Player Matchup

Gilgamesh
Gilgamesh
ACog Banks
Gilgamesh
Level 12
God Stats
18W - 18L
1,500 SR
Queue Stats
37W - 36L
1,383 Elo+
Party 1
Fafnir
Fafnir
Caridex
Fafnir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 238L
1,298 Elo+
Solo
Zeus
Zeus
RedClown_mike
Zeus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 25L
1,367 Elo+
Solo
Janus
Janus
Sinister Banks0
Janus
Level 27
God Stats
69W - 45L
1,613 SR
Queue Stats
92W - 79L
1,471 Elo+
Party 1
Susano
Susano
xZayheadx
Susano
Level 25
God Stats
12W - 11L
1,723 SR
Queue Stats
103W - 91L
1,451 Elo+
Solo
Team Averages
Level 23
1,567 SR
1,394 Elo+

VS

Team Averages
Level 21
1,525 SR
1,372 Elo+
Loki
Loki
COALA_RS
Loki
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 60L
1,376 Elo+
Solo
Bellona
Bellona
Dase_2014
Bellona
Level 27
God Stats
16W - 7L
1,837 SR
Queue Stats
106W - 96L
1,469 Elo+
Solo
Ullr
Ullr
DukeOfGloat
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,302 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yanxis
Tsukuyomi
Level 14
God Stats
1W - 1L
1,330 SR
Queue Stats
26W - 27L
1,324 Elo+
Solo
Bacchus
Bacchus
soapManztvish
Bacchus
Level 28
God Stats
11W - 11L
1,456 SR
Queue Stats
227W - 278L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACog Banks
Gilgamesh
11
1 / 7 / 0
6,761
451
2,048
10,343
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Caridex
Fafnir
10
1 / 2 / 1
6,756
450
3,467
10,319
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 5 / 2
5,896
393
5,961
7,534
1,792
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 0
7,009
467
4,578
10,196
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
xZayheadx
Susano
11
1 / 0 / 2
6,547
436
4,090
6,409
2,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 0 / 4
8,692
579
4,572
7,233
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Dase_2014
Bellona
15
8 / 1 / 2
9,574
638
7,972
9,046
5,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 2 / 0
6,409
427
3,253
4,726
1,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Yanxis
Tsukuyomi
13
4 / 1 / 9
7,883
526
8,388
9,293
5,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
11
1 / 0 / 2
7,062
471
4,651
6,897
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
20
22
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ACog Banks
Gilgamesh
1
7
0
0.14
W
Loki
6
0
4
8
L
Fafnir
Caridex
Fafnir
1
2
1
0.75
W
Bellona
Dase_2014
Bellona
8
1
2
9
W
1
2
0
0.5
L
0
5
2
0.2
L
1
8
0
0.13
W
Tsukuyomi
Yanxis
Tsukuyomi
4
1
9
8.5
W
Bacchus
1
0
2
2
L
Susano
xZayheadx
Susano
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
28,836
44,801
Taken
37,195
21,040
Mitigated
20,471
7,086
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ACog Banks
Gilgamesh
2,048
411
0
1,572
10,343
3,285
554
0
10,343
0
23,209
W
Loki
4,572
853
99
1,672
7,233
2,331
0
1,772
5,435
0
49,158
L
Fafnir
Caridex
Fafnir
3,467
1,032
0
1,221
10,319
11,090
84
2,657
7,662
25,989
0
W
Bellona
Dase_2014
Bellona
7,972
2,831
378
1,780
9,046
5,601
1,408
1,916
7,062
0
51,900
W
3,253
1,649
0
49
4,726
1,427
714
2,075
2,627
0
21,183
L
5,961
1,014
300
360
7,534
1,792
477
513
7,021
23,199
0
L
4,578
84
0
1,550
10,196
2,792
236
542
9,654
43,372
0
W
Tsukuyomi
Yanxis
Tsukuyomi
8,388
2,421
0
685
9,293
5,750
0
5,099
3,847
0
33,837
W
Bacchus
4,651
723
0
1,354
6,897
5,362
0
2,679
4,218
19,332
0
L
Susano
xZayheadx
Susano
4,090
997
0
2,083
6,409
2,081
195
939
5,470
0
26,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,969
Gold Earned
39,620
262
Minions Killed
336
0
Camps Cleared
0
1,315,955
Distance Traveled
1,522,362
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,761
451
54
4
0
261,757
0
W
Loki
8,692
579
88
6
0
320,711
1
L
Fafnir
6,756
450
26
2
0
259,264
3
W
Bellona
9,574
638
123
8
0
305,809
0
W
Ullr
6,409
427
42
3
0
274,369
2
L
Zeus
5,896
393
39
3
0
231,158
0
L
Janus
7,009
467
81
5
0
253,055
0
W
Tsukuyomi
7,883
526
55
4
0
323,831
3
W
Bacchus
7,062
471
28
2
0
297,642
6
L
Susano
6,547
436
62
4
0
310,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role