Player Matchup

Ra
Ra
Masters
DaCrane
Ra
Masters
Level 160
God Stats
14W - 12L
1,684 SR
Queue Stats
282W - 262L
2,365 MMR
Solo
Ganesha
Ganesha
Diamond V
JuanCV
Ganesha
Diamond V
Level 89
God Stats
7W - 9L
1,699 SR
Queue Stats
70W - 48L
2,110 MMR
Party 1
Jing Wei
Jing Wei
Diamond II
Kïut
Jing Wei
Diamond II
Level 157
God Stats
3W - 3L
1,603 SR
Queue Stats
286W - 248L
2,356 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
RufoCV
Cu Chulainn
Diamond IV
Level 159
God Stats
26W - 24L
1,431 SR
Queue Stats
211W - 230L
2,128 MMR
Party 1
Pele
Pele
Diamond III
Unjust
Pele
Diamond III
Level 146
God Stats
7W - 7L
1,649 SR
Queue Stats
195W - 179L
2,293 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,613 SR
2,251 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,659 SR
2,251 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond II
OpenlyDetailed
Ah Muzen Cab
Diamond II
Level 157
God Stats
10W - 7L
1,532 SR
Queue Stats
274W - 256L
2,226 MMR
Solo
Heimdallr
Heimdallr
Masters
PówerRangerPink
Heimdallr
Masters
Level 100
God Stats
5W - 5L
1,536 SR
Queue Stats
163W - 145L
2,575 MMR
Solo
Kali
Kali
Diamond IV
Raflaming
Kali
Diamond IV
Level 144
God Stats
5W - 2L
1,770 SR
Queue Stats
191W - 185L
2,199 MMR
Solo
Scylla
Scylla
Diamond IV
Rithrum
Scylla
Diamond IV
Level 157
God Stats
14W - 11L
1,669 SR
Queue Stats
326W - 319L
2,118 MMR
Solo
Bacchus
Bacchus
Diamond V
SSRampage
Bacchus
Diamond V
Level 130
God Stats
17W - 6L
1,786 SR
Queue Stats
127W - 117L
2,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 1
11,658
583
9,464
13,942
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
JuanCV
Ganesha
13
0 / 6 / 6
8,811
441
7,015
16,369
13,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Kïut
Jing Wei
17
1 / 5 / 3
10,677
534
6,410
14,770
5,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
RufoCV
Cu Chulainn
17
2 / 4 / 1
10,703
535
10,898
18,146
12,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
Unjust
Pele
16
1 / 8 / 1
9,828
491
10,408
21,130
12,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetAthenaGuan YuApollo

VS

Bans
TsukuyomiTiamatNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OpenlyDetailed
Ah Muzen Cab
20
6 / 3 / 4
13,386
669
15,689
14,606
5,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
20
2 / 1 / 8
13,037
652
16,139
19,251
14,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
20
10 / 1 / 6
13,068
653
11,238
18,773
10,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Rithrum
Scylla
20
9 / 1 / 10
13,500
675
16,476
12,880
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SSRampage
Bacchus
16
2 / 2 / 15
11,362
568
7,654
17,505
22,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
8
Kills
29
29
Deaths
8
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Ganesha
JuanCV
Ganesha
0
6
6
0.5
L
Jing Wei
Kïut
Jing Wei
1
5
3
0.5
W
Ah Muzen Cab
OpenlyDetailed
Ah Muzen Cab
6
3
4
2.67
W
Heimdallr
2
1
8
6
W
Kali
10
1
6
13
W
Scylla
Rithrum
Scylla
9
1
10
14
L
Cu Chulainn
RufoCV
Cu Chulainn
2
4
1
0.63
W
Bacchus
SSRampage
Bacchus
2
2
15
4.75
L
Pele
Unjust
Pele
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,195
Damage
67,196
84,357
Taken
83,015
49,672
Mitigated
57,826
21,043
Healing
30,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,464
341
297
3,808
13,942
5,426
1,861
5,691
8,251
77,245
0
L
Ganesha
JuanCV
Ganesha
7,015
563
0
2,429
16,369
13,410
0
6,458
9,705
32,489
0
L
Jing Wei
Kïut
Jing Wei
6,410
4,605
0
3,397
14,770
5,596
2,164
2,429
12,341
0
70,071
W
Ah Muzen Cab
OpenlyDetailed
Ah Muzen Cab
15,689
6,514
0
6,741
14,606
5,907
4,212
3,883
10,583
0
121,767
W
Heimdallr
16,139
8,719
0
7,809
19,251
14,245
3,442
1,341
17,910
0
112,905
W
Kali
11,238
5,942
0
6,928
18,773
10,235
2,918
3,391
15,320
0
100,168
W
Scylla
Rithrum
Scylla
16,476
2,838
232
3,313
12,880
5,206
705
5,273
6,801
98,517
0
L
Cu Chulainn
RufoCV
Cu Chulainn
10,898
1,323
0
4,224
18,146
12,458
588
3,234
14,912
5,832
71,298
W
Bacchus
SSRampage
Bacchus
7,654
289
0
5,433
17,505
22,233
0
3,668
13,764
25,581
0
L
Pele
Unjust
Pele
10,408
2,697
0
6,888
21,130
12,782
0
6,112
15,018
0
77,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,677
Gold Earned
64,353
661
Minions Killed
700
0
Camps Cleared
0
2,037,647
Distance Traveled
1,995,778
18
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,658
583
154
8
0
376,987
2
L
Ganesha
8,811
441
20
1
0
424,287
7
L
Jing Wei
10,677
534
184
9
0
377,021
3
W
Ah Muzen Cab
13,386
669
182
9
0
380,608
5
W
Heimdallr
13,037
652
192
10
0
397,244
6
W
Kali
13,068
653
132
7
0
415,252
6
W
Scylla
13,500
675
163
8
0
398,507
9
L
Cu Chulainn
10,703
535
153
8
0
484,300
4
W
Bacchus
11,362
568
31
2
0
404,167
12
L
Pele
9,828
491
150
8
0
375,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role