Player Matchup

Nemesis
Nemesis
ArminArnia
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 77L
1,420 Elo+
Solo
Tiamat
Tiamat
Elfowlgirl
Tiamat
Level 4
God Stats
4W - 10L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Yemoja
Yemoja
Hlebate
Yemoja
Level 15
God Stats
23W - 22L
1,457 SR
Queue Stats
25W - 30L
1,321 Elo+
Party 1
Fenrir
Fenrir
NaumSkiy
Fenrir
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 31L
1,316 Elo+
Party 1
Neith
Neith
madmax83
Neith
Level 6
God Stats
2W - 6L
1,298 SR
Queue Stats
4W - 10L
1,324 Elo+
Solo
Team Averages
Level 9
1,451 SR
1,376 Elo+

VS

Team Averages
Level 14
1,337 SR
1,378 Elo+
Nu Wa
Nu Wa
Fòóxey
Nu Wa
Level 15
God Stats
41W - 36L
1,189 SR
Queue Stats
60W - 64L
1,181 Elo+
Solo
Hachiman
Hachiman
HIKILEON
Hachiman
Level 5
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 5L
1,063 Elo+
Solo
Hercules
Hercules
Hawke023
Hercules
Level 30
God Stats
0W - 4L
1,260 SR
Queue Stats
72W - 79L
1,508 Elo+
Solo
Fenrir
Fenrir
Wolfbelly
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Solo
Cthulhu
Cthulhu
olimaxbanana
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArminArnia
Nemesis
20
10 / 8 / 20
15,539
1,036
22,420
26,976
18,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Elfowlgirl
Tiamat
20
9 / 3 / 26
15,826
1,055
29,659
27,777
26,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
Hlebate
Yemoja
20
2 / 0 / 29
15,812
1,054
13,903
10,887
17,592
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
NaumSkiy
Fenrir
20
12 / 6 / 23
16,276
1,085
23,467
28,148
19,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
madmax83
Neith
20
9 / 3 / 24
15,773
1,052
27,253
18,271
9,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fòóxey
Nu Wa
19
0 / 5 / 8
12,787
852
5,114
8,951
2,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
HIKILEON
Hachiman
20
2 / 9 / 12
14,760
984
27,604
20,266
7,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Hawke023
Hercules
20
9 / 8 / 8
16,830
1,122
35,701
35,203
51,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Wolfbelly
Fenrir
20
5 / 14 / 6
15,114
1,008
22,035
34,005
20,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
olimaxbanana
Cthulhu
20
4 / 6 / 7
14,469
965
15,969
30,773
39,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
61
42
Kills
20
20
Deaths
42
122
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArminArnia
Nemesis
10
8
20
2.5
W
Tiamat
Elfowlgirl
Tiamat
9
3
26
7.33
L
Nu Wa
Fòóxey
Nu Wa
0
5
8
0.8
L
Hachiman
HIKILEON
Hachiman
2
9
12
0.89
L
Hercules
Hawke023
Hercules
9
8
8
1.63
W
Yemoja
Hlebate
Yemoja
2
0
29
16.5
W
Fenrir
NaumSkiy
Fenrir
12
6
23
3.92
L
Fenrir
Wolfbelly
Fenrir
5
14
6
0.57
W
Neith
madmax83
Neith
9
3
24
7
L
Cthulhu
olimaxbanana
Cthulhu
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,702
Damage
106,423
112,059
Taken
129,198
92,197
Mitigated
121,173
19,605
Healing
16,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArminArnia
Nemesis
22,420
12,704
0
2,011
26,976
18,780
0
3,863
23,113
0
35,563
W
Tiamat
Elfowlgirl
Tiamat
29,659
3,459
0
3,899
27,777
26,940
0
6,442
21,335
59,606
0
L
Nu Wa
Fòóxey
Nu Wa
5,114
1,792
0
200
8,951
2,671
0
4,669
4,282
19,109
0
L
Hachiman
HIKILEON
Hachiman
27,604
14,116
0
2,043
20,266
7,382
0
7,699
12,567
0
67,296
L
Hercules
Hawke023
Hercules
35,701
12,248
0
10,752
35,203
51,524
0
11,159
24,044
511
51,915
W
Yemoja
Hlebate
Yemoja
13,903
3,001
7,790
902
10,887
17,592
0
2,580
8,307
44,120
0
W
Fenrir
NaumSkiy
Fenrir
23,467
8,499
0
1,765
28,148
19,373
0
3,466
24,682
0
35,029
L
Fenrir
Wolfbelly
Fenrir
22,035
8,374
0
371
34,005
20,045
0
10,576
23,429
0
46,555
W
Neith
madmax83
Neith
27,253
14,277
0
3,238
18,271
9,512
0
5,240
13,031
0
54,601
L
Cthulhu
olimaxbanana
Cthulhu
15,969
1,790
0
2,653
30,773
39,551
0
9,459
21,314
46,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,226
Gold Earned
73,960
273
Minions Killed
274
3
Camps Cleared
6
1,326,384
Distance Traveled
1,317,372
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,539
1,036
31
2
0
303,606
1
W
Tiamat
15,826
1,055
70
5
3
302,020
3
L
Nu Wa
12,787
852
29
2
2
127,687
1
L
Hachiman
14,760
984
79
5
2
268,102
0
L
Hercules
16,830
1,122
46
3
2
311,550
0
W
Yemoja
15,812
1,054
63
4
0
213,722
0
W
Fenrir
16,276
1,085
28
2
0
289,822
0
L
Fenrir
15,114
1,008
47
3
0
269,309
0
W
Neith
15,773
1,052
81
5
0
217,214
8
L
Cthulhu
14,469
965
73
5
0
340,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role