Player Matchup

Danzaburou
Danzaburou
Angeltl4
Danzaburou
Level 28
God Stats
194W - 184L
1,584 SR
Queue Stats
208W - 212L
1,544 Elo+
Solo
Neith
Neith
BI0NAX
Neith
Level 29
God Stats
8W - 10L
1,640 SR
Queue Stats
31W - 34L
1,452 Elo+
Party 1
Agni
Agni
Rafr729
Agni
Level 18
God Stats
3W - 1L
1,677 SR
Queue Stats
29W - 16L
1,636 Elo+
Solo
Cabrakan
Cabrakan
Totoleverso
Cabrakan
Level 29
God Stats
6W - 3L
1,537 SR
Queue Stats
27W - 23L
1,499 Elo+
Party 1
Nemesis
Nemesis
xXIconoclastXx
Nemesis
Level 20
God Stats
3W - 1L
1,715 SR
Queue Stats
52W - 39L
1,475 Elo+
Solo
Team Averages
Level 25
1,631 SR
1,521 Elo+

VS

Team Averages
Level 18
1,538 SR
1,412 Elo+
Izanami
Izanami
DaWoP
Izanami
Level 15
God Stats
7W - 4L
1,769 SR
Queue Stats
17W - 18L
1,377 Elo+
Party 2
Khepri
Khepri
Emasik
Khepri
Level 29
God Stats
1W - 3L
1,434 SR
Queue Stats
27W - 31L
1,339 Elo+
Party 2
Fenrir
Fenrir
ItachiJoyUchiha
Fenrir
Level 17
God Stats
12W - 12L
1,486 SR
Queue Stats
27W - 30L
1,345 Elo+
Party 2
Guan Yu
Guan Yu
LasloT
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
NoGodGuy
Anubis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angeltl4
Danzaburou
20
11 / 2 / 7
12,747
637
13,886
17,803
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
BI0NAX
Neith
15
4 / 1 / 14
9,700
485
9,557
11,000
4,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
Rafr729
Agni
19
6 / 2 / 5
11,953
598
11,547
9,464
3,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
Totoleverso
Cabrakan
14
7 / 3 / 7
9,901
495
10,414
11,369
12,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 0 / 7
10,833
542
11,939
12,181
7,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaWoP
Izanami
10
0 / 7 / 1
6,838
342
11,372
13,920
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Emasik
Khepri
12
0 / 2 / 2
8,065
403
5,393
10,158
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 12 / 0
7,975
399
3,000
17,853
5,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
LasloT
Guan Yu
14
2 / 8 / 2
8,774
439
6,111
17,377
17,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
NoGodGuy
Anubis
16
3 / 7 / 0
10,032
502
7,012
12,895
5,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
35
Kills
8
8
Deaths
36
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Angeltl4
Danzaburou
11
2
7
7.25
W
Neith
BI0NAX
Neith
4
1
14
11
L
Izanami
DaWoP
Izanami
0
7
1
0.07
L
Khepri
Emasik
Khepri
0
2
2
0.5
L
3
12
0
0.25
L
Guan Yu
LasloT
Guan Yu
2
8
2
0.38
L
Anubis
NoGodGuy
Anubis
3
7
0
0.43
W
Agni
Rafr729
Agni
6
2
5
4.25
W
Cabrakan
Totoleverso
Cabrakan
7
3
7
3.5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,343
Damage
32,888
61,817
Taken
72,203
34,905
Mitigated
41,663
20,680
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Angeltl4
Danzaburou
13,886
6,426
0
10,650
17,803
7,275
3,418
2,940
14,688
0
101,049
W
Neith
BI0NAX
Neith
9,557
5,283
0
5,321
11,000
4,693
1,147
2,823
8,128
0
54,368
L
Izanami
DaWoP
Izanami
11,372
7,333
0
1,606
13,920
4,397
0
3,290
10,630
0
46,544
L
Khepri
Emasik
Khepri
5,393
130
0
2,939
10,158
8,826
0
4,763
5,395
25,101
0
L
3,000
673
0
3,455
17,853
5,710
0
4,021
13,832
0
29,026
L
Guan Yu
LasloT
Guan Yu
6,111
1,795
255
2,205
17,377
17,152
0
4,178
13,199
0
35,968
L
Anubis
NoGodGuy
Anubis
7,012
427
0
3,922
12,895
5,578
0
5,709
7,186
59,377
0
W
Agni
Rafr729
Agni
11,547
1,907
0
1,363
9,464
3,502
291
3,683
5,756
93,051
0
W
Cabrakan
Totoleverso
Cabrakan
10,414
1,343
0
2,934
11,369
12,356
720
2,196
9,101
29,141
0
W
11,939
7,005
0
412
12,181
7,079
0
763
11,343
0
83,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,134
Gold Earned
41,684
571
Minions Killed
359
0
Camps Cleared
0
1,924,106
Distance Traveled
1,720,375
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,747
637
149
7
0
358,224
0
W
Neith
9,700
485
96
5
0
362,994
2
L
Izanami
6,838
342
87
4
0
339,427
1
L
Khepri
8,065
403
35
2
0
379,037
4
L
Fenrir
7,975
399
43
2
0
333,654
0
L
Guan Yu
8,774
439
77
4
0
375,817
2
L
Anubis
10,032
502
117
6
0
292,440
5
W
Agni
11,953
598
169
8
0
361,593
10
W
Cabrakan
9,901
495
44
2
0
331,247
3
W
Nemesis
10,833
542
113
6
0
510,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role