Player Matchup

Fenrir
Fenrir
K2daBinks
Fenrir
Level 29
God Stats
15W - 13L
1,672 SR
Queue Stats
69W - 113L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
Spud_Gunzz13
Cthulhu
Level 29
God Stats
20W - 16L
1,480 SR
Queue Stats
67W - 78L
1,284 Elo+
Solo
Scylla
Scylla
god_V_V_
Scylla
Level 17
God Stats
26W - 41L
1,271 SR
Queue Stats
34W - 72L
1,132 Elo+
Party 1
Team Averages
Level 25
1,474 SR
1,246 Elo+

VS

Team Averages
Level 16
1,476 SR
1,190 Elo+
Danzaburou
Danzaburou
BananaRage0
Danzaburou
Level 8
God Stats
3W - 5L
1,294 SR
Queue Stats
3W - 7L
989 Elo+
Party 2
Thor
Thor
CoolAnd
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
zemesrieksts
Nu Wa
Level 27
God Stats
0W - 2L
1,635 SR
Queue Stats
6W - 12L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K2daBinks
Fenrir
14
12 / 2 / 5
11,248
750
10,131
11,312
7,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Spud_Gunzz13
Cthulhu
15
4 / 1 / 14
10,585
706
10,529
8,975
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
god_V_V_
Scylla
13
2 / 4 / 9
9,611
641
2,876
8,613
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BananaRage0
Danzaburou
11
1 / 5 / 2
8,546
570
4,415
8,498
3,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
CoolAnd
Thor
11
1 / 9 / 2
9,000
600
4,204
12,826
4,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 1
10,688
713
9,304
9,190
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
6
7
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BananaRage0
Danzaburou
1
5
2
0.4
L
Thor
CoolAnd
Thor
1
9
2
0.22
W
Fenrir
K2daBinks
Fenrir
12
2
5
7.25
W
Cthulhu
Spud_Gunzz13
Cthulhu
4
1
14
11
W
Scylla
god_V_V_
Scylla
2
4
9
1.63
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
17,923
28,900
Taken
30,514
18,533
Mitigated
10,884
4,870
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BananaRage0
Danzaburou
4,415
1,487
0
1,225
8,498
3,116
0
3,884
4,363
0
27,029
L
Thor
CoolAnd
Thor
4,204
917
0
700
12,826
4,438
246
4,717
7,792
0
24,925
W
Fenrir
K2daBinks
Fenrir
10,131
1,599
0
214
11,312
7,655
1,569
3,164
7,866
0
28,662
W
Cthulhu
Spud_Gunzz13
Cthulhu
10,529
145
972
2,826
8,975
8,727
693
2,083
6,622
48,997
0
W
Scylla
god_V_V_
Scylla
2,876
111
0
858
8,613
2,151
688
3,348
5,065
33,474
0
L
9,304
2,963
0
1,962
9,190
3,330
280
4,072
4,906
34,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
28,234
178
Minions Killed
140
0
Camps Cleared
0
837,639
Distance Traveled
711,993
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,546
570
59
4
0
214,564
0
L
Thor
9,000
600
30
2
0
263,351
6
W
Fenrir
11,248
750
28
2
0
289,720
2
W
Cthulhu
10,585
706
77
5
0
303,831
0
W
Scylla
9,611
641
73
5
0
244,088
2
L
Nu Wa
10,688
713
51
3
0
234,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role