Player Matchup

Sun Wukong
Sun Wukong
DarkDavid99
Sun Wukong
Level 28
God Stats
3W - 2L
1,353 SR
Queue Stats
51W - 72L
1,312 Elo+
Solo
Raijin
Raijin
Lilcashmoney709
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,493 Elo+
Solo
Skadi
Skadi
Mands121212
Skadi
Level 15
God Stats
7W - 8L
1,367 SR
Queue Stats
20W - 24L
1,320 Elo+
Party 1
Xing Tian
Xing Tian
VictorWolf666
Xing Tian
Level 27
God Stats
3W - 3L
1,536 SR
Queue Stats
14W - 19L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
certifiedchico
Kukulkan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 90L
1,546 Elo+
Solo
Team Averages
Level 24
1,451 SR
1,401 Elo+

VS

Team Averages
Level 15
1,500 SR
1,331 Elo+
Jormungandr
Jormungandr
Berserkr9597
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 273L
1,322 Elo+
Party 2
Artio
Artio
Glitterbomb1408
Artio
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 120L
1,215 Elo+
Party 2
Merlin
Merlin
INAB Liam
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 137L
1,000 Elo+
Party 2
Nox
Nox
JEHOVASTHICCNEZ
Nox
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
362W - 362L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
M0RRIGANG
Gilgamesh
Level 15
God Stats
18W - 9L
1,500 SR
Queue Stats
25W - 14L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkDavid99
Sun Wukong
20
7 / 5 / 21
14,533
1,038
19,011
21,716
25,201
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 12 / 22
14,149
1,011
20,845
22,565
7,305
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 6 / 12
14,533
1,038
28,011
19,810
6,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
VictorWolf666
Xing Tian
20
4 / 8 / 32
14,187
1,013
13,526
27,030
25,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
20
10 / 8 / 15
14,359
1,026
17,704
17,787
8,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Berserkr9597
Jormungandr
20
0 / 7 / 27
13,634
974
9,684
20,032
19,696
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
0 / 13 / 14
11,952
854
1,807
25,122
14,663
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
INAB Liam
Merlin
20
1 / 15 / 15
12,700
907
12,835
21,694
9,420
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
19 / 1 / 15
18,343
1,310
35,928
13,968
6,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
M0RRIGANG
Gilgamesh
20
19 / 7 / 15
18,686
1,335
43,304
28,522
26,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
125
43
Kills
39
39
Deaths
43
102
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Berserkr9597
Jormungandr
0
7
27
1.93
W
Sun Wukong
DarkDavid99
Sun Wukong
7
5
21
3.5
L
0
13
14
0.54
L
Merlin
INAB Liam
Merlin
1
15
15
0.57
L
19
1
15
26.5
W
7
12
22
1.5
L
Gilgamesh
M0RRIGANG
Gilgamesh
19
7
15
3.79
W
15
6
12
3.5
W
Xing Tian
VictorWolf666
Xing Tian
4
8
32
2.5
W
Kukulkan
10
8
15
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,097
Damage
103,558
108,908
Taken
109,338
72,377
Mitigated
77,495
10,535
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Berserkr9597
Jormungandr
9,684
2,029
0
146
20,032
19,696
0
9,900
10,132
36,234
0
W
Sun Wukong
DarkDavid99
Sun Wukong
19,011
4,297
924
2,061
21,716
25,201
0
10,986
10,730
596
37,908
L
1,807
233
255
233
25,122
14,663
0
10,823
14,299
7,581
0
L
Merlin
INAB Liam
Merlin
12,835
2,630
0
58
21,694
9,420
0
13,070
8,624
36,767
0
L
35,928
2,886
0
1,600
13,968
6,816
0
4,791
9,177
63,658
0
W
20,845
6,315
1,326
1,790
22,565
7,305
0
14,165
8,400
47,268
0
L
Gilgamesh
M0RRIGANG
Gilgamesh
43,304
14,125
0
1,553
28,522
26,900
0
13,805
14,717
0
79,642
W
28,011
18,444
0
1,434
19,810
6,465
0
11,968
7,842
0
52,161
W
Xing Tian
VictorWolf666
Xing Tian
13,526
1,843
0
0
27,030
25,056
0
19,088
7,942
34,680
0
W
Kukulkan
17,704
2,993
1,581
1,419
17,787
8,350
0
4,047
13,740
44,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,761
Gold Earned
75,315
255
Minions Killed
245
9
Camps Cleared
5
1,168,288
Distance Traveled
1,133,083
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,634
974
48
3
0
227,333
0
W
Sun Wukong
14,533
1,038
40
3
0
286,898
0
L
Artio
11,952
854
21
2
0
184,291
1
L
Merlin
12,700
907
49
4
0
165,127
1
L
Nox
18,343
1,310
56
4
3
281,638
0
W
Raijin
14,149
1,011
58
4
1
182,137
1
L
Gilgamesh
18,686
1,335
71
5
2
274,694
0
W
Skadi
14,533
1,038
39
3
4
254,610
1
W
Xing Tian
14,187
1,013
52
4
1
250,702
1
W
Kukulkan
14,359
1,026
66
5
3
193,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role