Player Matchup

Zeus
Zeus
AxiaWolf
Zeus
Level 18
God Stats
6W - 4L
1,744 SR
Queue Stats
6W - 5L
1,734 Elo+
Solo
Artemis
Artemis
Dezca18
Artemis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
E8809732
Olorun
Level 26
God Stats
2W - 0L
1,739 SR
Queue Stats
34W - 19L
1,608 Elo+
Solo
Bacchus
Bacchus
Flarewind
Bacchus
Level 28
God Stats
8W - 4L
1,770 SR
Queue Stats
228W - 238L
1,601 Elo+
Solo
Guan Yu
Guan Yu
GroundhogNo1
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 14L
1,772 Elo+
Solo
Team Averages
Level 19
1,651 SR
1,643 Elo+

VS

Team Averages
Level 22
1,433 SR
1,382 Elo+
Freya
Freya
Freeeezion
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 63L
1,760 Elo+
Solo
Sobek
Sobek
Not-Sxlid
Sobek
Level 45
God Stats
8W - 7L
1,555 SR
Queue Stats
18W - 20L
1,292 Elo+
Party 1
Izanami
Izanami
royalquack
Izanami
Level 10
God Stats
10W - 12L
1,388 SR
Queue Stats
12W - 15L
1,277 Elo+
Party 1
Jormungandr
Jormungandr
tbhisuck
Jormungandr
Level 12
God Stats
8W - 13L
1,374 SR
Queue Stats
37W - 53L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
xMaiBigKohlx
Danzaburou
Level 14
God Stats
11W - 17L
1,348 SR
Queue Stats
19W - 32L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 0 / 10
11,400
1,036
73,100
5,268
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Dezca18
Artemis
17
5 / 0 / 10
10,852
987
29,971
8,235
3,899
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
E8809732
Olorun
16
2 / 0 / 12
10,506
955
21,740
13,575
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Flarewind
Bacchus
17
2 / 2 / 10
10,970
997
4,143
9,600
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
GroundhogNo1
Guan Yu
16
3 / 1 / 12
10,425
948
6,395
9,350
9,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

422

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
2 / 1 / 0
9,412
856
3,437
16,611
5,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Not-Sxlid
Sobek
13
0 / 6 / 1
8,634
785
6,080
30,037
27,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
royalquack
Izanami
14
0 / 5 / 3
9,041
822
16,156
55,749
29,633
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
tbhisuck
Jormungandr
14
0 / 3 / 1
8,731
794
5,150
14,736
8,854
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
xMaiBigKohlx
Danzaburou
13
0 / 4 / 1
8,613
783
1,189
19,659
7,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
19
Kills
2
3
Deaths
19
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
0
10
12
W
Artemis
Dezca18
Artemis
5
0
10
10
W
Olorun
E8809732
Olorun
2
0
12
8
W
Bacchus
Flarewind
Bacchus
2
2
10
3.5
L
Freya
2
1
0
2
W
Guan Yu
GroundhogNo1
Guan Yu
3
1
12
9
L
Sobek
Not-Sxlid
Sobek
0
6
1
0.08
L
Izanami
royalquack
Izanami
0
5
3
0.3
L
Jormungandr
tbhisuck
Jormungandr
0
3
1
0.17
L
Danzaburou
xMaiBigKohlx
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,349
Damage
32,012
46,028
Taken
136,792
33,445
Mitigated
78,200
26,191
Healing
2,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
73,100
2,394
0
0
5,268
2,138
0
1,256
4,012
84,126
0
W
Artemis
Dezca18
Artemis
29,971
19,957
0
3,936
8,235
3,899
0
2,164
6,071
0
49,117
W
Olorun
E8809732
Olorun
21,740
10,652
2,064
8,337
13,575
6,481
0
3,786
9,789
47,799
0
W
Bacchus
Flarewind
Bacchus
4,143
483
0
1,117
9,600
11,241
0
1,901
7,699
17,708
0
L
Freya
3,437
1,194
0
526
16,611
5,423
0
14,635
1,679
10,861
0
W
Guan Yu
GroundhogNo1
Guan Yu
6,395
207
7,617
3,120
9,350
9,686
0
5,560
3,790
0
16,738
L
Sobek
Not-Sxlid
Sobek
6,080
335
0
1,623
30,037
27,224
0
17,089
12,554
8,198
0
L
Izanami
royalquack
Izanami
16,156
8,636
0
0
55,749
29,633
0
41,145
13,971
0
27,432
L
Jormungandr
tbhisuck
Jormungandr
5,150
177
98
147
14,736
8,854
0
10,227
4,217
7,389
0
L
Danzaburou
xMaiBigKohlx
Danzaburou
1,189
318
0
64
19,659
7,066
0
13,961
5,388
0
2,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,153
Gold Earned
44,431
202
Minions Killed
56
5
Camps Cleared
2
819,040
Distance Traveled
464,940
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,400
1,036
32
3
1
147,149
1
W
Artemis
10,852
987
48
4
1
164,160
0
W
Olorun
10,506
955
69
6
2
105,310
0
W
Bacchus
10,970
997
28
3
1
211,237
0
L
Freya
9,412
856
14
1
2
63,943
1
W
Guan Yu
10,425
948
25
2
0
191,184
0
L
Sobek
8,634
785
1
0
0
86,018
1
L
Izanami
9,041
822
27
2
0
169,366
0
L
Jormungandr
8,731
794
8
1
0
94,313
2
L
Danzaburou
8,613
783
6
1
0
51,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role