Player Matchup

Cthulhu
Cthulhu
ChaoticGek
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,461 Elo+
Solo
Tiamat
Tiamat
Geckoguy6000
Tiamat
Level 24
God Stats
10W - 6L
1,728 SR
Queue Stats
26W - 23L
1,771 Elo+
Solo
Hera
Hera
Maximes_Flamel
Hera
Level 27
God Stats
2W - 1L
1,826 SR
Queue Stats
78W - 88L
1,415 Elo+
Party 2
Loki
Loki
Stirlinz
Loki
Level 26
God Stats
95W - 77L
1,520 SR
Queue Stats
1,300W - 755L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Stormshadowblue
Kukulkan
Level 16
God Stats
6W - 4L
1,330 SR
Queue Stats
23W - 13L
1,493 Elo+
Party 2
Team Averages
Level 20
1,581 SR
1,518 Elo+

VS

Team Averages
Level 13
1,634 SR
1,454 Elo+
Athena
Athena
Donk1905
Athena
Level 15
God Stats
30W - 11L
1,752 SR
Queue Stats
85W - 76L
1,431 Elo+
Party 1
Anubis
Anubis
Melo19055425
Anubis
Level 16
God Stats
25W - 12L
1,712 SR
Queue Stats
86W - 75L
1,468 Elo+
Party 1
Horus
Horus
Mendokse-
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,401 Elo+
Party 3
Fenrir
Fenrir
halimovich92
Fenrir
Level 16
God Stats
8W - 5L
1,708 SR
Queue Stats
9W - 12L
1,401 Elo+
Party 3
Agni
Agni
vladsun7
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaoticGek
Cthulhu
18
3 / 3 / 16
11,676
973
12,446
14,941
14,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
19
9 / 0 / 15
13,427
1,119
27,303
10,941
8,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 11
11,747
979
27,150
12,674
4,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
19
4 / 2 / 21
12,299
1,025
17,275
9,314
8,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
20
10 / 0 / 14
13,084
1,090
27,844
3,844
1,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Donk1905
Athena
17
2 / 0 / 5
11,150
929
10,870
30,752
36,823
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
17
2 / 8 / 5
11,441
953
15,456
24,567
13,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Mendokse-
Horus
17
0 / 3 / 6
10,627
886
10,313
27,573
28,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
15
2 / 7 / 2
10,398
867
5,658
16,116
8,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Agni
16
1 / 14 / 3
10,236
853
4,629
21,223
10,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
31
Kills
7
7
Deaths
32
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChaoticGek
Cthulhu
3
3
16
3.67
L
Athena
Donk1905
Athena
2
0
5
4.5
W
Tiamat
9
0
15
16.5
W
5
2
11
5.25
L
Anubis
2
8
5
0.56
L
Horus
Mendokse-
Horus
0
3
6
1
W
Loki
4
2
21
7.25
W
Kukulkan
10
0
14
17
L
Fenrir
2
7
2
0.43
L
Agni
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,018
Damage
46,926
51,714
Taken
120,231
37,877
Mitigated
98,053
10,084
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChaoticGek
Cthulhu
12,446
1,988
209
91
14,941
14,822
0
10,034
4,907
24,417
0
L
Athena
Donk1905
Athena
10,870
3,599
0
0
30,752
36,823
0
25,186
5,566
29,495
0
W
Tiamat
27,303
3,208
1,038
3,060
10,941
8,519
0
5,067
5,874
69,617
0
W
27,150
8,205
690
4,996
12,674
4,690
0
7,277
5,397
45,743
0
L
Anubis
15,456
77
0
5,981
24,567
13,934
0
21,096
3,471
65,406
0
L
Horus
Mendokse-
Horus
10,313
6,246
4,178
6,531
27,573
28,402
0
22,188
5,385
0
26,581
W
Loki
17,275
3,762
0
0
9,314
8,235
0
5,636
3,678
189
26,313
W
Kukulkan
27,844
3,423
0
0
3,844
1,611
0
2,941
903
44,672
0
L
Fenrir
5,658
1,787
0
216
16,116
8,724
0
10,842
5,274
0
11,623
L
Agni
4,629
1,332
0
565
21,223
10,170
0
15,606
5,617
13,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,233
Gold Earned
53,852
256
Minions Killed
216
7
Camps Cleared
2
1,161,344
Distance Traveled
1,128,854
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,676
973
38
3
0
233,238
0
L
Athena
11,150
929
34
3
1
267,036
0
W
Tiamat
13,427
1,119
106
9
5
243,298
1
W
Hera
11,747
979
55
5
1
227,881
2
L
Anubis
11,441
953
119
10
0
210,619
0
L
Horus
10,627
886
26
2
0
266,091
1
W
Loki
12,299
1,025
22
2
1
247,766
1
W
Kukulkan
13,084
1,090
35
3
0
209,161
0
L
Fenrir
10,398
867
16
1
0
202,128
0
L
Agni
10,236
853
21
2
1
182,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role