Player Matchup

Ymir
Ymir
AceTheJ
Ymir
Level 18
God Stats
4W - 2L
1,561 SR
Queue Stats
9W - 10L
1,385 Elo+
Party 2
Ah Puch
Ah Puch
Avascarx
Ah Puch
Level 123
God Stats
1W - 2L
1,197 SR
Queue Stats
20W - 16L
1,399 Elo+
Party 2
Anhur
Anhur
CaptainPawn
Anhur
Level 123
God Stats
6W - 4L
1,667 SR
Queue Stats
17W - 11L
1,610 Elo+
Party 2
Team Averages
Level 88
1,475 SR
1,465 Elo+

VS

Team Averages
Level 40
1,558 SR
1,577 Elo+
Fafnir
Fafnir
Bushikan
Fafnir
Level 86
God Stats
0W - 1L
1,227 SR
Queue Stats
158W - 108L
1,648 Elo+
Party 1
Jormungandr
Jormungandr
Predator290106
Jormungandr
Level 17
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 7L
1,543 Elo+
Solo
Neith
Neith
THEPATRIOT1911
Neith
Level 16
God Stats
19W - 5L
1,726 SR
Queue Stats
73W - 45L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AceTheJ
Ymir
12
0 / 5 / 17
9,407
627
4,130
12,570
13,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Avascarx
Ah Puch
15
9 / 1 / 14
11,311
754
15,954
7,474
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
16 / 3 / 7
12,876
858
14,766
13,116
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bushikan
Fafnir
12
1 / 8 / 5
9,891
659
5,136
15,101
8,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Predator290106
Jormungandr
13
2 / 11 / 5
9,836
656
4,381
17,206
12,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 6 / 3
10,719
715
11,000
12,022
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
25
Kills
8
9
Deaths
25
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
AceTheJ
Ymir
0
5
17
1.7
W
Ah Puch
Avascarx
Ah Puch
9
1
14
16
L
Fafnir
Bushikan
Fafnir
1
8
5
0.44
W
16
3
7
6.5
L
Jormungandr
Predator290106
Jormungandr
2
11
5
0.41
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,850
Damage
20,517
33,160
Taken
44,329
21,224
Mitigated
24,089
5,252
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AceTheJ
Ymir
4,130
276
0
0
12,570
13,018
346
3,064
9,506
13,243
0
W
Ah Puch
Avascarx
Ah Puch
15,954
259
0
1,848
7,474
2,885
1,046
2,575
4,899
41,663
0
L
Fafnir
Bushikan
Fafnir
5,136
1,536
513
3,143
15,101
8,331
404
5,663
9,112
33,310
1,213
W
14,766
8,385
0
3,404
13,116
5,321
2,352
3,902
9,214
0
51,267
L
Jormungandr
Predator290106
Jormungandr
4,381
648
0
63
17,206
12,214
165
8,262
8,422
22,804
0
L
11,000
4,509
0
2,698
12,022
3,544
2,129
5,136
6,560
0
51,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
30,446
137
Minions Killed
147
0
Camps Cleared
0
692,071
Distance Traveled
673,902
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,407
627
14
1
0
210,030
4
W
Ah Puch
11,311
754
52
3
0
244,766
2
L
Fafnir
9,891
659
36
2
0
209,290
1
W
Anhur
12,876
858
71
5
0
237,275
2
L
Jormungandr
9,836
656
24
2
0
230,225
5
L
Neith
10,719
715
87
6
0
234,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role