 6
10,492
477
9,759
15,766
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Xenico
Bacchus
16
5 / 4 / 5
10,497
477
10,419
16,724
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guan Yu
prithv
Guan Yu
20
5 / 1 / 6
11,800
536
9,452
18,860
25,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
22
Kills
17
19
Deaths
22
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
3
4
3.67
W
4
8
4
0.75
L
Janus
MénezZ
Janus
1
6
7
0.75
W
Anhur
RealNeo77
Anhur
6
1
6
9
L
Cupid
Tris39
Cupid
1
8
3
0.31
L
Serqet
5
3
6
2.67
L
Bacchus
Xenico
Bacchus
5
4
5
1.88
W
Zhong Kui
diegodiaz96
Zhong Kui
2
5
3
0.7
L
Guan Yu
prithv
Guan Yu
5
1
6
8
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,106
Damage
47,513
81,924
Taken
76,015
54,172
Mitigated
53,870
35,166
Healing
23,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,476
3,042
0
7,508
16,423
7,465
1,554
3,902
12,272
0
94,995
W
10,677
428
0
5,140
16,351
8,440
1,786
6,125
9,427
80,293
0
L
Janus
MénezZ
Janus
9,894
1,001
0
500
11,655
3,262
0
5,640
6,015
87,217
0
W
Anhur
RealNeo77
Anhur
15,038
9,328
0
10,030
17,113
7,385
2,224
2,549
14,159
0
139,848
L
Cupid
Tris39
Cupid
7,989
4,393
205
3,010
13,010
3,635
0
3,228
9,782
0
60,181
L
Serqet
9,759
2,414
0
5,134
15,766
6,183
0
6,620
9,146
0
69,338
L
Bacchus
Xenico
Bacchus
10,419
810
0
1,955
16,724
15,348
0
6,235
10,489
29,021
0
W
Zhong Kui
diegodiaz96
Zhong Kui
14,850
1,282
0
5,020
15,059
14,294
2,257
3,838
10,901
78,093
0
L
Guan Yu
prithv
Guan Yu
9,452
1,884
1,819
10,662
18,860
25,442
0
9,122
9,738
0
62,217
W
5,065
1,664
3,720
3,748
16,978
16,588
1,720
5,448
11,350
27,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,854
Gold Earned
52,097
721
Minions Killed
578
0
Camps Cleared
0
1,905,156
Distance Traveled
2,111,251
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,841
629
150
7
0
442,867
4
W
Anubis
12,137
552
134
6
0
351,048
5
L
Janus
10,209
464
184
8
0
450,692
1
W
Anhur
14,774
672
236
11
0
375,163
2
L
Cupid
9,099
414
113
5
0
318,664
5
L
Serqet
10,492
477
123
6
0
481,555
5
L
Bacchus
10,497
477
24
1
0
403,231
5
W
Zhong Kui
12,860
585
160
7
0
341,656
5
L
Guan Yu
11,800
536
134
6
0
457,109
2
W
Yemoja
12,242
556
41
2
0
394,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role