Player Matchup

Scylla
Scylla
AzzBG
Scylla
Level 30
God Stats
73W - 9L
2,052 SR
Queue Stats
115W - 22L
1,995 Elo+
Party 2
Da Ji
Da Ji
Hybrid_-_Dreams
Da Ji
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 108L
1,478 Elo+
Solo
Tiamat
Tiamat
Mistfty
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 17L
1,866 Elo+
Party 2
Odin
Odin
Peroniusz94
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 84L
1,475 Elo+
Solo
Fenrir
Fenrir
Syetemes
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,682 Elo+
Solo
Team Averages
Level 25
1,610 SR
1,699 Elo+

VS

Team Averages
Level 19
1,514 SR
1,525 Elo+
Merlin
Merlin
DoomKingKaliYuga
Merlin
Level 25
God Stats
13W - 11L
1,563 SR
Queue Stats
332W - 247L
1,598 Elo+
Solo
Izanami
Izanami
Kushimasura
Izanami
Level 22
God Stats
53W - 58L
1,424 SR
Queue Stats
252W - 289L
1,480 Elo+
Party 1
Pele
Pele
MattCrysis
Pele
Level 17
God Stats
16W - 18L
1,506 SR
Queue Stats
54W - 60L
1,511 Elo+
Solo
Hel
Hel
hugo38150
Hel
Level 25
God Stats
7W - 7L
1,575 SR
Queue Stats
148W - 151L
1,517 Elo+
Party 1
Hachiman
Hachiman
sander3107
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AzzBG
Scylla
15
6 / 3 / 11
9,411
1,176
13,959
8,148
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
12 / 3 / 1
10,060
1,258
8,538
7,140
2,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Mistfty
Tiamat
16
8 / 0 / 15
10,786
1,348
22,178
7,675
6,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 10
8,133
1,017
4,992
8,161
3,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Syetemes
Fenrir
15
4 / 4 / 11
9,103
1,138
7,112
7,638
2,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

319

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
9,663
1,208
12,726
11,538
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Kushimasura
Izanami
13
2 / 4 / 3
7,918
990
5,401
11,269
3,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 9 / 2
9,280
1,160
7,667
14,246
4,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 8
8,797
1,100
6,906
15,192
5,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
sander3107
Hachiman
12
0 / 8 / 0
6,951
869
1,512
8,787
2,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
30
Kills
13
13
Deaths
31
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
AzzBG
Scylla
6
3
11
3.83
L
5
5
4
1.4
W
12
3
1
4.17
L
Izanami
Kushimasura
Izanami
2
4
3
0.88
L
5
9
2
0.67
W
Tiamat
Mistfty
Tiamat
8
0
15
15.5
W
0
3
10
1.67
W
Fenrir
Syetemes
Fenrir
4
4
11
2.38
L
1
5
8
1
L
Hachiman
sander3107
Hachiman
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,779
Damage
34,212
38,762
Taken
61,032
17,607
Mitigated
19,551
5,011
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AzzBG
Scylla
13,959
759
0
447
8,148
2,619
0
4,503
3,645
18,210
0
L
12,726
738
0
335
11,538
3,769
0
7,497
3,895
38,572
0
W
8,538
1,506
0
35
7,140
2,638
0
3,911
3,229
0
17,142
L
Izanami
Kushimasura
Izanami
5,401
2,760
0
330
11,269
3,265
0
6,011
5,102
0
10,700
L
7,667
1,268
0
202
14,246
4,721
0
7,053
7,121
0
15,230
W
Tiamat
Mistfty
Tiamat
22,178
2,265
262
3,119
7,675
6,094
0
4,313
3,362
31,392
0
W
4,992
968
0
390
8,161
3,308
0
4,617
3,544
0
16,595
W
Fenrir
Syetemes
Fenrir
7,112
1,552
0
758
7,638
2,948
0
2,288
5,350
0
14,716
L
6,906
361
1,852
1,923
15,192
5,104
0
8,730
6,334
13,101
0
L
Hachiman
sander3107
Hachiman
1,512
838
0
155
8,787
2,692
0
6,110
2,443
0
6,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
42,609
81
Minions Killed
98
7
Camps Cleared
4
805,424
Distance Traveled
718,318
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,411
1,176
7
1
1
161,549
0
L
Merlin
9,663
1,208
48
6
0
142,283
1
W
Da Ji
10,060
1,258
19
2
1
161,644
0
L
Izanami
7,918
990
12
2
1
155,611
0
L
Pele
9,280
1,160
18
2
1
158,924
0
W
Tiamat
10,786
1,348
16
2
3
180,349
1
W
Odin
8,133
1,017
34
4
1
152,940
1
W
Fenrir
9,103
1,138
5
1
1
148,942
1
L
Hel
8,797
1,100
16
2
2
165,850
0
L
Hachiman
6,951
869
4
1
0
95,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role