Player Matchup

Apollo
Apollo
Espartano69
Apollo
Level 94
God Stats
10W - 8L
1,580 SR
Queue Stats
19W - 15L
1,519 Elo+
Solo
Khepri
Khepri
JugramHaschwalth
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
KilllllMeee
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
bloodragee
Heimdallr
Level 128
God Stats
21W - 17L
1,699 SR
Queue Stats
272W - 273L
1,467 Elo+
Solo
Thanatos
Thanatos
kookooelda5lawy
Thanatos
Level 119
God Stats
13W - 5L
1,500 SR
Queue Stats
515W - 481L
1,512 Elo+
Solo
Team Averages
Level 114
1,556 SR
1,500 Elo+

VS

Team Averages
Level 83
1,423 SR
1,401 Elo+
Camazotz
Camazotz
Bobmcbob15
Camazotz
Level 67
God Stats
8W - 8L
1,460 SR
Queue Stats
362W - 350L
1,471 Elo+
Party 2
Pele
Pele
Juntyy
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 175L
1,418 Elo+
Party 1
Odin
Odin
NebThreat
Odin
Level 83
God Stats
13W - 11L
1,456 SR
Queue Stats
245W - 225L
1,487 Elo+
Party 2
Agni
Agni
ShahizzleVlogz
Agni
Level 54
God Stats
0W - 2L
1,200 SR
Queue Stats
118W - 143L
1,398 Elo+
Party 1
Sol
Sol
SpitefulQ
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
7 / 0 / 6
11,621
646
14,076
9,205
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 1 / 10
9,937
552
4,743
10,425
7,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 4 / 8
10,558
587
12,515
8,592
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
bloodragee
Heimdallr
16
3 / 1 / 6
9,769
543
6,253
7,562
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
15
8 / 3 / 9
10,348
575
10,278
14,090
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bobmcbob15
Camazotz
16
0 / 4 / 1
9,023
501
2,103
14,179
9,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
Juntyy
Pele
15
4 / 6 / 1
9,383
521
7,860
16,485
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
12
2 / 4 / 2
7,677
427
2,974
14,420
8,223
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 2
8,233
457
5,727
10,993
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 1
8,417
468
7,833
9,205
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
26
Kills
9
9
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bobmcbob15
Camazotz
0
4
1
0.13
W
Apollo
7
0
6
10
W
2
1
10
7
L
Pele
Juntyy
Pele
4
6
1
0.75
W
6
4
8
2.5
L
Odin
2
4
2
0.75
L
1
6
2
0.33
L
2
6
1
0.42
W
Heimdallr
bloodragee
Heimdallr
3
1
6
6
W
Thanatos
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,865
Damage
26,497
49,874
Taken
65,282
24,679
Mitigated
29,581
20,610
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bobmcbob15
Camazotz
2,103
148
0
4,214
14,179
9,812
0
1,846
12,225
0
53,918
W
Apollo
14,076
7,919
741
4,014
9,205
5,034
3,919
1,467
7,648
0
79,406
W
4,743
581
0
1,798
10,425
7,835
310
4,246
6,087
20,986
0
L
Pele
Juntyy
Pele
7,860
2,062
0
4,939
16,485
5,527
0
3,342
12,859
0
65,454
W
12,515
1,048
0
791
8,592
2,862
549
3,208
5,098
57,463
0
L
Odin
2,974
633
294
2,542
14,420
8,223
0
4,899
9,327
0
23,640
L
5,727
321
0
1,573
10,993
3,488
0
3,705
6,924
39,158
0
L
7,833
2,847
0
2,500
9,205
2,531
976
2,462
6,689
47,836
0
W
Heimdallr
bloodragee
Heimdallr
6,253
2,761
0
2,134
7,562
3,527
3,085
1,461
6,039
0
72,726
W
Thanatos
10,278
3,058
0
11,132
14,090
5,421
0
2,556
11,442
0
48,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,233
Gold Earned
42,733
476
Minions Killed
428
0
Camps Cleared
0
1,823,054
Distance Traveled
1,726,985
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,023
501
109
6
0
329,024
10
W
Apollo
11,621
646
143
8
0
376,519
3
W
Khepri
9,937
552
21
1
0
337,595
8
L
Pele
9,383
521
114
6
0
368,937
3
W
Agni
10,558
587
113
6
0
388,007
6
L
Odin
7,677
427
38
2
0
394,383
6
L
Agni
8,233
457
85
5
0
338,217
4
L
Sol
8,417
468
82
5
0
296,424
5
W
Heimdallr
9,769
543
125
7
0
348,438
5
W
Thanatos
10,348
575
74
4
0
372,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role